What shorter game are you refering to?
Latest posts made by Aegis Fang 1369
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RE: Stalling Japan
Japan can ignore China(except the fighter, they should kill it for sure first round), other than that, its a waste of resources that can go against Russia or India. So any fighters going there should be directed to more pressing theatres. Imho.
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RE: New Player Help
Hi, just go through the threads here. Lots of good discussions. I personally, dont think a bid is necessary and feel the game is pretty balanced. You just have to play with differing strategies from revised.
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RE: Unstoppable strategy: 1942 scenario
I have found that Russia attacking the Baltic fleet first turn, take out Finland and take Ukr, and EUKR. UK takes Norway on their turn, Russia becomes an unstoppable Bear.(Dardanelles Closed) =Axis are hurting.
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RE: G1 Italy move?
Germany can buy another transport first turn an another tank and say artillery or infantry for next turn attack. Stay put with your battleship, destroy the British ships in the med with Air Force and subs. Transfer a tank and infantry to Africa and move the two units from the west to join up as well. Next turn amphibiously land in Egypt with shot support, 3 infantry, 2 artillery, and three tanks. This will crush the British if thy stay and is a large moving force to either take all of Africa or press to India. With this small investment at the strt, the British become sorely pressed.
This works for me.
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RE: Spring 1942 - Soviet Strategic Defense
Just bought this version and think its pretty good.
KGF is the best strategy in this game by far. The Soviets should pull all their eastern infantry first turn into Yakut providing a large 10 infantry stack easily defensible by adding roving defense from fighters or the odd armour.
Russia attacks WR with almost everything, leaving 5 inf in caucaus(pull back two inf from east, raise 4 infant and place at end of turn creating 9 men and 2 ftr defense)and Belorussia with two ftr and 2 inf leaving 1 behind to prevent a blitz, eliminating important fodder for germany and creating a pyhric victory for Germany because they will attack one of the two large build ups and possibly even losing if dice go bad. Russia can then cut off the force, expand and counterattack eliminating a large chunk of G armour.
The british sacrifice india and pull back to africa with their navy, securing the mediteranean and build a complex in egypt, securing englands holdings in africa and supporting the southern defense of russia through transjordan/persia, this also threatens germany’s underbelly and takes away German IPCs permanently from northern africa.
The US concentrates on a navy bridge with two parts to bridge between eastern canada and western europe. Half way through this phase, the UK can clean out Norway but not take and the US takes it on turn 3 and builds a complex in norway turn 4. By turn four you should be able to have an untouchable allied combined fleet with the UK and US being able to land 4 trans/turn on west europe. This could happen quicker depending on losses in the first turn because this plan is based on losing all allied naval pieces turn 1 except for the british battleship and transport (reinforced by russia sub)which should survive against one ftr and sub. This has worked very well for me.