In my group we generally skip the tech development. To my opinion too it is unbalancing the game for one player. It feels more like a fair fight to play without the tech development.
Best posts made by GiddyXray
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RE: How do I defend against heavy bombers?
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My new hand painted A&A revised map
Hi,
I want to share my self painted map for A&A revised. It is painted on a wooden board of 122cm by 70cm. I hand painted the map using an airbrush. The roundels are made of stickers that I found on the internet. Also the letters are stickers and stamps.
I hope you like it!
I made a video of it on my little channel that I have going on Axis and Allies.My youtube channel: https://youtu.be/23tuz1c9QN8
Thank you very much!


Custom Made AAA map photo 1 copy.JPG_thumb
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Custom Made AAA map photo 2 copy.JPG_thumb
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RE: My new hand painted A&A revised map
Additional two photo’s
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Latest posts made by GiddyXray
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 submarine moved from 46 Sea Zone to 57 Sea Zone 1 fighter moved from Hawaiian Islands to 57 Sea Zone 1 bomber moved from Western United States to 57 Sea Zone 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Morocco Algeria to Libya Americans take Libya from Italians 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Italy Combat - Americans Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Italy causes 4 damage total. Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in 57 Sea Zone Americans attack with 1 bomber, 1 fighter and 1 submarine Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport Americans roll dice for 1 submarine in 57 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 1 fighter in 57 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 1 transport in 57 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 57 Sea Zone Americans roll dice for 1 bomber and 1 fighter in 57 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 57 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 57 Sea Zone 1 transport owned by the Japanese lost in 57 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 33 Casualties for Americans: 1 fighter and 1 submarine Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 1 transport Non Combat Move - Americans 1 bomber moved from 57 Sea Zone to Western United States 1 artillery moved from Western United States to Western Canada 1 infantry moved from Western United States to Western Canada 2 armour, 2 artilleries and 4 infantry moved from Eastern United States to Eastern Canada 4 transports moved from 7 Sea Zone to 1 Sea Zone 1 bomber moved from Karelia S.S.R. to United Kingdom 1 bomber moved from Italy to United Kingdom Place Units - Americans 1 artillery, 1 bomber, 2 fighters and 2 infantry placed in Western United States 2 armour, 1 artillery and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 45 PUs; end with 45 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 Americans : 1.33 AA fire in Italy : : -0.17 Japanese : -1.00
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Poland 2 armour, 4 artilleries, 1 fighter and 9 infantry moved from Egypt to Libya 2 fighters moved from 7 Sea Zone to Libya 1 bomber moved from Egypt to Libya Combat - British Battle in Poland Battle in Libya British attack with 2 armour, 4 artilleries, 1 bomber, 3 fighters and 9 infantry Germans defend with 2 armour, 1 artillery, 1 fighter and 5 infantry; Italians defend with 1 armour, 1 artillery, 1 fighter and 4 infantry British roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters and 9 infantry in Libya, round 2 : 5/19 hits, 6.67 expected hits Italians roll dice for 3 armour, 2 artilleries, 2 fighters and 9 infantry in Libya, round 2 : 5/16 hits, 6.50 expected hits 5 infantry owned by the Germans and 5 infantry owned by the British lost in Libya British roll dice for 2 armour, 4 artilleries, 1 bomber, 3 fighters and 4 infantry in Libya, round 3 : 4/14 hits, 5.83 expected hits Italians roll dice for 3 armour, 2 artilleries, 2 fighters and 4 infantry in Libya, round 3 : 4/11 hits, 4.83 expected hits 4 infantry owned by the Italians and 4 infantry owned by the British lost in Libya British roll dice for 2 armour, 4 artilleries, 1 bomber and 3 fighters in Libya, round 4 : 5/10 hits, 4.50 expected hits Italians roll dice for 3 armour, 2 artilleries and 2 fighters in Libya, round 4 : 5/7 hits, 3.50 expected hits 1 artillery owned by the Germans, 2 armour owned by the Germans, 1 artillery owned by the Italians, 4 artilleries owned by the British, 1 armour owned by the British and 1 armour owned by the Italians lost in Libya British roll dice for 1 armour, 1 bomber and 3 fighters in Libya, round 5 : 2/5 hits, 2.67 expected hits Italians roll dice for 2 fighters in Libya, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 1 fighter owned by the Italians and 1 armour owned by the British lost in Libya British win, taking Poland from Germans with 1 bomber and 3 fighters remaining. Battle score for attacker is 17 Casualties for British: 2 armour, 4 artilleries and 9 infantry Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 5 infantry Casualties for Italians: 1 armour, 1 artillery, 1 fighter and 4 infantry Non Combat Move - British 1 bomber moved from Libya to Egypt 1 fighter moved from Libya to 7 Sea Zone 2 fighters moved from Libya to Egypt 1 infantry moved from Belgian Congo to Anglo-Egypt Sudan 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Italian Africa 2 armour moved from Union of South Africa to Italian Africa Place Units - British 1 fighter and 1 transport placed in 7 Sea Zone 2 armour placed in Union of South Africa 2 infantry placed in Egypt Turn Complete - British British collect 30 PUs; end with 30 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -3.67 Italians : -1.17
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 5 Purchase Units - Russians Russians repair damage of 5x factory; Remaining resources: 22 PUs; Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to Eastern Ukraine 1 infantry moved from Russia to Belorussia 3 infantry moved from Russia to Archangel 1 fighter moved from Caucasus to Belorussia 1 bomber moved from Russia to Archangel Combat - Russians Battle in Belorussia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belorussia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 bomber and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 artillery in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Eastern Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Eastern Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Eastern Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Ukraine Russians win, taking Eastern Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Eastern Ukraine to Russia 1 fighter moved from Belorussia to Russia 1 bomber moved from Archangel to Russia 2 infantry moved from Caucasus to Russia 1 aaGun moved from Caucasus to Russia 6 infantry moved from Evenki National Okrug to Novosibirsk Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.00 Russians : -1.67
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 3 armour moved from Morocco Algeria to 12 Sea Zone 2 artilleries moved from Morocco Algeria to 12 Sea Zone 4 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour, 1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone 1 armour moved from 6 Sea Zone to Norway Americans take Norway from Germans 1 infantry moved from 6 Sea Zone to Norway 2 armour, 2 artilleries, 3 infantry and 4 transports moved from 12 Sea Zone to 7 Sea Zone 2 destroyers moved from 8 Sea Zone to 7 Sea Zone 3 infantry moved from 7 Sea Zone to Northwestern Europe Americans take Northwestern Europe from Germans 1 artillery moved from 7 Sea Zone to France Americans take France from Germans 1 artillery moved from 7 Sea Zone to Northwestern Europe 2 armour moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Karelia S.S.R. 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Karelia S.S.R. causes 4 damage total. Strategic bombing raid in Germany AA fire in Germany : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Germany causes 0 damage total. Non Combat Move - Americans 1 bomber moved from Karelia S.S.R. to United Kingdom 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 12 Sea Zone to 7 Sea Zone 2 transports moved from 10 Sea Zone to 1 Sea Zone 2 infantry moved from Eastern United States to Eastern Canada 2 armour moved from Eastern United States to Eastern Canada 1 bomber moved from Western United States to United Kingdom 1 submarine moved from 56 Sea Zone to 46 Sea Zone Place Units - Americans 2 armour, 3 artilleries and 5 infantry placed in Eastern United States Americans undo move 1. 1 artillery, 1 bomber and 1 infantry placed in Western United States 2 armour, 2 artilleries and 4 infantry placed in Eastern United States Combat Move - Chinese 3 infantry moved from Ningxia to Suiyuan 1 fighter moved from Ningxia to Suiyuan Combat - Chinese Battle in Suiyuan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 armour Chinese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 armour in Suiyuan, round 2 : 2/2 hits, 1.00 expected hits 2 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 2 infantry Casualties for Japanese: 2 armour Non Combat Move - Chinese 1 fighter moved from Suiyuan to Chinghai Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective 1: Americans met a national objective for an additional 5 PUs; end with 55 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 Chinese : 1.00 Japanese : 1.00 AA fire in Germany : : 0.83
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - British British buy 2 armour, 2 artilleries, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Italy Combat - British Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Italy causes 6 damage total. Non Combat Move - British 1 bomber moved from Italy to Egypt 1 aaGun and 4 infantry moved from Trans-Jordan to Egypt 1 armour moved from Belgian Congo to Egypt 1 infantry moved from Rhodesia to Belgian Congo 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 carrier, 1 destroyer and 2 fighters moved from 8 Sea Zone to 7 Sea Zone Place Units - British 1 destroyer and 1 transport placed in 7 Sea Zone 2 artilleries placed in Egypt 2 armour placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
AA fire in Italy : : -0.17
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Eastern Ukraine to Ukraine 2 armour and 2 infantry moved from Caucasus to Ukraine 2 fighters moved from Egypt to Ukraine 2 infantry moved from Russia to Archangel 1 bomber moved from Russia to Archangel Combat - Russians Battle in Ukraine Russians attack with 2 armour, 2 fighters and 3 infantry Germans defend with 3 armour; Italians defend with 2 infantry Russians roll dice for 2 armour, 2 fighters and 3 infantry in Ukraine, round 2 : 3/7 hits, 2.50 expected hits Germans roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 3/5 hits, 2.17 expected hits 3 infantry owned by the Russians, 1 armour owned by the Germans and 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 armour and 2 fighters in Ukraine, round 3 : 4/4 hits, 2.00 expected hits Germans roll dice for 2 armour in Ukraine, round 3 : 1/2 hits, 1.00 expected hits 1 armour owned by the Russians and 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 3 armour Casualties for Italians: 2 infantry Battle in Archangel Russians attack with 1 bomber and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 bomber moved from Archangel to Russia 2 fighters moved from Ukraine to Caucasus 1 infantry moved from Russia to Eastern Ukraine 6 infantry moved from Yakut S.S.R. to Evenki National Okrug Place Units - Russians 1 armour and 5 infantry placed in Russia 3 infantry placed in Caucasus Turn Complete - Russians Russians collect 22 PUs; end with 22 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : 2.50
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Americans Americans buy 2 armour, 1 bomber, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 2 armour moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 2 armour, 1 artillery and 3 transports moved from 10 Sea Zone to 9 Sea Zone 3 infantry moved from Eastern Canada to 9 Sea Zone 2 armour, 1 artillery, 3 infantry and 3 transports moved from 9 Sea Zone to 12 Sea Zone 1 artillery moved from Gibraltar to 12 Sea Zone 1 armour moved from Gibraltar to 12 Sea Zone 2 infantry moved from Gibraltar to 12 Sea Zone 1 bomber moved from Gibraltar to Italy 1 bomber moved from United Kingdom to Karelia S.S.R. 3 armour, 2 artilleries and 5 infantry moved from 12 Sea Zone to Morocco Algeria Americans take Morocco Algeria from Germans 1 bomber moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 12 Sea Zone to 8 Sea Zone Combat - Americans Strategic bombing raid in Italy AA fire in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Italy causes 3 damage total. Strategic bombing raid in Karelia S.S.R. AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Karelia S.S.R. causes 3 damage total. Battle in Caroline Islands Americans attack with 1 bomber Japanese defend with 2 bombers and 1 infantry Americans roll dice for 1 bomber in Caroline Islands, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Caroline Islands, round 2 : 0/3 hits, 0.67 expected hits Americans roll dice for 1 bomber in Caroline Islands, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Caroline Islands, round 3 : 0/3 hits, 0.67 expected hits Americans roll dice for 1 bomber in Caroline Islands, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 2 bombers and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 0.67 expected hits 1 bomber owned by the Japanese and 1 bomber owned by the Americans lost in Caroline Islands Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 bomber Casualties for Japanese: 1 bomber Non Combat Move - Americans 1 bomber moved from Italy to United Kingdom 1 bomber moved from Karelia S.S.R. to United Kingdom Place Units - Americans 1 submarine placed in 56 Sea Zone 2 transports placed in 10 Sea Zone 2 armour and 2 infantry placed in Eastern United States 1 bomber placed in Western United States Combat Move - Chinese 1 infantry moved from Hupeh to Fukien Chinese take Fukien from Japanese 1 infantry moved from Hupeh to Kiangsu Chinese take Kiangsu from Japanese 1 infantry moved from Ningxia to Suiyuan Chinese take Suiyuan from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Ningxia Turn Complete - Americans Americans collect 39 PUs; end with 39 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Karelia S.S.R. : : -0.17 Americans : -1.00 AA fire in Italy : : -0.17 Japanese : -1.00
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - British British buy 1 armour, 1 carrier, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to 13 Sea Zone Combat - British Battle in 13 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British 1 bomber moved from 13 Sea Zone to United Kingdom 1 artillery moved from Anglo-Egypt Sudan to Egypt 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 aaGun and 4 infantry moved from Persia to Trans-Jordan 1 armour moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 2 fighters moved from United Kingdom to 8 Sea Zone Place Units - British 1 carrier and 1 destroyer placed in 8 Sea Zone 1 factory placed in Egypt 1 armour and 1 infantry placed in Union of South Africa Turn Complete - British British collect 28 PUs; end with 28 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 2x factory; Remaining resources: 27 PUs; Russians buy 4 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Ukraine 1 artillery moved from Eastern Ukraine to Belorussia 1 infantry moved from Eastern Ukraine to Belorussia 3 infantry moved from Russia to Archangel 2 infantry moved from Eastern Ukraine to Caucasus 2 armour moved from Eastern Ukraine to Caucasus 1 bomber moved from Russia to Archangel 1 armour moved from Eastern Ukraine to Ukraine Combat - Russians Battle in Belorussia Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belorussia Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 bomber and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber and 3 infantry in Archangel, round 2 : 0/4 hits, 1.17 expected hits Germans roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 2 infantry in Archangel, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 2 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 bomber and 1 infantry in Archangel, round 5 : 1/2 hits, 0.83 expected hits Germans roll dice for 2 infantry in Archangel, round 5 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Archangel Russians roll dice for 1 bomber and 1 infantry in Archangel, round 6 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 armour, 1 artillery and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 2 armour and 2 infantry Italians defend with 1 aaGun, 1 armour and 1 factory Russians roll dice for 2 armour and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Caucasus Russians win, taking Caucasus from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter moved from Russia to Egypt 1 bomber moved from Archangel to Russia 1 aaGun moved from Eastern Ukraine to Russia 1 armour moved from Eastern Ukraine to Ukraine 2 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Russia to Ukraine 6 infantry moved from Stanovoj Chrebet to Yakut S.S.R. Place Units - Russians 4 armour, 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -2.00 Italians : -0.50 Russians : -3.67
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RE: G(Allies) vs E(Axis) Anniversary 42 6IPC bid no tech
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 1 destroyer and 3 transports; Remaining resources: 0 PUs; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Hawaiian Islands to Solomon Islands 2 infantry moved from Western United States to 56 Sea Zone 2 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone 1 battleship and 1 cruiser moved from 56 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to Solomon Islands 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 12 Sea Zone 1 bomber moved from United Kingdom to 14 Sea Zone 1 bomber moved from United Kingdom to 12 Sea Zone 1 destroyer moved from 8 Sea Zone to 12 Sea Zone Combat - Americans Battle in 14 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 14 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 12 Sea Zone Americans attack with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Italians defend with 1 battleship and 2 cruisers Americans roll dice for 2 submarines in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 2 : 2/7 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship and 2 cruisers in 12 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits 1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the Italians lost in 12 Sea Zone Americans roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters in 12 Sea Zone, round 3 : 1/7 hits, 3.00 expected hits Italians roll dice for 1 battleship in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 12 Sea Zone Americans win with 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 32 Casualties for Americans: 2 submarines Casualties for Italians: 1 battleship and 2 cruisers Battle in Solomon Islands Americans attack with 1 bomber and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Solomon Islands, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Solomon Islands to Hawaiian Islands 1 bomber moved from 14 Sea Zone to Gibraltar 1 armour, 1 artillery and 2 infantry moved from Eastern United States to 10 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 12 Sea Zone to Gibraltar 3 infantry moved from Western Canada to Eastern Canada 1 bomber moved from 12 Sea Zone to United Kingdom Place Units - Americans 1 destroyer and 3 transports placed in 10 Sea Zone 2 armour and 1 artillery placed in Eastern United States Combat Move - Chinese 5 infantry moved from Sikang to Hupeh 1 fighter moved from Sikang to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 5 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 5 infantry in Hupeh, round 2 : 0/6 hits, 1.33 expected hits Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 3 : 2/5 hits, 1.17 expected hits Japanese roll dice for 3 infantry in Hupeh, round 3 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Japanese lost in Hupeh Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 4 : 0/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 4 infantry in Hupeh, round 5 : 1/5 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Hupeh, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 2 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Hupeh to Ningxia 2 infantry moved from Chinghai to Ningxia Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : -3.17 Chinese : -1.83 Japanese : -1.00