Question regarding combat.
Must opposing units (air, sea or land) attack if they are in the same zone after movement phase is complete?
For example:
After movement phase, Japanese (first player) have sizeable fleet and air contingent in a sea zone that is also occupied by American (second player) fleet and air cover. Does the Japanese player HAVE to attack in air and on sea? If Japanese player is not forced to attack (i.e., he simply “passes” and doesn’t roll combat dice), can American player (as second player) engage and attack? Or is only the first player able to decide whether there will be combat?
I’ve only played a few games, but in all instances we have played that enemy units occupying the same sea, air or land zone at the end of the movement phase must roll combat. If first player decides not to attack, does second player have a choice? I don’t see any advantage in not attacking. If you choose not to attack because you’re outnumbered, won’t your opponent have the same option, and wouldn’t he attack if he had an advantage?