@ashoka:
I played another game as Allies today and using these strategies held up much better than before with Russia staying around a lot longer. However, Moscow still fell on turn 12 to Japan.
Congratulations for the game lasting until the 12th round :)
UK had a chain of inf funneling into Moscow by turn 8. (It took that long because Germany stacked Karelia. US funnelled troops into Karelia and kept them there to keep Germany at bay and protect UK chain to Moscow. Germany still crushed Karelia once more but with great loss of units. From that point on Germany simply produced men and sent them to E.E. to prevent any further advance by US.
The trick there is the potential UK-US-R move against Germany. In other words, UK takes Karelia, US reinforces it with more ground units + lands planes and Russia reinforces it more if necessary with tanks from Russia + 2 planes. That way, unless the Germans have a massive army on E. Eur. it will impossible for them to attack Karelia. Meanwhile, Germany’s production just when down another ladder and should be down to 30-33.
That should be the equivalent to the UK’s production, meaning that the UK/US can be landing almost the double or more of land troops that G is producing by round. This makes G vulnerable since the fleet means that some units will have to be on Germany to protect against an amphibious assault while trying not to lose E. Eur. (if G loses that territory then it should be game over in the next rounds).
The missing part of your final strat seems to be that while you contained the Axis well (round 12 is quite decent) you couldn’t give the killing blow to either Germany or even Japan. (in contrast your dad managed contain the UK/US in Europe while using Japan to kill Russia).
Meanwhile, Japan was rolling through Asia and took Caucasus by turn 7 and was slowly building up force to take Moscow. Also by turn 7 Japan got into Africa and while I could have sent US forces to retake it, it would have taken time and effort away from Europe.
At that stage the fighting on Africa can become completely secondary if the UK is still earning its 30-32 IPCs from captured German territories in Europe. The Axis shouldn’t hold Africa but if they want to divert resources to it and you can take the loss of income for a few turns let them have their units there.
As for holding Japan at bay… it’s really all about Russia. Russia is a boxer on the middle of the ring with 2 opponents at the corners. It needs to contain both at the same time and make them pay for any advance. Since it holds the middle it can quickly respond to any threat which greatly helps in switching units from 1 front to the other. Now, if you have US/UK units on Russia, then the UK can respond to any German incursions into Russia or the US can do the same against Japan. And that give Russia some freedom, allowing it to rebuild forces and/or to break the Japanese momentum.
I’m not sure what I did wrong, possibly spent too much on navy early on because I was afraid of Germany’s 4 bombers being in range. Also, I ignored and empty W.E. maybe I should have considered sending forces there…I think maybe I just tip my hat to Axis player and call him my daddy!
Against only 4 bombers you just need 1 carrier, 2 ftrs and 3-4 warships. Your dad most likely left empty W. Eur because he identified Karelia as being more important and also to make you use units there (which you didn’t) instead of Karelia. The Allies need W. Eur mostly for the money it provides to the UK although sometimes it is necessary to make a full landing there.