Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 infantry moved from French West Africa to 85 Sea Zone 1 infantry and 1 transport moved from 85 Sea Zone to 93 Sea Zone 1 infantry moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone 1 artillery and 1 infantry moved from Central United States to 104 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 93 Sea Zone to Gibraltar 1 marine moved from Central United States to 104 Sea Zone 2 cruisers and 1 marine moved from 104 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 bomber moved from United Kingdom to Gibraltar Combat - Americans Battle in Marianas Battle in Gibraltar Americans attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry Germans defend with 1 harbour; Italians defend with 1 artillery and 3 infantry Americans roll dice for 2 cruisers in Gibraltar, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits, 3.00 expected hits Germans roll dice for 1 artillery and 3 infantry in Gibraltar, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Americans lost in Gibraltar 3 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 3 : 3/7 hits, 2.67 expected hits Germans roll dice for 1 artillery in Gibraltar, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Gibraltar 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Marianas from Japanese, taking Gibraltar from Germans with 1 artillery, 1 bomber, 2 fighters, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Americans: 3 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - Americans 1 bomber moved from Gibraltar to French Guiana 2 fighters moved from Gibraltar to 93 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 91 Sea Zone to 93 Sea Zone 3 aaGuns and 3 infantry moved from Central United States to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 3 aaGuns, 1 carrier, 2 fighters, 3 infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone 3 aaGuns and 3 infantry moved from 93 Sea Zone to Gibraltar 1 destroyer moved from 109 Sea Zone to 93 Sea Zone 1 marine moved from Paulau to 35 Sea Zone 1 marine moved from Caroline Islands to 35 Sea Zone 2 infantry moved from Caroline Islands to 35 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 2 marines, 4 submarines, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 55 Sea Zone 2 infantry and 2 marines moved from 55 Sea Zone to Queensland 1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 27 Sea Zone to 55 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 transport placed in 104 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 11 Sea Zone Americans undo move 1. 2 fighters and 1 transport placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States Americans undo move 2. 2 fighters placed in Western United States 1 transport placed in 11 Sea Zone Americans undo move 3. 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Honan to Shansi 1 fighter moved from Honan to Shansi 1 infantry moved from Honan to Shansi 18 infantry moved from Honan to Anhwe Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 18 infantry Japanese defend with 1 infantry Chinese roll dice for 18 infantry in Anhwe, round 2 : 3/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shansi to Jehol Place Units - Chinese 4 infantry placed in Jehol Turn Complete - Chinese Chinese collect 14 PUs; end with 15 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Quebec to 109 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 artillery and 1 infantry Italians defend with 1 airfield and 1 infantry British roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery and 1 infantry in Morocco, round 3 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery in Morocco, round 4 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 transport moved from 83 Sea Zone to 78 Sea Zone 1 infantry moved from Italian Somaliland to 78 Sea Zone 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone 1 infantry moved from 83 Sea Zone to Trans-Jordan 4 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Union of South Africa to 73 Sea Zone 1 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Trans-Jordan 1 fighter moved from Union of South Africa to Italian Somaliland 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco Place Units - British 1 factory_minor placed in Southern Persia 3 infantry placed in Iraq 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,2,4,3,1,6,4,6,2,4,5 British collect 32 PUs (2 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.67 Italians regular : 0.00 Japanese regular : 0.67 Germans regular : 1.33 British regular : -1.17