TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 bombers, 2 fighters and 1 infantry; Remaining resources: 0 techTokens; 2 PUs;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 carrier moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 10 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone
1 infantry moved from 7 Sea Zone to France
1 artillery moved from 7 Sea Zone to France
1 fighter moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 bomber moved from Western United States to United Kingdom
Combat - Americans
Battle in France
Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 3 infantry
Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 infantry
Non Combat Move - Americans
1 fighter moved from 10 Sea Zone to United Kingdom
1 fighter moved from 56 Sea Zone to 8 Sea Zone
1 fighter moved from Hawaiian Islands to 56 Sea Zone
Place Units - Americans
2 bombers, 2 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 38 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs