Jeez, this looks just gorgeous! Amazing! Terrific! Brilliant! This is just a masterpiece, I can’t wait to learn the rules and play it!
Best posts made by VictoryFirst
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RE: Global 1943 Expansion, Revised
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RE: Axis & Allies Global 1940 House Rules Expansion
The TripleA G40 Expansion module now has The Captain represented on the map 😁
Thank you so much Captain and all the assisting players for this awesome game!
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RE: EXP Panzer vs barnee Game 5
I’m just a waste of oxygen at this point lol.
Heh heh but you are using your oxygen to keep improving the awesome TripleA module of the greatest A&A game ever, plus you are a very fun opponent to play against. Please, be more appreciative of your existence! You very much deserve the oxygen! Without you, this all wouldn’t even have been possible! 😁
Congrats on your victory by the way :)
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Gameplay Oztea 1941 Global setup
I was playing a game of Oztea 1941, and from turn 5, the game began to be so interesting I started making pictures of it. Let me know your thoughts and comments about the variant in general and specific strategies you thing they should be done in this game. I played with Low Luck, and the house rule that when a capital gets captured more than 2 times, the subsequent time the player pays his IPC’s to the bank, instead of to the conquering player.
I did use an outdated setup though, with an added naval base in both Kwangtung in Malaya. -
RE: Allied Playbook - G40 Collection of Essays - Compiled by jacobgeo24 Nov 18-19 2023
Hehe not sure what this thread is about but yeah, containing Japan can be done. Just keep the Russian units on the Manchurian border as a threat. Use the American fleet to make threats where Japan is weak (i.e. the South Pacific or the North Pacific). Use British fighters to support Russia and India. You don’t have to take any aggressive actions. Just putting your troops where they can pose threats forces them to defend, slowing down their expansion, and if they don’t defend that’s when you strike.
Attacking early as Russia is possible but quite risky. Pressure and attacks from all sides are necessary. However, usually it’s Germany in these scenarios who will become super strong and take Moscow. You can contain Japan however it’s much harder to defeat it. You need to wait for them to make a mistake. It’s often easier to defeat Germany.
However, I must say that it has been a very long time since I last played OOB G40, so you have to take my thoughts with a grain of salt.
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RE: Global 1940 & 1943 Expansions Game Reports
@the-captain Wow, just read it. Amazing game report. Maybe you can play as the Axis one time to make @SuperbattleshipYamato happy as you’ll probably defeat any opponent as the developer :)
I started a new game of the House Rule Expansion with all five sections. I did start a game earlier but another game I bought arrived in the middle of the game, so I cleaned it all up and played the other game. Now, I have enough of that other game so I decided to actually play a full game of your great expansion. It’s currently Late 1941, and things are interesting as usual… I followed the strategy guides for Germany, Soviet Union, Japan and United States for this game.
Germany did their opening moves. They took over all of France and Yugoslavia. Finland and Bulgaria joined the Axis. The fleet in sz 111 was destroyed. Near Canada, three U-boots attacked the British destroyer and transport. The destroyer got a hit, so the Germans will not be able to form a wolf-pack if a counterattack happens.
They slowly built up their forces for an Early 1941 Barbarossa campaign. The first Panzer army was created, as well as two Waffen armies, and large stacks of infantry. The initial advance towards Leningrad was successful, and the stack of Russians that took flexible positions in Belarus retreated to Archangel, leaving Leningrad open for the taking. In the south, things didn’t go according to the German plan… a lot of trading took place.
The German force in Bessarabia was attacked with everything the Russians had, and everything but five German tanks got destroyed. The Russians could go on, but they were afraid of an outflanking in Western Ukraine with the German armies in the north. So they retread towards Ukraine and stacked it up with everything it had. The British lend-leased two aircraft to the Russians and flew them to Ukraine, to beef up the defence even more. But the Germans did a risky but bold move. They attacked the Russian forces in Ukraine with everything it had. The five surviving German tanks, a Waffen army in Romania, and all their airpower. The fighting was very exciting, and the Germans managed to destroy the Russian forces (including a Russian army corps and ALL their aircraft) but took heavy losses too. Only one tank and two German planes survived. The Russians regrouped, counterattacked some areas and formed a massive stack in Archangel to counter the German one in Leningrad. The south didn’t have large reinforcements (just a Soviet Army Corps with three guards and a couple of infantry), and with German reinforcements in Poland on their way this may look bad, but next turn the Red Army Conscription will reinforce this area significantly.
The Japanese situation looks pretty bad. A large Japanese army got destroyed by a large Chinese army way deep in china. More Japanese large forces are in Yunnan, keeping the Indians honest but now this army needs to move towards the Chinese in Tsinghai, in order to have a chance to defeat China. The Americans reinforced the Philippines significantly, and the Japanese attack in round 4 didn’t go well. Five American fighters managed to survive and regrouped to the main fleet. The USA, seeing the Japanese struggling with everybody continued to build up naval forces in the Pacific, with a super heavy battleship, destroyers, and carriers.
The situation in Africa is in favour of the Allies. The Italians weren’t able to bring up reinforcements, because their primary goal was to destroy all Allied ships in the Med. After a successful British Taranto raid, the Italians weren’t able to do both. The UK, seeing this, built a factory in Egypt, to build tank units to help in Africa, and aircraft to be lent-leased to Russia.
I can’t wait to see how these events will play out. Japan quickly needs to regroup and take the Philippines, as well as the Dutch East Indies. Italy probably needs to withdraw from Africa, but they can gamble and reinforce it as much as possible, with German aid, and maybe having a chance to dislodge the British from Egypt. On the Eastern Front, the fighting is really exciting and interesting. Both sides have good chances of winning, but German reinforcements are just a bit out of time. And with the Red Army Conscription, lend-lease units (the British can now send three new aircraft as they were destroyed before they were converted into Soviet units), Soviet Guards and eventually Soviet Mass Tank Production, the Soviets have a slight edge. Both sides have a decimated airforce but the Soviets have the lend-lease units.
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RE: Global 1940 & 1943 Expansions Game Reports
I am such a big fan of this new map! China finally doesn’t look stupid anymore (in the previous map its shape was super distorted).
Just looking at the map makes me want to play!
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RE: Global 1940 & 1943 Expansions Game Reports
I went ahead and cleaned up my table, containing the 1943 setup of the House Rule Expansion.
It was just lying there, untouched for months. I found it a bit too overwhelming. The turns took a bit too long and I didn’t want to randomly just do something.
So I cleaned it up and lied down the 1940 setup instead. I am much more familiar with this one.
And now, I am eager for making a full game report of this game, posting per round, and with a lot of pictures.
So I will go ahead and post the situation of the Game Start. Round 1 will follow soon.
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RE: Global 1940 & 1943 Expansions Game Reports
Global 1940 House Rule Expansion, a solo game by VictoryFirst
No. 1 Game Report: Round: Game Start
Brief Overview of Strategy
Axis:
Germany will focus a lot on building U-boats. Italy will be supported in the Med with Luftwaffe units. No serious attempt will be made to conquer Egypt.
Japan will make a swift J2 attack. It will try to conquer China and build a strong navy. With this navy, it will try to conquer some valuable Pacific islands. Then, with a strong economy and a strong land force, India will be threatened.
Italy will be as annoying as possible, by building paratroopers and LCVs. Lots of infantry will be produced to guard the coastline in the Med.
Allies
The UK will do a Taranto Raid, attacking parts of the Italian fleet on the first turn, so that the Italian navy is weakened. It will also build up a large air force to project a lot of power in various areas.
The USA will focus mostly on Germany. It will build a sizeable fleet in the first few turn in The Pacific, in order to form a force that could threaten Japanese forward positions. But for the rest of the game, it will build a massive destroyer task force in The Atlantic, to counter the German submarines. Also, a large air force will be produced, as well as a mighty transport fleet that will prepare for an invasion of North Africa and Europe.
ANZAC will build mostly submarines, to take out any Japanese transports and other small ships that are left alone in the South Pacific.Some pictures from Game Start:
Germany, about to kill France and cause trouble in Europe.
Japan, ready to strike in The Pacific Ocean and Asia
Here, I store my cut-out markers from the rulebook. I printed these on thick paper so that the markers are easy to pick up and last a long time. I store them on the edge of the board.
A full picture of my table. The unit boxes are stored underneath. -
RE: Global 1940 & 1943 Expansions Game Reports
Global 1940 House Rule Expansion, a solo game by VictoryFirst
No. 1 Game Report
Round: Early 1940 (Round 1)
Germany:
Germany purchased five U-boats and upgraded six infantry and two artillery units to Waffen-SS troops. It then attacked various territories. All of mainland France was conquered, including Paris, with the capitulation of France as a result. Yugoslavia also fell. Numerous British naval ships in SZ 106 and 111 were sent to the bottom of the Atlantic. During NCM, Bulgaria and Finland joined the Axis. Three German aircraft landed in Rome for bolstering the defense of Italy, and the rest of the German Luftwaffe landed in Western Germany. AA guns moved west to guard the coastline. Other combat units moved east, in preparation for Operation Barbarossa.
Germany collected 84 IPCs (-1 lost to blockades)Soviet Union:
Soviets purchased one Elite, two infantry, six mines, two tanks, and one Commissar, and saved 7. Combat units moved west to form a defensive line. They concentrated their forces in Belarus and Western Ukraine.
In the Place Units Phase, the 1st Soviet Army Corps was formed, containing a Commissar and three Tank units. Soviet Union ended with 44 IPCs
Japan:
Japan produced three transports and one elite infantry, and saved 5. It started an offensive in China, and conquered several Chinese territories, including Yunnan. In the NCM phase, the Japanese air force was concentrated in Kwangsi. Most of the Japanese fleet moved to SZ 36, in preparation to surprise attack the Colonial Powers in Asia. Japan ended the turn with 53 IPCs.
United States:
The US built some naval units, including an Aircraft Carrier, and two fighters. It also demolished the Air and Naval bases in the Philippines, in case of an attack. Four fortifications were built in the Philippines as well. Numerous naval vessels moved during NCM, in particular in the Pacific. Most of the US air force moved to Wake Island. The US collected 52 IPCs.
China:
China successfully recaptured Yunnan from the Japanese.
United Kingdom:
The British purchased a fighter, some land units, and two air/naval base destructions. It executed the Taranto Raid; it attacked and destroyed parts of the Italian fleet with Naval and Air units. Interestingly, the Germans decided to scramble in one of the battles, to eliminate as many UK forces as possible. The UK also successfully attacked Ethiopia. Air forces landed in Malta, and land units moved into Egypt, some by rail. Sumatra joined the British Empire; an AAA and an infantry unit moved into its territory. Troops in India moved forward to Burma and Shan State. The naval bases in Malaya and Kwangtung were destroyed
The British collected 61 IPCs, ended with 59 (2 lost to blockades).
Italy:
Italy bought two Paratroopers. It attacked Tunis and British naval units that were left over from the attack of SZ 97. It ended with 16 IPCs.
ANZAC:
The Australians purchased a sub, moved into Java, and collected 21 IPCs.IPC Totals:
Without bonuses:- Axis: 84
- Allies: 163
With bonuses:
- Axis: 127
- Allies: 180
Some pictures of the situation at the end of Early 1940:
Latest posts made by VictoryFirst
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RE: VictoryFirst (Germany) vs. Ragnell804 (Allies) | Original Europe, Game 7
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: Europe Improved
Game History
Round: 1 Purchase Units - Germans Germans buy 13 infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from Halifax Sea Sea Zone to U.S. Convoy 2 Sea Zone Germans take U.S. Convoy 2 Sea Zone from Americans 1 submarine moved from U.S. Convoy 2 Sea Zone to U.S. Eastern Coast Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to U.S. Convoy 1 Sea Zone Germans take U.S. Convoy 1 Sea Zone from Americans 1 submarine moved from U.S. Convoy 1 Sea Zone to U.S. Eastern Coast Sea Zone 1 submarine moved from South Atlantic Sea Zone to U.S. Eastern Coast Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Barents Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 fighter moved from France to Celtic Sea Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 1 battleship and 1 destroyer moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 armour and 6 infantry moved from Rumania to Ukraine S.S.R. 1 armour moved from Hungary to Ukraine S.S.R. 1 infantry moved from Rumania to Bessarabia 1 artillery and 3 infantry moved from Hungary to Bessarabia 1 artillery moved from Germany to Danish Sea Sea Zone 1 infantry moved from Denmark to Danish Sea Sea Zone 1 artillery, 1 infantry and 1 transport moved from Danish Sea Sea Zone to Baltic Sea Sea Zone 1 artillery and 1 infantry moved from Baltic Sea Sea Zone to Baltic States 3 infantry moved from Poland to Baltic States 1 armour moved from Germany to Baltic States 2 armour moved from Poland to East Poland 1 armour moved from Germany to East Poland 1 artillery and 3 infantry moved from Poland to East Poland 1 fighter moved from Norway to North Sea Sea Zone 2 fighters moved from Germany to North Sea Sea Zone 1 fighter moved from Poland to English Channel Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone Combat - Germans Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Germans roll dice for 1 bomber and 1 fighter in Celtic Sea Sea Zone, round 2 : 0/2 hits, 1.17 expected hits British roll dice for 1 destroyer and 2 transports in Celtic Sea Sea Zone, round 2 : 0/3 hits, 0.83 expected hits 2 transports owned by the British lost in Celtic Sea Sea Zone Germans roll dice for 3 submarines in Celtic Sea Sea Zone, round 3 : 1/3 hits, 1.00 expected hits British roll dice for 1 destroyer in Celtic Sea Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Germans lost in Celtic Sea Sea Zone 1 destroyer owned by the British lost in Celtic Sea Sea Zone Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for British: 1 destroyer and 2 transports Casualties for Germans: 1 submarine Battle in Bessarabia Germans attack with 1 artillery and 4 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour and 1 infantry Battle in East Poland Germans attack with 3 armour, 1 artillery and 3 infantry Russians defend with 4 infantry Germans roll dice for 3 armour, 1 artillery and 3 infantry in East Poland, round 2 : 4/7 hits, 2.50 expected hits Russians roll dice for 4 infantry in East Poland, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Russians lost in East Poland Germans win, taking East Poland from Russians with 3 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Ukraine S.S.R. Germans attack with 2 armour and 6 infantry Russians defend with 1 artillery and 4 infantry Germans roll dice for 2 armour and 6 infantry in Ukraine S.S.R., round 2 : 0/8 hits, 2.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 2 armour and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 4 infantry in Ukraine S.S.R., round 3 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Ukraine S.S.R. 1 infantry owned by the Russians lost in Ukraine S.S.R. 2 armour owned by the Germans retreated to Rumania Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -15 Casualties for Germans: 6 infantry Casualties for Russians: 1 infantry Battle in U.S. Eastern Coast Sea Zone Germans attack with 3 submarines Americans defend with 1 destroyer and 1 transport Germans roll dice for 3 submarines in U.S. Eastern Coast Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in U.S. Eastern Coast Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 3 submarines in U.S. Eastern Coast Sea Zone, round 3 : 2/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer and 1 transport in U.S. Eastern Coast Sea Zone, round 3 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in U.S. Eastern Coast Sea Zone 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in U.S. Eastern Coast Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer and 1 transport Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry Germans roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 4/6 hits, 1.67 expected hits Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Baltic States 3 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Russians: 3 infantry Battle in North Sea Sea Zone Germans attack with 3 fighters and 3 submarines British defend with 1 battleship, 1 destroyer and 1 transport Germans roll dice for 3 submarines in North Sea Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 3 fighters in North Sea Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 destroyer and 1 transport in North Sea Sea Zone, round 2 : 2/3 hits, 1.33 expected hits 2 submarines owned by the Germans lost in North Sea Sea Zone 1 transport owned by the British lost in North Sea Sea Zone Germans roll dice for 1 submarine in North Sea Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters in North Sea Sea Zone, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 battleship and 1 destroyer in North Sea Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 submarine owned by the Germans lost in North Sea Sea Zone 1 battleship owned by the British lost in North Sea Sea Zone Germans roll dice for 3 fighters in North Sea Sea Zone, round 4 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in North Sea Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Germans lost in North Sea Sea Zone 1 destroyer owned by the British lost in North Sea Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 fighter and 3 submarines Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans roll dice for 1 battleship, 1 destroyer and 1 transport in Strait of Gibraltar Sea Zone, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 destroyer in Strait of Gibraltar Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British lost in Strait of Gibraltar Sea Zone Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Gibraltar Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in English Channel Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in English Channel Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in English Channel Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 destroyer owned by the British lost in English Channel Sea Zone Germans win, taking Gibraltar from British with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Non Combat Move - Germans 2 infantry moved from Bulgaria to Rumania 4 infantry moved from Norway to Finland 1 fighter moved from North Sea Sea Zone to Finland 1 artillery and 4 infantry moved from Germany to Poland 1 artillery and 1 infantry moved from Czechoslovakia to Poland 1 artillery and 1 infantry moved from Austria to Hungary 2 infantry moved from Yugoslavia to Hungary 2 armour moved from Northern Italy to Hungary 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 aaGun moved from Germany to Poland 1 aaGun moved from Northern Italy to Austria 2 infantry moved from Southern Italy to Northern Italy 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Eastern France to Germany 2 armour moved from Netherlands-Belgium to Poland 3 infantry moved from Netherlands-Belgium to Germany 2 armour moved from France to Germany 1 artillery and 4 infantry moved from France to Netherlands-Belgium 1 fighter moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from North Sea Sea Zone to Germany Place Units - Germans 13 infantry placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 43 PUs 1 unit repaired.
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : 1.67 Germans regular : 0.67 British regular : 0.67
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VictoryFirst (Germany) vs. Ragnell804 (Allies) | Original Europe, Game 7
@Ragnell804
German bid: 4 inf in Romania
Allied bid: 1 DD in Davis Strait Sea Zone -
RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1 Combat Move - Russians 1 Infantry moved from Odessa to E.Romania 1 Infantry moved from Vinnytsia to E.Romania 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery moved from Crimea to 54 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone 1 Artillery and 1 Infantry moved from 53 Sea Zone to E.Romania 1 Infantry and 1 Tank moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from S.Karelia to 6 Sea Zone 3 Infantrys and 1 Tank moved from 6 Sea Zone to Lapland 1 Infantry moved from Murmansk to Lapland 1 Infantry moved from N.Karelia to Oulu 2 Infantrys moved from Leningrad to Vyborg 1 Fighter moved from Leningrad to Oulu 1 Bomber moved from Sverdlovsk to Vyborg 1 Infantry moved from Chimkent to 126 Sea Zone 1 Artillery moved from Uzbekistan to 126 Sea Zone 1 Artillery and 1 Infantry moved from 126 Sea Zone to Azerbaijan 1 Infantry moved from Astrakhan to Azerbaijan 1 Tank moved from Georgia to Azerbaijan Purchase Units - Russians Russians buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Azerbaijan Russians attack with 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Infantry Russians roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Azerbaijan, round 2 : 3/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Azerbaijan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Azerbaijan 1 Infantry owned by the Neutral lost in Azerbaijan Russians loses 0 PUs for violating Azerbaijans neutrality. Russians win, taking Azerbaijan from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Neutral: 1 Infantry Battle in E.Romania Russians attack with 1 Artillery and 3 Infantrys Romanians defend with 1 Infantry Russians roll dice for 1 Artillery and 3 Infantrys in E.Romania, round 2 : 1/4 hits, 1.00 expected hits Romanians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Romanians: 1 Infantry Battle in Lapland Russians attack with 4 Infantrys and 1 Tank Finns defend with 1 Artillery and 1 Infantry Russians roll dice for 4 Infantrys and 1 Tank in Lapland, round 2 : 2/5 hits, 1.17 expected hits Finns roll dice for 1 Artillery and 1 Infantry in Lapland, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians lost in Lapland 1 Infantry owned by the Finns and 1 Artillery owned by the Finns lost in Lapland Russians win, taking Lapland from Finns with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Finns: 1 Artillery and 1 Infantry Battle in Oulu Russians attack with 1 Fighter and 1 Infantry Finns defend with 1 Infantry Russians roll dice for 1 Fighter and 1 Infantry in Oulu, round 2 : 0/2 hits, 0.50 expected hits Finns roll dice for 1 Infantry in Oulu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Oulu 1 Fighter owned by the Russians retreated Finns win with 1 Infantry remaining. Battle score for attacker is -2 Casualties for Russians: 1 Infantry Battle in Vyborg Russians attack with 1 Bomber and 2 Infantrys Finns defend with 1 Infantry Russians roll dice for 1 Bomber and 2 Infantrys in Vyborg, round 2 : 0/3 hits, 1.00 expected hits Finns roll dice for 1 Infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg Russians roll dice for 1 Bomber and 1 Infantry in Vyborg, round 3 : 0/2 hits, 0.83 expected hits Finns roll dice for 1 Infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vyborg 1 Bomber owned by the Russians retreated Finns win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Russians: 2 Infantrys Non Combat Move - Russians 1 Fighter moved from Oulu to Leningrad 1 Bomber moved from Vyborg to Leningrad 1 Infantry moved from Vologda to S.Karelia 1 Infantry moved from Yaroslavl to S.Karelia 1 Infantry moved from Smolensk to S.Karelia 2 Tanks moved from Moscow to S.Karelia 1 Artillery and 1 Infantry moved from Lithuania to Minsk 1 Infantry moved from Latvia to Minsk 1 Infantry moved from Estonia to Latvia 1 Infantry moved from Novgorod to Leningrad 1 Infantry moved from Donetsk to Vinnytsia 1 Artillery and 2 Infantrys moved from Kursk to Kiev 1 Infantry moved from Crimea to Donetsk 1 Tank moved from Rostov to Kiev 3 Infantrys moved from Stalingrad to Rostov 1 Infantry moved from Tula to Kursk 1 Infantry moved from Saratov to Rostov 2 Infantrys moved from Moscow to Yaroslavl 1 Infantry moved from Gorky to Yaroslavl 1 AAGun moved from Moscow to Yaroslavl 1 Artillery moved from Moscow to Yaroslavl 1 Infantry moved from Kirov to Arkhangelsk 1 Infantry moved from Komi to Arkhangelsk 1 Infantry moved from Perm to Kirov 1 Tank moved from Sverdlovsk to Kirov 1 Infantry moved from Sverdlovsk to Perm 1 Tank moved from Penza to Kursk 1 Artillery moved from Kuybyshev to Penza 1 AAGun and 1 Infantry moved from Tashkent to Chimkent 1 Artillery moved from Alma Ata to Chimkent 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 1 Tank moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Olyokminsk to N.Buryat Mongolia 1 Infantry moved from Yakutsk to N.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 1 Infantry moved from Semipalatinsk to Krasnoyarsk 1 Tank moved from Karaganda to Krasnoyarsk 1 Artillery and 1 Infantry moved from Novosibirsk to Krasnoyarsk 1 Infantry moved from Bratsk to Olyokminsk 1 Infantry moved from Evenkia to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 1 Infantry moved from Sibirsky to Khatanga 1 Infantry moved from Khatanga to Olyokminsk 1 Infantry moved from Zhigansk to Yakutsk 1 Infantry moved from Okhotsk to Yakutsk 1 Artillery moved from Bulun to Zhigansk 1 Infantry moved from Kolyma to Zhigansk 1 Infantry moved from Koryakia to Kolyma 1 Infantry moved from Kamchatka to Koryakia 1 Infantry moved from Yeniseysk to Khatanga 1 Infantry moved from Salekhard to Khatanga 1 Fighter moved from Sibirsky to N.Buryat Mongolia 1 Fighter moved from Sverdlovsk to N.Buryat Mongolia 1 AAGun moved from Sibirsky to Khatanga 1 AAGun moved from Sverdlovsk to Perm 1 Infantry moved from Ufa to Kuybyshev 1 Infantry moved from Surgut to Perm 1 AAGun moved from Georgia to Rostov 1 AAGun moved from Stalingrad to Rostov Place Units - Russians 4 Infantrys placed in Leningrad 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 115 PUs; end with 115 PUs
Combat Hit Differential Summary :
Finns regular : 2.33 Romanians regular : -0.33 Russians regular : 0.17 Neutral regular : 0.67
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RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
We could ask Panther to do it.
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RE: VictoryFirst (Germany) vs. Ragnell804 (Allies) | Original Europe, Game 6
Alright, same sides? In that case my bid will be 4 infantry in Romania.
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RE: VictoryFirst (Germany) vs. Ragnell804 (Allies) | Original Europe, Game 6
Special Cash Advantage (or in other words no bid)
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RE: VictoryFirst (Germany) vs. Ragnell804 (Allies) | Original Europe, Game 6
GG, thanks for playing. Wanna go again? Did you want to experiment this time with no SCA for Germany?
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RE: WaW Witt Germany best, Ron Italy, Seb and Wayne as Japan.
Lol is this the thread for the team game? Nice descriptive name, I guess 😂