Dear all,
Ive been playing this game only 3-4 months actively but I love it a lot. I’ve been playing global for a month now I think and I’ve been intrigued by the Canadians that we invented a houserule for them. I thought i’d share it with you. I’ve searched for other topics about canadians but they were older then a year and nothing new has come of it. I thought I’d share mine and maybe if others have another houserule, I’d love to hear about it.
I ordered canadian units on historical board gaming (they have painted pieces and canadian roundels) so that kinda solved my problem. I have no idea how you would split up the units if you don’t have any others. Anyway, here goes:
Canada would take 7 IPC’s and weaken UK in Europe to build against sealion. We solved this by indeed keeping their economies apart, but letting the canadians decide weather they transfer their ipc’s from their original territories (the ones from occupied territorries goes directly to the canadian economy) to the UK or not. This way the UK can still keep their original 28 IPC’s. They still attack together as a united force.
Now, if the UK falls through sealion, Canada declares total independence and becomes a force on it’s own for the remainder of the game (only if london does fall, otherwise they will be treated an entire game as a common force with the UK europe or UK pacific in case some units do end up on the pacific board). They cannot transfer IPC’s anymore, even if UK gets liberated. They cannot attack together anymore either.
If Canadians take over a territory with only Canadian forces, place a canadian marker on it and give the IPCs to the canadians (im also thinking of adding in a +1 or +2 bonus if the Canadians take over an original axis-controlled or pro-axis neutral teritory). If Canada and UK together take over a territory, IPCs will go to the UK.
I still have to tweek NO’s. I only gave the Canadians +3 as soon as the US goes to war and US controls all of it’s original American terrotiries (so if any original US territorry other then the Philipines falls, the Canadians lose their +3 bonus). Theme: closer relations with USA (but if the USA loses a territorry they will spend all on retaking that territorry or defending their homeland so no more support to Canada).
I’m not sure about adding NO’s like a free convoy route to UK as I don’t want to make the Canadian too decisive in the beginning of the game (make it more of an anzac force).
this also makes Brazil interesting to capture by Canada.
Their setup is the same as the original alpha+3 setup only these units become canadian
Quebec: 1 Infantry, 1 Tank, Minor Industrial Complex
Ontario: 1 Infantry, 1 Artillery
New Brunswick Nova Scotia: Naval Base
Sea Zone 106: 1 Transport, 1 Destroyer
Kwangtung: 2 Infantry, 1 Naval Base (afaik hong kong was defended by canadians).
It worked pretty good for us so far and it’s really satisfying to see them capture norway or land in africa after taking brazil. So the biggest difference between this houserule and the original alpha +3 rules are only when London would be captured. Other then that it would pretty much be the same game with the only exception that IPC’s earned by territories taken over by the canadians, goes to the canadians.
I didn’t give them any vessels or units in the Pacific (other then the 2 infrantry that are going to be destroyed in hong kong) as their main focus in the war was on Europe. However you can pass the panama canal in 1 step if you desire to do so.
I know adding another allied force might slow the game down but this one really doesn’t slow it down too much as they operate under the UK and if the UK falls, they just replace them.
This is our house rule. Let me know what you think!