I think I’ve fixed all the links now, let me know if any don’t work (although occassionaly it’s just because of freewebs being… well freewebs).
We recently had a 4 player game of Poland 1939; two players were Poland, one was Germany, and the last (myself) was Russia. The map was 4x4 with a large city in the central. Objective: Each City Hex is worth 1 point; 2 points to the Russians (due to their smaller force).
GERMAN FORCES, 300 Points
4x BMW R75
3x Light Mortar
9x Mauser
3x Me 110
4x Pz II C
4x Pz 38(t)
3x Sd Kdz 222
9x Sd Kfz 250
4x Sd Kfz 251
1x SS-HSF
POLISH FORCES, 300 Points
5x 37mm ATG
3x 40mm Bofors
6x BAR Gunner
2x Bold Captain
4x Vickers MG
9x Cavalrymen
12x Determined Infantrymen
12x Polish Mauser
3x Vickers Mk E
2x 7TPdw
RUSSIAN FORCES
3x BA-10M
2x BT-7
1x Commissar
1x Cossack Captain
4x Cossack Cavalrymen
3x DP-27
3x KMT MG
9x Mosin-Nagant
2x Soviet T-26
1x T-35
2x KMT Officers
Not quite as big as our usual battles, but we wanted something we could finish in one night.
Poland deployed first, with MGs and two 37mms pointing west, the rest pointing east. All three Vickers tanks were deployed east as well, along with a significant number of cavalry and infantry. I was starting to think the Polish might suspect a Russian attack…
With all their infantry mechanized, the Germans simply blitzed in; ignoring casualties and defencive-fire they just kept coming. On turn two the lead units were already outside the city, while back on my side the Polish were actually invading my maps! However I took only light loses and managed to push them back. The high speed of the BA-10Ms and BT-7s allowed a very mobile reserve.
My T-35 slowly trudged down the road, not even firing; I wanted to get it in or close to Poland ASAP. I took very light casualties, though two of them included DP-27s. In return I managed to knock out all of his ATGs, damage one tank, and drive the other two off. His infantry were falling back as rapidly as possible to the city.
Back on the Western side, the German Panzer IIs had taken up firing position on the city and were hammering away at it; their 8 attacks devastating the infantry. The Pz 38(t)s, Polish Vickers, and Russian BT-7s/BA-10Ms began some sort of bizzare dance, with all sides taking pot shots at each other from long range.
The T-35 on the second last turn FINALLY gets to fire a shot; it singlehandedly shoots down an Me-110. The T-35 was actually quite useful, keeping enemy infantry and vehicles at bay since they couldn’t handle it’s firepower, allowing my infantry to move up fairly unimpeeded.
In the final rounds my fast tanks sped into the city preventing either of my opponents from capturing the locations and allowing me to squeak by with a win, though I would only call it a temporary and minor one.
All in all a very nice game, though the Germans seemed to have too much stuff for one player; we’re thinking maybe 30 units per player is the magic number.