Roger, thanks Perry!
TripleA standardization
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I do not know the specific meaning of the error you get, but if it worked and now it do not it should be not a problem of TripleA, the programs has not changed. The problem is of the connection, the Lobby Server or your internet provider.
Sorry, but I can not help you on this. :(
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Well i tried, it worked for a while but now it seems the only “reward” i got is that since today i cannot connect with the explanation that reads “Could Not Connect to Lobby : Connection Refused : No further information”. Any idea what that means?
The lobby was constantly down yesterday. I don’t know if it is fixed already but when you get that msg it usually means that there’s some problem with the lobby.
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tripleA rocks.
the only knock is the weak AI, but single player games are not its focus. having the ability to play solo in any capacity for a free open source project intended for online play is really a bonus imo
not being able to configure a firewall is a user issue, especially when they explain (for the non tech savvy) how to configure your firewall on their website. in these instances the question should be, why dont I know how to operate my firewall, not why cant the game configure my firewall for me.
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tripleA rocks.
the only knock is the weak AI, but single player games are not its focus. having the ability to play solo in any capacity for a free open source project intended for online play is really a bonus imo
not being able to configure a firewall is a user issue, especially when they explain (for the non tech savvy) how to configure your firewall on their website. in these instances the question should be, why dont I know how to operate my firewall, not why cant the game configure my firewall for me.
I agree! :wink:
And about: “why dont I know how to operate my firewall, not why cant the game configure my firewall for me” if TripleA would be able to configure my firewall the question will be: “What kind of firewall I have?” :-D