SEA UNIT PROFILES
modernized_shipyards_2.jpg
TRANSPORT
COST - 6 IPCs
MOVE - 2
ATTACK - N/A
DEFEND - N/A
CONVOY - N/A
May be removed as a casualty during combat at a ratio of 3/1 (unit/hit).
SUBMARINE
COST - 7 IPCs
MOVE - 2
ATTACK - @2 or less
DEFEND - @1
CONVOY - @5 or less
DESTROYER
COST - 8 IPCs
MOVE - 2
ATTACK - @2 or less
DEFEND - @2 or less
CONVOY - @2 or less
CRUISER
COST - 12 IPCs
MOVE - 2
ATTACK - @3 or less
DEFEND - @3 or less
CONVOY - @3 or less
Attacks with 2 dice during combat rounds in which a cruiser is engaged by both air and sea units
Defends with 2 dice during combat rounds in which a cruiser is engaged by both air and sea units
AIRCRAFT CARRIER
COST - 16 IPCs
MOVE - 2
ATTACK - @1
DEFEND - @2 or less
CONVOY - N/A
Requires 2 hits to destroy
BATTLESHIP
COST - 20 IPCs
MOVE - 2
ATTACK - @4 or less
DEFEND - @4 or less
CONVOY - @4 or less
Attacks with 2 dice during combat rounds in which a battleship is engaged by both air and sea units
Defends with 2 dice during combat rounds in which a battleship is engaged by both air and sea units
Requires 2 hits to destroy