I’ve been playing 1914 with the standard rules for a few months and one of the things that bugs me about it is how crucial the G1 all-out attack on the British fleet is. If the Germans succeed with it the CP at least can have a shot at winning the game if eveything else goes well, since the British are prevented from reinforcing Russia or the Western Front for a few turns; if they choose not to try it or get bit by the dice they are basically hosed. Not only is it pretty ahistorical but it’s kind of annoyingly constraining. Does anyone have a good house rule to give the Germans a few more viable options here without changing the game too drastically?
Moderator’s edit: Added tag [1914] to title.