Experimental Alpha 4 Game - Wrongway Corrigan vs. Noll


  • you hit with 9 out of 12 of your shots at 3 in the first round though, and the overall outcome is pretty close to what was predicted.


  • DiceRolls: 31@2 10@3 5@4; Total Hits: 1831@2: (4, 5, 3, 1, 2, 4, 6, 3, 2, 3, 2, 5, 3, 6, 1, 1, 5, 4, 2, 4, 1, 3, 6, 1, 5, 6, 6, 6, 5, 2, 4)10@3: (2, 6, 6, 3, 1, 3, 2, 4, 5, 4)5@4: (5, 4, 1, 4, 5)
    DiceRolls: 26@2 12@3 2@4; Total Hits: 1726@2: (2, 3, 2, 3, 6, 2, 5, 5, 3, 4, 5, 3, 3, 3, 4, 1, 5, 4, 1, 1, 5, 4, 2, 2, 2, 6)12@3: (1, 6, 1, 5, 4, 2, 1, 5, 4, 1, 1, 3)2@4: (6, 4)


  • DiceRolls: 14@2 10@3 5@4; Total Hits: 1414@2: (1, 1, 3, 3, 1, 6, 4, 3, 1, 1, 6, 2, 3, 6)10@3: (5, 6, 3, 2, 4, 6, 5, 3, 6, 2)5@4: (1, 3, 2, 5, 3)
    DiceRolls: 8@2 12@3 2@4; Total Hits: 148@2: (2, 5, 3, 2, 2, 6, 2, 1)12@3: (3, 4, 1, 3, 3, 2, 5, 3, 1, 5, 6, 2)2@4: (2, 5)


  • DiceRolls: 10@3 5@4; Total Hits: 610@3: (1, 2, 6, 3, 6, 4, 4, 6, 5, 6)5@4: (6, 3, 3, 5, 2)
    DiceRolls: 8@3 2@4; Total Hits: 48@3: (4, 2, 4, 1, 5, 2, 4, 5)2@4: (4, 5)


  • I’ll wait until your done and then roll this a 4th time.


  • DiceRolls: 6@3 5@4; Total Hits: 66@3: (3, 6, 5, 6, 3, 1)5@4: (4, 6, 1, 3, 5)
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (3, 5)2@4: (4, 3)


  • Won with 3arm 3tac 2bmb

    18+33+24 = 63 IPCs left, 37 less than expected.

    average outcome? No way, either you get lucky or you are cursed by unluck


  • Rolling 4times this:

    56@2 10@3 5@4 = 31hits
    52@2 12@3 2@4 = 19hits

    DiceRolls: 56@2 10@3 5@4; Total Hits: 3756@2: (1, 6, 3, 6, 5, 3, 2, 2, 3, 1, 2, 1, 1, 6, 4, 1, 6, 4, 1, 1, 5, 3, 5, 2, 5, 5, 6, 6, 4, 1, 4, 4, 1, 1, 4, 5, 3, 6, 1, 6, 1, 2, 1, 1, 2, 5, 1, 2, 2, 2, 2, 1, 5, 6, 2, 3)10@3: (5, 1, 3, 3, 1, 1, 6, 2, 2, 4)5@4: (6, 4, 3, 6, 4)
    DiceRolls: 52@2 12@3 2@4; Total Hits: 2352@2: (3, 2, 5, 4, 3, 3, 5, 5, 5, 1, 6, 5, 5, 6, 6, 2, 4, 1, 4, 6, 1, 4, 6, 3, 5, 3, 2, 3, 6, 2, 1, 2, 4, 5, 5, 1, 2, 3, 5, 6, 3, 4, 4, 2, 3, 4, 3, 6, 4, 1, 6, 5)12@3: (5, 6, 1, 4, 2, 3, 1, 2, 4, 2, 3, 2)2@4: (1, 1)

    DiceRolls: 56@2 10@3 5@4; Total Hits: 3056@2: (2, 2, 4, 6, 2, 1, 3, 6, 2, 6, 3, 5, 6, 1, 6, 5, 5, 5, 4, 6, 2, 6, 2, 3, 1, 6, 4, 4, 1, 4, 5, 2, 5, 2, 2, 1, 3, 4, 6, 4, 4, 3, 3, 3, 3, 3, 1, 1, 1, 5, 1, 2, 5, 2, 5, 5)10@3: (1, 2, 3, 2, 5, 1, 4, 4, 3, 5)5@4: (4, 5, 3, 3, 3)
    DiceRolls: 52@2 12@3 2@4; Total Hits: 2452@2: (6, 6, 6, 2, 2, 2, 3, 3, 2, 1, 3, 4, 5, 5, 2, 4, 5, 3, 1, 1, 2, 1, 4, 5, 3, 3, 3, 2, 5, 6, 4, 4, 5, 3, 6, 6, 5, 2, 2, 6, 3, 5, 4, 2, 3, 5, 6, 2, 2, 6, 2, 4)12@3: (6, 6, 3, 3, 2, 5, 5, 1, 4, 2, 5, 2)2@4: (5, 4)

    DiceRolls: 56@2 10@3 5@4; Total Hits: 2656@2: (2, 4, 6, 4, 3, 2, 2, 1, 4, 4, 6, 3, 6, 1, 2, 2, 5, 2, 1, 1, 5, 3, 6, 3, 3, 3, 5, 1, 5, 4, 5, 6, 1, 5, 3, 4, 6, 5, 4, 4, 3, 3, 6, 2, 4, 1, 3, 2, 3, 4, 3, 1, 6, 2, 3, 3)10@3: (4, 1, 4, 3, 4, 3, 3, 4, 1, 6)5@4: (1, 1, 4, 5, 4)
    DiceRolls: 52@2 12@3 2@4; Total Hits: 2152@2: (6, 1, 3, 2, 5, 4, 5, 6, 6, 2, 3, 1, 2, 4, 3, 5, 2, 3, 3, 4, 1, 5, 1, 5, 5, 6, 5, 5, 3, 3, 3, 3, 4, 6, 5, 2, 3, 3, 2, 3, 5, 4, 3, 6, 2, 5, 5, 3, 2, 1, 1, 3)12@3: (5, 1, 1, 4, 6, 6, 3, 3, 3, 5, 6, 6)2@4: (4, 4)

    DiceRolls: 56@2 10@3 5@4; Total Hits: 2756@2: (2, 1, 6, 3, 3, 4, 1, 6, 4, 2, 5, 3, 5, 6, 3, 6, 2, 2, 1, 3, 5, 6, 2, 1, 3, 4, 6, 2, 4, 4, 5, 5, 4, 5, 2, 1, 3, 2, 6, 1, 4, 4, 3, 3, 3, 6, 2, 5, 1, 2, 2, 6, 2, 3, 1, 4)10@3: (6, 6, 6, 3, 3, 5, 2, 1, 3, 3)5@4: (1, 6, 5, 6, 6)
    DiceRolls: 52@2 12@3 2@4; Total Hits: 2052@2: (2, 3, 3, 4, 6, 3, 5, 5, 3, 1, 6, 3, 2, 2, 3, 5, 2, 2, 5, 5, 5, 3, 6, 5, 6, 3, 5, 5, 1, 4, 5, 2, 1, 2, 6, 6, 4, 5, 4, 1, 5, 4, 3, 6, 6, 5, 5, 1, 1, 3, 6, 5)12@3: (6, 6, 3, 5, 2, 2, 4, 3, 6, 2, 5, 6)2@4: (4, 4)


  • Never achieved 31/19

    So, please, the point is you lost only by bad dices right? Can we stop this now?


  • My point is this, as a wh40k veteran.

    In strategy games, you should always account BAD LUCK and have a counterattack ready to a bad luck battle.


  • in that last game, I had no choice but to attack because I was running out of options and it was unlikely that you were going to give me that kind of opportunity again.


  • I do believe that this module plays out more like WW II than any other variation yet.  Yes, different decisions were made so that different events happened, but it was all plausible.


  • DO you think it’s balanced?


  • 109 inf 2 mech 31 art 9 tank 1 ftr 3 tacs 2 bmbs vs.
    2 aa 74 inf 9 mech 38 art 11 tanks 2 ftrs 1 tac

    according to expected values

    attacker does 42 hits, defender 48 hits in the first round


  • any opinion that I express on balance will sound like sour grapes at this point.

    I know that you and Jennifer are both itching to try a rush Russia strategy.

    It could lead to weird situations like the British and Japanese co-occupying russia with the japs able to ignore the brits, although that’s not actually true, the Brits could actually force the japs to DOW if they want to attack Russians - only sea units can co exist, 1 British infantry would be sufficient to shield the Russians without a Jap DOW against Britain.


  • expected second round result is 34 hits for both


  • the Germans were expected to exceed the Russians in hits on the 3rd round 28 vs 24


  • actually 28 vs. 23


  • expected 4th round 21 vs. 14 hits, going into the 5th round its

    23 arts 9 tanks 1 ftr 3 tacs 2 bmbs vs. 9 tanks 2 ftrs 1 tac


  • taken with 17 arts 9 tanks was the expected outcome.

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