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    Buckeyeboy

    @Buckeyeboy

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    Location Dayton, OH Age 24

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    Latest posts made by Buckeyeboy

    • RE: My way of balancing pacific 1940, good for j1, j2, and j3

      Since the J3 crush depends on taking Java. What if the set up for the Brit fleet was changed to:

      1TT in India
      1CA and 1TT in Singapore
      1BB and 1DD in Java

      The original pieces are still in roughly the same waters, so J2 and J3 should not be impacted.

      But, this makes taking Java on J1 a little tougher. Assuming the Brit BB and and DD are attacked J1, by a loaded CV and a BB and DD, the J force should take 1, maybe 2 hits. This could make the J force attack-able by B with it’s air force on B1.

      If that set up is not strong enough to counter the J3 crush, maybe we could add a SS to the TT in India.

      I’m just thinking “out loud”. Trying to come up with a simple way to stop the J3 crush, without affecting a J2 or J3 attack.

      Unfortunately, I will not have a chance to play test this until the 24th. So, until then, its just an idea. What do you think?

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: How to counter J3 India Crush?

      @jim010:

      Without seeing where the Allies are, I really can’t say.

      We had the US at start at Pearl, of course. 2 x US bmbr, ftr & Db at Queensland.

      China counter-attacked Yunnan (and won, 3 inf survived)

      Britian bought 2 x DD

      ANZAC Queensland ftr to Singapore, the rest of the ANZACer ftrs to Queensland.

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: How to counter J3 India Crush?

      @jim010:

      The abreviations used are from the battlemap used here to play online.

      Phi is Philipines
      Ind is India

      Sorry, we’re in the Big Ten.

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: How to counter J3 India Crush?

      @jim010:

      Yea Jap should win the battle, but it could cost them a couple of precious ground units. What are the odds on this battle. Better yet what are the odds that it goes two rounds.

      I win 83%, usually should be with the tac and tank.

      Jim, Tim and I set up the game, played OOB. Can you give us some idea of a typical situation on J2 as far as what Japan has in SZs 37 & 38, ship wise?

      We felt that there existed the possibility of a B1 (2) x DD buy, to then attack into one of these two SZs and possibly close the front door on the Japanese to India.

      PS- This is Kaufschtick, sitting here with Buckeyeboy, we’d offer you a beer, but it’d be warm by the time you got here.

      So we already drank it. :-D

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: How to counter J3 India Crush?

      @jim010:

      I don’t need the 2 inf and art to take Ind

      Indiana?

      Sorry, I failed geography.

      (Disclaimer: This is Kaufschtick, I’m in Dayton at Buckeyeboys place…don’t ask me how many beers I’ve had… :-P)

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: How to counter J3 India Crush?

      @jim010:

      I’ll wade in here, since it is my strategy Calvin is talking about.

      The attack on the fleet at Jav has a 25% chance of success, with Japan surviving with anywhere from 1 to 4 units.

      Doing this attack means I no longer really need much of an airforce to hit Ind, can can swing them to Phi 1 turn sooner.

      Are you saying that you don’t attack the PI on J1?

      @jim010:

      And in those 1 in 4 games where it works, Japan still has has enough core fleet to stand in Phi on turn 4 against the US fleet that will have just taken Car - Plus I’ll still have $70 + to spend on my ‘instafleet’.

      What turn do you attack the PI?

      The main question we have (I’m sitting here in Dayton with Tim, and we just set the game up) In looking at the set up, the Caroline fleet normally sends its planes to the land battle in the PI. If the Caroline CV goes to Java, where do the planes come from to land on that CV?

      PS- This is Kaufschtick (cough cough)

      Without planes on the CV in SZ42, that makes a British attack more favorable. If the CV is loaded (read: not drunk), then how are yo taking the PI?

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: Addressing AAP40 Game Balance: "So Easy, A Caveman Can Do It"

      May I take the liberty Kauf. OH YEA, he means it. This really did balance the game!

      posted in House Rules
      BuckeyeboyB
      Buckeyeboy
    • RE: Does J1 Attack "Break" the games?

      I totally agree. J1 attack is the way to go. You give the US $40, but you get to destroy a US trans, a Brit BB and 2 trans, and now I’m thinking you may be able to take out the ANZAC DD and trans also. All at very little cost to J, depending on the dice, and it takes away the immediate naval offensive punch of the Allies. The only Allied trans is setting on the west coast of the US.

      Can’t wait to test some scenarios on the 21st f2f.

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: US Strategy

      The reason I threw this post out there was to see if anyone had tried it or would have the chance to play test it before I could. What I was looking for was to see if anyone had a solid US strategy.

      Japan can pretty much do anything it pleases and win. J1 attack may speed up the process, but the inevitable results will be the same with a competent J player.

      Sending the J fleet to Midway allows the US to build a CV T1 and land the planes from HI on it, and then turtle up on the west coast. They may temporarily cede HI to J, but once they catch the turn 2 paycheck, it will be a cold day for J to take on the US in her own front yard. Not to mention the fact that if the J fleet is in north pacific, UK buys a CV T1, a Trns T2  and then runs a muck in the DEI with the ANZACers. How do I know this? It’s what I did to Kaufschtick when he tried it on me f2f last week. It is two of the few allied wins we’ve seen. We tried it twice.

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy
    • RE: US Strategy

      What I was referring to by “heavy sub and air buys”, was maybe 3 subs a turn for the US. Along with 1 or 2 loaded transports, and rest of the IPCs in air craft.

      What I was thinking of, is an island hopping campaign. Buy a naval base for Wake, and set the US fleet there. Yes, leave a little something in HI for defense, but use Wake as the jumping off point. From there, send 1 trans to Iwo with a tank and a man. J will kill the trans, but you will have the island. On the following turn, send in a bunch of planes and and build an air base, the turn after that you can reinforce w/ Inf and and have air cover for your trans. On the same turn you build the air base, you can send another trans to Guam or the PI and try the same strategy there. Pumping men ( to hold the island bases) and air craft forward to support your subs, which by now would spread out in the J shipping lanes, taking away IPCs and hopefully helping to kill J DD’s along with the newly arrived air power. The bulk of the US fleet would just stay at Wake as a threat, unless J gives you a juicy present.

      The goal of the drive would be to start pumping men to the Asian mainland and get an IC built. Then you can really put the heat on J.

      I know this sounds really good on paper, but I will not have the chance to try it out f2f until 4/21. If even part of this works, I would think that it would pull some J resources back to the north, maybe allowing ANZAC to sneak into the DEI.

      posted in Axis & Allies Pacific 1940
      BuckeyeboyB
      Buckeyeboy