Thanks Panther appreciate the quick reply… Duh… my mistake!!
Sea Lion global game
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SgtBlitz is tending to be active here from 9AM to Noon or so…so I’m still waiting. We’ll get the game started tomorrow for sure.
Ok, on attacker rolling defenders die.
Okay. I was looking forward to starting it today
I can tell!;-)
:-D
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I completely agree on the dicerolling, otherwise it will be very slow. And because of being at both sides of the atlantic you cant really expect people to be online at the same time.
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Does anyone have a picture of the setup?
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Yeah, I saw that. If there were someway to move them and add/delete units, that would be good.
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As soon as SgtBlitz comes online we can start?
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I’ll give SgtBlitz until noon, and then I’ll start.
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How are you going to keep track of which units are where?
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I hope everyone posts a list of their units in the end of their turn. From that and the map I am going to try and keep track.
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I hope everyone posts a list of their units in the end of their turn. From that and the map I am going to try and keep track.
So we post the setup at the end of the turn?
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I’ll post the disposition of all my forces at the end of my turn. If there is a problem with anything, respond and we’ll figure it out. If everything is ok, then the next player can start their turn, and so on.
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its the best way i can think of
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So we don’t need to post the forces of those we attacked that turn?
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So I get this straight, to roll the dice you put in:
:@@@ x@y;
or
:@@@ x@y:
Panzerjager said colon on the end, meaning the : symbol. While Calvinhobbesliker says semicolon, meaning the ; symbol. Which is it?
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So I get this straight, to roll the dice you put in:
:@@@ x@y;
or
:@@@ x@y:
Panzerjager said colon on the end, meaning the : symbol. While Calvinhobbesliker says semicolon, meaning the ; symbol. Which is it?
I said “change semicolon ; to colon :” It’s a colon, but I put a semicolon so it doesn’t roll.
Also, it’s not @@@, but aaa
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Rolls: 2@2 1@2; Total Hits: 12@2: (3, 2)1@2: (3)
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Ok, now I got it! Thanks!
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Rolls: 2@4 2@2; Total Hits: 22@4: (6, 5)2@2: (2, 1)
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it worked, yey