Impressive!
Axis American Cold War Final Copy
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@monsieurmurdoch It took a while for the Japanese to root out the CAI and free Russians but I think the victory conditions are good.
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@grahamjmart
Yeah, that’s what I thought. I think that Germany’s fleet in particular is too strong too soon, and perhaps their ground forces could be nerfed as well. I also think I was a little too hard on the US. Canada, maybe a little bit of added oomph.Keep me updated on the game! Continues to sound interesting. I kinda feel bad for Japan, however if the US still has naval units in the Pacific, the US and Japanese Empire could form an alliance, especially if it allows Japan to send some naval power into the Atlantic.
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@monsieurmurdoch Ok, Washington just fell turn 9
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@grahamjmart
Yeah, that seemed inevitable.Good news: I have edited the setup and wrote the changes on a piece of paper. Nerfed Germany’s western strength as well as upped both America’s and Canada’s armed and airforces, and the US navy. Will make the changes directly on the setup.Did the war between Japan and France end up happening?
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@monsieurmurdoch Yes but nothing really happened, it was just one turn before D.C. fell.
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@grahamjmart
Ah, I see.
Overall, how do you feel about this scenario? Besides the setup (which I have fixed, going to make changes today), what else do you think could be changed or added in to make the game more interesting and potentially more balanced? -
Okay, the posted setup has been edited. A summary of the major changes includes a boost to the American fleet as well as a reduction in German strength. The Clique Alliance of the Interior has been renamed to the Warlord Coalition.
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Pro-Allied, Pro-FIL, and Strict Neutral powers have been added in to the posted setup.