12L, AA50-41, Gm2, Ol' Blood&Guts (Axis) vs. cts17 (Allies+9), no tech, + NOs


  • att 1 art 2 arm 3 fig 1 bom
    DiceRolls: 1@2 5@3 1@4; Total Hits: 61@2: (1)5@3: (3, 2, 2, 1, 6)1@4: (4)
    def 5 arm
    DiceRolls: 5@3; Total Hits: 35@3: (5, 1, 5, 2, 3)


  • woowee… just the numbers I wanted to see.

    Bur
    att 2 inf 1 fig
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (5)
    def 1 inf
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • NCM:
    3 fig Arc to SZ4
    2 DD 2 CV SZ6 to SZ4
    1 bom Arc to Gbr
    1 art Per to Ind
    2 inf Eaf to Cng
    1 TP SZ29 to SZ39

    Mob Units
    5 inf 1 arm 1 fig Gbr
    1 inf Ind

    Collect Income
    30+5=35 IPC

    OBG_vs_cts17_Gm2_03dGbr.AAM


  • Really screwed up Germany that turn  :|

    Ita3-Buy: dd, cv…save 2

    CM
    1. inf arm Ita/cru bb sz16 => Ukr 3inf art
    2. inf Trj => Per
    3. inf Sud => Feq

    Ukr
    A-inf arm cru bb
    DiceRolls: 1@1 2@3 1@4; Total Hits: 21@1: (2)2@3: (2, 2)1@4: (5)
    D-3inf art
    DiceRolls: 4@2; Total Hits: 24@2: (1, 4, 2, 6)


  • Ukr hwlo 2inf

    NCM
    ftr Fra => sz14
    2arm Fra => Pol
    3inf Ita => Fra

    Mobilize
    dd cv in sz14

    Collect: 26 + 2 = 28

    OBG_vs_cts17_Gm2_03eIta.AAM


  • CHI
    3 inf Sik to Yun
    1 inf Chi to Nin
    mob 2 inf Hup

    USA:
    Buy
    3 fig (30)
    1 bom (12)
    1 TP (7)
    save (0)

    CM:
    2 inf Car to Phi
    4 fig SZ51 to SZ60

    Combat:
    SZ60
    DiceRolls: 4@3; Total Hits: 14@3: (2, 4, 4, 5)
    def 1 DD
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • lol them DD’s are hitting lots of fighters down this game…

    NCM:
    3 fig SZ60 to SZ50
    2 CV SZ51 to SZ50
    1 DD SZ51 to SZ60
    1 DD SZ51 to SZ61
    1 inf Wca to Car
    1 inf 2 bom Haw to Car
    1 SS 1 CV 2 fig SZ56 to SZ51
    1 TP SZ6 to SZ4
    1 fig SZ6 to Chi

    Mob Units
    3 fig 1 bom Wus
    1 TP SZ56

    Collect Income
    40+15=55 IPC

    OBG_vs_cts17_Gm2_03fUSA.AAM


  • @cts17:

    lol them DD’s are hitting lots of fighters down this game…

    they are my saving grace in the Pacific

    Ger4-Buy: 2 trn, 2 inf, 7 arm…save 0

    CM
    1. 2inf art ftr Bul => Ukr inf art
    2. inf Bul/2ftr sz5 => Epl inf

    Ukr
    A-2inf art ftr
    DiceRolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (4, 1)1@3: (5)
    D-inf art
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)


  • Ukr
    A-inf art ftr
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (2)
    D-art
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Ukr twlo 2inf

    Epl
    A-inf 2ftr
    DiceRolls: 1@1 2@3; Total Hits: 31@1: (1)2@3: (3, 1)
    D-inf
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • well crap…ftr is not worth 6 IPC

    Epl hwlo inf

    NCM
    2ftr Epl => sz5
    6inf art Ger => Pol
    2arm Fra => Pol
    inf Kar/art arm Nwy => Pol
    ftr Ukr => Ger
    aa gun Kar => Fin
    trn sz16 => sz14

    Mobilize
    2trn in sz5
    2inf 7arm in Ger

    Collect: 48

    OBG_vs_cts17_Gm2_04aGer.AAM

  • '12

    obg has the most deadly destroyers i’ve ever seen!  :-o


  • @Ol’:

    well crap…ftr is not worth 6 IPC

    Well, no… no it isn’t.

    Buy
    1 fig (10)
    3 arm (15)
    save (0)

    CM:
    1 inf Hup to Kia
    1 inf Nin to Sui
    1 inf Ura to Arc
    1 inf Bel to Kar
    4 inf Cau to Ukr
    1 inf Bel to Bst

    NCM:
    6 inf Rus to Bel
    2 inf 2 arm 1 fig Rus to Cau
    1 fig 1 bom Chi to Cau

    Mob Units
    3 arm Rus
    1 fig Cau

    Collect Income
    30+5=35 IPC

    The Germans have been expelled from Mother Russia!

    OBG_vs_cts17_Gm2_04bRus.AAM


  • Hey cts….there was a German artillery occupying Ukraine after G4. Still need to roll that battle.


  • Strange. I hope you don’t mind if I bring my bomber, for obvious purposes. I didn’t use any of my units for combat, as for some reason I didn’t do combat.

    att 4 inf 1 bom
    DiceRolls: 4@1 1@4; Total Hits: 24@1: (2, 1, 6, 2)1@4: (4)
    def 1 art
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • There you go.
    Bomber goes as per stated. One less infantry :) good call.

    Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.

    OBG_vs_cts17_Gm2_04bRus.AAM


  • @cts17:

    There you go.
    Bomber goes as per stated. One less infantry :) good call.

    Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.

    No worries :-)…we are good.


  • @Ol’:

    @cts17:

    There you go.
    Bomber goes as per stated. One less infantry :) good call.

    Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.

    No worries :-)…we are good.

    Thanks. It obviously wasn’t posted in my CM:, but it’s also pretty logical as well. I can be absentminded like that, completely missing obvious details. I’m not even sure how I deleted the art and German control marker without noticing…


  • @cts17:

    @Ol’:

    @cts17:

    There you go.
    Bomber goes as per stated. One less infantry :) good call.

    Sorry, I’m not trying to cheat you or anything. I honestly don’t know why I didn’t see that.

    No worries :-)…we are good.

    Thanks. It obviously wasn’t posted in my CM:, but it’s also pretty logical as well. I can be absentminded like that, completely missing obvious details. I’m not even sure how I deleted the art and German control marker without noticing…

    Are you like me and can blame it on getting older???  :-D

    This is a tough round to figure out for Japan….here goes nothing…or everything  :|

    Jap4-Buy: 4 ftr, inf…save 0

    CM
    1. 2dd sz62 => sz61dd
    2. inf art Jap => Kia inf
    3. 4ftr sz62/ftr sz34 => sz50 3ftr 2cv (cv will noncom from 62 to 50 for ftr from 34 if needed)
    4. art arm Man => Sui inf
    5. arm Man => Bry => Stc
    6. inf art Jap => Far
    7. inf art Trj => Saf
    8. inf art Trj/2inf FIC/cru bb sz34 => Bur 2inf

    sz61
    A-2dd
    DiceRolls: 2@2; Total Hits: 02@2: (4, 4)
    D-dd
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • sz61
    A-2dd
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)
    D-dd
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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