Okay, good. Just making sure you remember. Yeah, it’s definitely a tough one. Not sure what I’ll do either. Something for future me.
BIGBADGOO VS CAPTN KNOB
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Lets do this.
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Sample:
GER 1:
Karelia:
2 inf from Fin
1 inf from NWE
1 art from Germany
1 cruiser shells
fighter from Norway
fighter from NWECOMBAT RESOLUTION:
Karelia:
AA gun fires:
Rolls: 1@1; Total Hits: 01@1: (2)
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Karelia cont:
Rolls: 2@1 2@2 3@3; Total Hits: 32@1: (4, 5)2@2: (4, 2)3@3: (2, 1, 4)
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defender loses 3 inf
defender fires back:
Rolls: 6@2; Total Hits: 36@2: (5, 3, 1, 2, 3, 2)
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Test summary from TripleA, engine version: 1.8.0.9, time: 00:07:34
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 10 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Germans
4 infantry moved from Poland to Baltic States
1 fighter moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
2 armour moved from Poland to Baltic States
1 bomber moved from Germany to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 bomber
Russians defend with 2 infantry
Germans roll dice for 1 bomber in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits
Germans roll dice for 1 bomber in Archangel, round 3 : 1/1 hits
Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Archangel
Germans roll dice for 1 bomber in Archangel, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 bomber in Archangel, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Baltic States, round 2 : 2/8 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Baltic States, round 3 : 3/8 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from Archangel to Poland
1 fighter moved from Baltic States to PolandPlace Units - Germans
10 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 infantry moved from Karelia S.S.R. to Finland
1 infantry moved from Karelia S.S.R. to Finland
3 infantry moved from Karelia S.S.R. to Finland
1 artillery moved from Karelia S.S.R. to FinlandCombat - Russians
Battle in Finland
Russians attack with 1 artillery and 5 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 5 infantry in Finland, round 2 : 1/6 hits
Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 artillery and 5 infantry in Finland, round 3 : 1/6 hits
Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 5 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
Place Units - Russians
2 infantry placed in Karelia S.S.R.
6 infantry placed in Russia
2 infantry placed in CaucasusTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 armour moved from France to 13 Sea Zone
1 armour, 1 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 armour moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 infantry moved from Libya to Egypt
1 bomber moved from Germany to Egypt
1 fighter moved from Norway to 2 Sea Zone
1 fighter moved from Northwestern Europe to 12 Sea Zone
1 fighter moved from Germany to 12 Sea Zone
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
2 infantry moved from Poland to East Poland
3 infantry moved from Bulgaria Romania to Ukraine
1 artillery moved from Bulgaria Romania to Ukraine
1 artillery moved from Poland to East Poland
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 fighter moved from Poland to 6 Sea Zone
1 armour moved from Bulgaria Romania to East Poland
1 armour moved from Bulgaria Romania to UkraineCombat - Germans
Battle in 12 Sea Zone
Germans attack with 2 fighters
British defend with 1 cruiser and 1 destroyer
Germans roll dice for 2 fighters in 12 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 cruiser and 1 destroyer in 12 Sea Zone, round 2 : 1/2 hits
1 fighter owned by the Germans lost in 12 Sea Zone
retreated to 12 Sea Zone
British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter
Battle in 2 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 2/2 hits
1 battleship owned by the British lost in 2 Sea Zone
Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 1/1 hits
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 27
Casualties for British: 1 battleship and 1 transport
Battle in 6 Sea Zone
Germans attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 6 Sea Zone
Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 1 cruiser in Baltic States, round 2 : 1/1 hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in East Poland
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 3/4 hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/5 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Ukraine, round 3 : 0/5 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Ukraine, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Ukraine, round 5 : 1/3 hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits
2 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the Germans and 2 infantry owned by the British lost in Egypt
Germans roll dice for 2 armour and 1 bomber in Egypt, round 3 : 0/3 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits
2 armour owned by the Germans lost in Egypt
British win with 1 armour and 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Casualties for British: 1 artillery and 2 infantry
1 bomber owned by the Germans retreatedNon Combat Move - Germans
1 bomber moved from Egypt to Libya
1 fighter moved from 12 Sea Zone to France
1 infantry moved from Morocco Algeria to Libya
2 infantry moved from Norway to Finland
1 fighter moved from 6 Sea Zone to France
1 infantry moved from Northwestern Europe to France
2 armour moved from Czechoslovakia Hungary to France
1 armour moved from Poland to East Poland
1 armour moved from Poland to East Poland
1 infantry moved from Germany to Poland
1 fighter moved from 2 Sea Zone to Norway
1 infantry moved from Germany to FrancePlace Units - Germans
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 35 PUs; end with 35 PUs total
Objective 2: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 45 PUs -
I dont know which hurt me more, that egypt debacle or not getting a single hit in SZ 12
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TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Novosibirsk to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
1 infantry moved from Kazakh S.S.R. to Caucasus
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 infantry moved from Russia to Eastern Ukraine
1 artillery moved from Russia to Belorussia
1 armour moved from Russia to Belorussia
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
1 infantry moved from Karelia S.S.R. to Baltic StatesCombat - Russians
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 artillery and 2 infantry
1 infantry owned by the Russians retreated to Karelia S.S.R.
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
Place Units - Russians
1 artillery and 3 infantry placed in Caucasus
1 artillery and 2 infantry placed in Russia
1 artillery and 1 infantry placed in Karelia S.S.R.Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 transports; Remaining resources: 0 techTokens; 3 PUs;Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
2 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Burma
1 infantry moved from 37 Sea Zone to Burma
1 cruiser moved from 61 Sea Zone to 37 Sea Zone
4 fighters moved from 57 Sea Zone to 53 Sea Zone
2 fighters moved from 61 Sea Zone to 35 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry and 1 transport moved from 51 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
3 infantry moved from Kiangsu to Hupeh
2 infantry moved from Manchuria to Suiyuan
1 fighter moved from Japan to Suiyuan
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
1 destroyer moved from 51 Sea Zone to 50 Sea Zone
1 artillery moved from 50 Sea Zone to Philippine Islands
1 infantry moved from 50 Sea Zone to Philippine Islands
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Philippine Islands
1 armour moved from 50 Sea Zone to Philippine IslandsCombat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 transports
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 destroyer and 2 transports in 50 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippine Islands, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Burma, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Burma, round 2 : 0/3 hits
British roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Japanese roll dice for 3 infantry in Burma, round 3 : 1/3 hits
British roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from British with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 3/4 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits
1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 13
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Hupeh
Japanese attack with 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry in Hupeh, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 35 Sea Zone
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 5
Casualties for British: 1 destroyer and 1 transport
Casualties for Japanese: 1 fighter
Battle in Suiyuan
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuan
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits
Japanese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 53 Sea Zone
Japanese attack with 4 fighters
Americans defend with 1 battleship
Japanese roll dice for 4 fighters in 53 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 20
Casualties for Americans: 1 battleshipNon Combat Move - Japanese
1 fighter moved from 53 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 62 Sea Zone
1 carrier moved from 57 Sea Zone to 60 Sea Zone
2 fighters moved from 53 Sea Zone to 60 Sea Zone
1 fighter moved from 53 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Suiyuan to KiangsuPlace Units - Japanese
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 32 PUs; end with 35 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 cruiser moved from 12 Sea Zone to 6 Sea Zone
1 destroyer moved from 12 Sea Zone to 6 Sea Zone
1 artillery and 3 infantry moved from India to Persia
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 9 Sea Zone to 8 Sea Zone
1 bomber moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
1 transport moved from 9 Sea Zone to 11 Sea Zone
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 armour moved from Eastern Canada to Eastern United States
1 fighter moved from United Kingdom to 6 Sea Zone
1 destroyer moved from 41 Sea Zone to 43 Sea Zone
1 transport moved from 41 Sea Zone to 43 Sea ZoneCombat - British
Battle in 6 Sea Zone
British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 6 Sea Zone to United Kingdom
1 bomber moved from 6 Sea Zone to United Kingdom
1 fighter moved from 6 Sea Zone to United KingdomPlace Units - British
1 fighter and 1 infantry placed in United Kingdom
1 carrier and 2 destroyers placed in 8 Sea Zone
British undo move 2.
British undo move 1.
1 carrier and 2 destroyers placed in 8 Sea Zone
1 fighter placed in 8 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Italians
2 infantry moved from Libya to Egypt
1 armour moved from Italy to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Egypt
1 armour moved from 15 Sea Zone to Egypt
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 battleship moved from 14 Sea Zone to 15 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 fighter and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 2/5 hits
British roll dice for 1 armour, 1 fighter and 2 infantry in Egypt, round 2 : 2/4 hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits
British roll dice for 1 armour and 1 fighter in Egypt, round 3 : 2/2 hits
1 armour owned by the Italians, 1 armour owned by the British and 1 infantry owned by the Italians lost in Egypt
British win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour and 3 infantry
Casualties for British: 1 armour and 2 infantry
1 fighter owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Egypt to Libya
1 armour moved from Balkans to Ukraine
1 infantry moved from Balkans to Bulgaria Romania
1 artillery moved from Italy to BalkansPlace Units - Italians
1 fighter placed in ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs total
Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 techTokens; 1 PUs;Purchase Units - Chinese
Chinese builds 2 units.Combat Move - Americans
1 carrier moved from 44 Sea Zone to 56 Sea Zone
1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 infantry moved from Eastern United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to United KingdomNon Combat Move - Americans
1 infantry moved from Central United States to Western United StatesCombat Move - Chinese
1 infantry moved from Fukien to KwangtungNon Combat Move - Chinese
Place Units - Americans
1 armour placed in Western United States
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea ZonePlace Units - Chinese
2 infantry placed in ChinghaiTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 aaGun, 3 armour, 1 factory and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
4 infantry moved from Finland to Karelia S.S.R.
1 artillery moved from Baltic States to Karelia S.S.R.
1 artillery moved from Germany to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
2 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from East Poland to Belorussia
1 artillery moved from East Poland to Belorussia
3 armour moved from East Poland to Karelia S.S.R.
1 transport moved from 15 Sea Zone to 16 Sea Zone
1 armour moved from Ukraine to 16 Sea Zone
1 armour and 1 transport moved from 16 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
1 fighter moved from Norway to Belorussia
1 bomber moved from Libya to Belorussia
2 submarines moved from 2 Sea Zone to 6 Sea Zone
1 fighter moved from France to 6 Sea Zone
1 fighter moved from France to Karelia S.S.R.Combat - Germans
Battle in Egypt
Germans attack with 1 armour and 1 infantry
British defend with 1 fighter
Germans roll dice for 1 armour and 1 infantry in Egypt, round 2 : 0/2 hits
British roll dice for 1 fighter in Egypt, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Egypt, round 3 : 0/2 hits
British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Egypt
Germans roll dice for 1 armour in Egypt, round 4 : 0/1 hits
British roll dice for 1 fighter in Egypt, round 4 : 0/1 hits
Germans roll dice for 1 armour in Egypt, round 5 : 1/1 hits
British roll dice for 1 fighter in Egypt, round 5 : 1/1 hits
1 fighter owned by the British and 1 armour owned by the Germans lost in Egypt
British win with no units remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 fighter
Battle in 6 Sea Zone
Germans attack with 1 fighter and 2 submarines
British defend with 1 cruiser
Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits
1 cruiser owned by the British lost in 6 Sea Zone
Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Karelia S.S.R.
Germans attack with 3 armour, 2 artilleries, 1 fighter and 7 infantry
Russians defend with 1 aaGun, 2 artilleries, 1 factory and 7 infantry
AA fire in Karelia S.S.R. : 0/1 hits
Germans roll dice for 1 cruiser in Karelia S.S.R., round 2 : 0/1 hits
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Karelia S.S.R., round 2 : 6/13 hits
Russians roll dice for 2 artilleries and 7 infantry in Karelia S.S.R., round 2 : 5/9 hits
6 infantry owned by the Russians and 5 infantry owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Karelia S.S.R., round 3 : 3/8 hits
Russians roll dice for 2 artilleries and 1 infantry in Karelia S.S.R., round 3 : 1/3 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 3 armour, 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 6 infantry
Casualties for Russians: 2 artilleries and 7 infantry
Battle in Belorussia
Germans attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Belorussia, round 2 : 3/5 hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Belorussia, round 2 : 2/4 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Belorussia
Germans roll dice for 1 artillery, 1 bomber and 1 fighter in Belorussia, round 3 : 2/3 hits
Russians roll dice for 1 armour in Belorussia, round 3 : 0/1 hits
1 armour owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantryNon Combat Move - Germans
1 infantry moved from Poland to Baltic States
1 artillery moved from Ukraine to East Poland
1 fighter moved from Karelia S.S.R. to Baltic States
1 bomber moved from Belorussia to Baltic States
1 fighter moved from Belorussia to Baltic States
1 fighter moved from 6 Sea Zone to France
8 infantry moved from Germany to Poland
1 aaGun moved from Germany to FrancePlace Units - Germans
1 factory placed in France
1 aaGun, 3 armour and 3 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Russians
4 infantry moved from Russia to Archangel
1 artillery moved from Russia to Archangel
4 infantry moved from Caucasus to Russia
1 artillery moved from Caucasus to Ukraine
5 infantry moved from Caucasus to Ukraine
1 infantry moved from Eastern Ukraine to Ukraine
1 infantry moved from Eastern Ukraine to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery and 7 infantry
Italians defend with 1 armour
Russians win, taking Ukraine from Germans with 1 artillery and 7 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 armourNon Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
1 armour placed in Russia
1 artillery and 3 infantry placed in CaucasusTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs total
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buryatia S.S.R.
3 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
3 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Suiyuan to Ningxia
Japanese take Ningxia from Chinese
1 infantry moved from Hupeh to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Hupeh to Fukien
Japanese take Fukien from Chinese
1 infantry moved from Philippine Islands to 50 Sea Zone
1 armour moved from Philippine Islands to 50 Sea Zone
1 armour, 1 infantry and 1 transport moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Burma to 37 Sea Zone
1 infantry moved from Burma to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Borneo to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to India
Japanese take India from British
2 infantry moved from East Indies to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Egypt
Japanese take Egypt from British
2 fighters moved from French Indo-China Thailand to Persia
1 cruiser moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from Philippine Islands to 50 Sea Zone
1 artillery moved from Philippine Islands to 50 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
1 artillery moved from 61 Sea Zone to Kwangtung
1 battleship moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from Kiangsu to Buryatia S.S.R.
2 fighters moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
1 fighter moved from 37 Sea Zone to Kwangtung
1 fighter moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 5 fighters and 5 infantry
Russians defend with 7 infantry
Japanese roll dice for 1 armour, 1 artillery, 5 fighters and 5 infantry in Buryatia S.S.R., round 2 : 7/12 hits
Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits
7 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 5 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 battleship in Kwangtung, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits
British roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Persia
Japanese attack with 2 fighters and 2 infantry
British defend with 1 artillery and 3 infantry
Japanese roll dice for 1 cruiser in Persia, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
British roll dice for 1 artillery and 3 infantry in Persia, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
Japanese roll dice for 2 fighters and 1 infantry in Persia, round 3 : 1/3 hits
British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Persia
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
2 fighters owned by the Japanese retreatedNon Combat Move - Japanese
2 fighters moved from Persia to 34 Sea Zone
1 carrier moved from 37 Sea Zone to 34 Sea Zone
1 infantry moved from Hupeh to Sikang
2 fighters moved from Buryatia S.S.R. to 62 Sea Zone
1 destroyer moved from 50 Sea Zone to 60 Sea Zone
2 fighters moved from Buryatia S.S.R. to 60 Sea Zone
1 fighter moved from Buryatia S.S.R. to Manchuria
1 fighter moved from Kwangtung to BurmaPlace Units - Japanese
1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - British
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
1 transport moved from 43 Sea Zone to 22 Sea Zone
1 destroyer moved from 43 Sea Zone to 22 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from United Kingdom to 6 Sea Zone
1 fighter moved from 8 Sea Zone to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea ZoneCombat - British
Battle in 6 Sea Zone
British attack with 3 destroyers and 2 fighters
Germans defend with 2 submarines
British win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 submarines
Casualties for British: 1 destroyer
Battle in 5 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transportNon Combat Move - British
1 carrier moved from 8 Sea Zone to 6 Sea Zone
1 fighter moved from 5 Sea Zone to 6 Sea Zone
1 bomber moved from 5 Sea Zone to United Kingdom
1 armour moved from Eastern United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 fighter moved from 6 Sea Zone to United KingdomPlace Units - British
1 armour, 1 fighter and 1 infantry placed in United Kingdom
1 battleship placed in 6 Sea ZoneTurn Complete - British
British collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 techTokens; 1 PUs;Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Balkans to 14 Sea Zone
1 artillery moved from Balkans to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from 15 Sea Zone to Trans-JordanCombat - Italians
Non Combat Move - Italians
1 fighter moved from Italy to 14 Sea Zone
1 fighter moved from Libya to 14 Sea Zone
2 cruisers moved from 15 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 14 Sea ZonePlace Units - Italians
1 carrier placed in 14 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 22 PUs