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    mkgionet

    @mkgionet

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    Best posts made by mkgionet

    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      Hello all - Long time, first time!

      Born and raised in MA - currently living in Fitchburg, MA

      I started playing A & A back when Milton Bradley issued the “big box” game about the same time they put out Fortress America & Shogun. Really loved the game and played quite a bit in the early 90’s. Got busy with life and didn’t play for a very long time until last year when I started up a (near) monthly game. Really like the additional rules and versions that have come out and now we’re playing the 1940 Global game.

      The player who actually owns the game has painted pieces to identify them and done a nifty job of mounting all of the planes on little stands. Works great! To make it easier he also printed cards with the bonus income each country can earn - super helpful. I printed sheets with victory city grids (to easily keep track of how close the Axis are to winning) and the statistics of each piece (Attack, Defense, Cost). I still own part of my original A & A game, and picked up a later edition. Use the money from these older versions with the newer 1940 version we currently play. No house rules yet - actually looking forward to finally trying the Optional Research & Development Rules with this version.

      posted in Welcome
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee You asked for a Game Report Post, so here it is:

      Global 1940 with Expansion Rules - sections 1-4 (no optional rules)

      Germany - mkgionet
      Italy - Cathy M
      Japan - Pat H
      UK - Mike K
      Russia - Alex M
      USA - Josh S

      Report through Early 1942

      Germany succeeded in clearing the Atlantic (except for US coast) of all Allied ships until Late 1941 when the US fleet finally entered the war taking back Gibralter. That emboldened the UK to build back its fleet in Early 1942. With Germany unsure if the USA would enter the Mediterranean a small fleet was hastily built off the coast of Southern France and so the USA turned north.

      Italy succeeded (with a bit of help from the German air force) to clear the Mediterranean of Allied ships but took a major defeat in Northern Africa, practically being kicked out of the continent.

      Several German armies were formed to start a relentless march towards Moscow. At one point there were two Army groups formed. One still remains intact with 10 infantry, an SS army, and a Panzer army. As soon as Late 1942 begins multiple armies will be on Moscow’s doorstep. Surprisingly Russia chose not to build any mines, and they’ve received very little help from their allies. No units have been given to them yet via Lend Lease. Yes, those are Anzac troops in Bryansk that just arrived by rail from Egypt.

      Japan focused on (and succeeded) in eliminating China, winning a significant battle against a sizeable Anzac navy that’s been greatly reduced. Russia and Japan are still at peace, though troops are starting to gather on the China/Russia border.

      UK rules the middle east and most of Africa, though only a fairly small amount of ground troops remain. UK is making a stand in India, time will tell if they make a move to try and resurrect China.

      The USA has focused more of their attention on the Pacific, but have had a hard time organizing their units and coming up with a definitive plan of action.

      See attached pictures - more to come when play resumes on 5/27/24.5.18.24 Armies.jpeg 5.18.24 Atlantic.jpeg 5.18.24 Central.jpeg 5.18.24 German front.jpeg 5.18.24 IPC and Victory Cities.jpeg 5.18.24 Pacific.jpeg

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @the-captain Gotcha, but in this case we’ve only instituted Sections 1 & 2 of the Expansion rules so I won’t have to worry about Soviet Partisans in this game.

      Adding pictures of where our game stands at the end of Early 1942. Resuming tomorrow to decide who will rule the world!AA4.jpeg AA3.jpeg AA2.jpeg AA1.jpeg

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee Thank you, me too!

      Over the course of the last few years we’ve been playing the Global 1940 game in-person. In the previous 3 games we’ve added one section of the expansion rules to get where we are now - playing sections with sections 1-4. Mike, Pat, Alex, Josh, and myself have played together for most of those games, with Cathy being a newer addition.

      No, those are Italy’s troops in Greece.

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @The-Captain Those flags were made by one of our players (Alex) quite some time ago, long before we ever knew about the “army” rules. We never had a great use for them though, except for decoration. We’ll need to make more though as I think they work well at representing army formations.

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      GAME REPORT #3 (and final) Global 1940 with Expansion Rules - sections 1-4 (no optional rules) that concluded on 6/29/24
      (notice the improved expansion counters that Cornelis provided - thank you!)

      Germany - mkgionet
      Italy - Cathy M
      Japan - Pat H
      UK - Mike K
      Russia - Alex M
      USA - Josh S

      Report through partial Early 1946 - game called after Germany fell.

      Not surprisingly, despite Germany’s best efforts they just kept getting pushed back. Once UK, USA, & Russia finally arranged their forces to all attack Berlin on the same turn Germany was defeated. Interestingly there was never a D Day as Denmark was taken over all and attacks went straight for Berlin. Also interesting that not a single mine was bought by anyone.

      Japan was a powerhouse and after capturing India had his sites set for Hawaii as the 6th Pacific Victory City. When setting up for this attack in 1945 (to execute in 1946) there was a miscalculation and 3 transports were left vulnerable off wake island and were sunk by carrier fighters. Without those 6 troops an attack on Honolulu would end in sure defeat. If that mistake wasn’t made and Germany was able to hold out just a tad longer then perhaps this game would’ve ended in a victory for the Axis with the capture of 6 victory cities in the Pacific. Yes, Japan ended the game at 91 on the IPC track!

      A hard fought battle by all! Stay tuned, the next game starts on July 4th where each player gets to choose an optional rule to add. I’ll be Russia this time!AA 6.29.24 Tracker boards end game.jpg AA 6.29.24 Pacific end game.jpg AA 6.29.24 Eurasia end game.jpg AA 6.29.24 Europe end game.jpg

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      7.4.24 Game Report #1
      Global 1940 with Expansion Rules & the following optional rules:
      Rockets
      Heavy Bombers
      Seafire fighter planes
      Jet Fighters
      Japanese Destroyers
      King Tiger & SS Heavy Tanks

      Agreed a win can happen through Economic Victory or Axis capturing victory cities per the original Global 1940 rules.

      Germany - Josh S
      Italy - Logan S
      Japan - Alex M
      UK - Pat H
      Russia - mkgionet
      USA - Mike K

      Report through the end of Early 1942 (round 5)

      Germany immediately launched attacks against France and Russia in turn 1. Russia pulled back and arranged troops for a defensive stand. Germany captured Novgorod, but since Russia destroyed the factory Germany built a factory in Finland on that same turn. Germany launched a powerful attack against Ukraine which was defended by a large amount of infantry. Battle started well enough for Germany so Russia destroyed the factory, but then Germany took heavy loses and decided to retreat. Knowing that they wouldn’t be able to capture Russian factories Germany also built a factory in Romania.

      Russia built up 3 army units and a tank army and invested significantly in mines near the territories where Germany had their largest amount of forces. To date Germany has crossed a mined border once, with no casualties, and the 2 rockets fired so far at German forces have also missed. A massive counter attack with 3 Russian armies was launched in Early 1942 to reclaim Archangel after Germany took it in Late 1941 eliminating 1 Russian army unit and a large amount of other troops. The 1941 attack on Archangel left Novgorod practically empty so Russia was also able to reclaim it in Early 1942 with the minimal forces you see on the board.

      The UK focused on building landing crafts right away to quickly capture Norway & Denmark. Germany counter attacked destroying those forces and all landing crafts, so UK went over to building transports instead and has another foothold in Europe in Denmark & Holland. Germany has built 1 wolf pack so far and it hasn’t been used yet. The UK also focused on eliminating the Italian navy (a success), building a factory (and controlling) the middle east, and pouring a massive amount of infantry into India.

      Italy has had a tough go of it launching a disastrous attack on Alexandria on turn 1 with terrible rolling where they were soundly defeated by the UK. That set the tone as Italy has not been able to keep a navy and has posed little threat to Africa. The French navy has not only survived, but has been sitting off the Italian coast for several turns sinking convoys. I don’t think I’ve ever seen that! It’s kind of silly, but with little else to do the lone French troop that started in western Africa walked across the continent to capture the only remaining Italian country south of the Sahara - Italian Somaliland.

      Japan attacked the USA on turn 2 by taking control of the Philipines, bringing the USA into the war early. A decent sized USA navy was built on the East coast, with more resources committed to the Pacific, but the US hasn’t had a significant impact on the game as of yet. Japan pushed hard at taking islands and eliminating China, which they succeeded in doing in Early 1942, but China was revived almost immediately by the UK. Japan certainly is a force to be reckoned with and has a lot of options in the upcoming turns.

      The Axis clearly were trying for a quick Economic Victory as they were at 145 IPC after Japan’s Early 1942 turn. Since that time they’ve lost several money islands to Anzac & the UK, and Germany continues to be plagued by attacks from both fronts so they are no longer close to reaching that at this time7.4.24 game Armies.jpg 7.4.24 game Atlantic.jpg 7.4.24 game Eurasia.jpg 7.4.24 game Europe.jpg 7.4.24 game IPC tracker.jpg 7.4.24 game Pacific.jpg 7.4.24 game Western USA.jpg . To be continued in late August!

      posted in House Rules
      M
      mkgionet
    • Global 1940 July 2024 Game (start date) report #4 - Final report

      Re: Global 1940 & 1943 Expansions Game Reports

      Global 1940 July 4th 2024 Game (start) report #4
      (4th day of play on 11/3)

      Global 1940 with Expansion Rules & the following optional rules:
      Rockets
      Heavy Bombers
      Seafire fighter planes
      Jet Fighters
      Japanese Destroyers
      King Tiger & SS Heavy Tanks

      Agreed a win can happen through Economic Victory or Axis capturing victory cities per the original Global 1940 rules.

      Germany - Josh S
      Japan - Alex M
      UK - Pat H
      Russia - mkgionet
      USA - Mike K
      Report from Japan’s turn in Late 1947 (round 16) USA turn of Late 1949 (round 20)
      Longest game I’ve ever played!

      First I need to admit that I’m a bonehead! We were all so excited that the game finally ended that we immediately started cleaning up and I neglected to take any pictures - Ugh!

      1947
      If folks remember, the Allies looked to be in a dire situation at the end of the last report with Germany having pushed most enemy troops out of its territory and poised to make a powerful advance into Russia, while Japan firmly had 5 Victory Cities in hand and was in a position to retake the 6th city. Us Allied players held our breath while Japan took their turn, hoping that the massive US fleet surrounding Japan would focus Japan’s attention more than retaking and holding the 6th Victory City (Shanghai). Tick, tick, tick, tick, pieces move, tick, tick, tick, more pieces move…

      YES! Indeed, the fleet around Japan caused him to ignore thinking much about Shanghai and, as we hoped, he committed the majority of his military power to eliminating this fleet. Between games I took a long hard look at the board and realized that if Japan used his 7 strategic bombers on the mainland, with his mainland ground troops, he could not only retake Shanghai, but likely eliminate all of the Chinese infantry to retake Anhwe and place ground troops in Shantung so that USA’s tank army would be blocked from getting to/liberating Shanghai. Thus causing the Axis to hold 6 Victory Cities and win. Thankfully Japan didn’t see this. He did retake Shanghai, but left Anhwe untouched.

      The Allies make preparations to retake Hawaii and the Philippines. Japans troops are now primarily concentrated in southeast Asia, India, and Japan.

      The US continues to get hammered by German Wolf Packs on the east coast, losing 20+ IPC. However, the Tank Army on the Asia mainland rolls in to retake Shanghai, while China has an income around 20 and continues placing significant amounts of infantry on the board.

      UK strengthens Persia & Finland & holds West India.

      1948

      Taking Barnee’s advice (thank you) the US finally purchases an air base and fighters for Central America. Works like a charm with the wolf packs scattering and being chased down and mostly destroyed by fighters.

      Anzac momentarily captures the Philippines before Japan quickly recaptures it. Japan retakes Korea and invades nearby Russian territories. Clearly, the new Axis plan is to focus on attacking Russia on both sides.

      Hawaii is easily recaptured and the USA prepares to move troops north to Alaska so they can retaliate against the Japanese invasion of Russia.

      UK continues to strengthen Persia and lands paratroopers in various German territories.

      Germany makes a massive attack to retake Finland and Leningrad, but then pulls back in order to attack Russia’s Army Group with 2 tank armies and a plethora of ground troops. Russia is able to retake Leningrad and continue reforming armies that are pushed along to the front lines. Russia isn’t able to recapture Finland, but is able to kill off the few remaining troops that had succeeded in taking it back for Germany.

      1949 - A Pivotal year!

      Germany purchases several transports and a super heavy battleship. It looks like they may be preparing to invade London. They do leave a few territories vulnerable on the front lines with Russia though, allowing a Russian Tank Army to get behind the front lines and on Berlin’s doorstep. Not a real threat to Germany, but it’s a target they’ll need to attack.

      USA navy in place in Alaska, ready to come liberate Russian territories from the Japanese invasion.

      Japan builds a major industrial complex in Korea and focuses on producing troops there. They pull some troops out of India in order to combat the growing number of Chinese forces, which ends up being a crucial mistake. In a very even battle the UK takes a gamble and goes all in on attacking India. With solid rolling it results in a UK victory! Even better, Anzac takes Burma and Japan has no way to retake India anytime soon. Other territories on the mainland south and west of Shanghai are also taken from the Japanese.

      The USA is about to launch their Alaskan fleet over to the Soviet Far East when the Allies see a golden opportunity. Off the coast of Japan are a few transports, (3) Aircraft Carriers, and (6) Carrier Fighters. Even better, all ground troops (even the AA gun) have been moved out of Japan over to Korea and the mainland. The only thing left in Japan are (4) Strategic Bombers. The USA seizes this opportunity and attacks Japan for the 2cd time and scores a victory! At this point the Axis surrender. The Allies have snatched victory from the jaws of defeat!

      A very long, but very enjoyable game with lots of twists and turns. The Victory Cities really add an interesting element to the game. I think we’ll be taking a long break before our next game!

      posted in House Rules
      M
      mkgionet
    • RE: đź‘‹ Introduce or Re-Introduce Yourself (Current)

      @dead-rabbits
      Yes, great game, I’d love to find a copy. I did buy the new Shogun game that came out and it seems to be pretty good but seems to take quite a long time to play so I haven’t yet been able to make it through an entire game. Maybe we’ll take a break from A&A at some point to give this “new” version of Shogun a try.

      posted in Welcome
      M
      mkgionet
    • RE: Strategy Guide Global 1940

      @the-captain
      These House Rules look awesome and I can’t wait to start trying out Section 1 on Saturday. Question - Does artillery paired with any type of infantry (including SS Infantry) increase their attack value by 1? I know they’re still infantry, but…

      posted in House Rules
      M
      mkgionet

    Latest posts made by mkgionet

    • RE: Global 1940 & 1943 Expansions Game Reports

      1943 Europe Josh Schoorens Custom A&A Game Report - 1 time ever played

      Finland, Romania, Vichy France - Cathy M
      USA - Pat H
      Germany - Mkgionet (me)
      USSR - Alex M
      UK - Mike K
      Italy - Josh S (game’s creator)

      I’m thinking I should’ve taken pictures of the empty board before placing any units as there are so many units it’s hard to see where many of them are located as they are covering up the names of several territories. My apologies.

      EARLY 1943 took quite some time as there many battles. (Germany initiated somewhere around 15 battles on his turn.)
      USA destroyed about half of Germany’s U-boats in the Atlantic , had a sizeable force about to land in Africa, and started making Brazil a staging area.
      The remaining German U-boats were able to do some damage to the US Fleet, but not a major impact, though some ground units were lost due to transports being vulnerable in the middle of the Atlantic. Germany and Finland pushed toward Archangel in the North by capturing Novgorod. Moved directly toward Komi by capturing Kaluga, and pushed south capturing Kursk. A minor factory was built in Greece and troops were moved towards the front-lines, or anticipated front lines bordering the English Channel. The German navy took control of the English Channel.
      USSR launched a massive counter-attack reclaiming most of the territory Germany had captured, with the notable exception of Novgorod, which still had a strong force. Many casualties on both sides.
      Romania pushes into Kostroma.
      UK started building up troops. Although Germany clearly was going after USSR hard, he knew it was only a matter of time before the UK initiated D-Day. Controlling the English Channel was going to be key. In the south the UK consolidated their navy in the Med and took Tobruk in Africa. Troops were pushed into USSR for lend-lease conversion.
      Italy cleared out most of the Med, except where the UK consolidated, and they prepared to counter-attack in Africa.
      Vichy France pushed towards Western Africa with fleet and troops to meet the coming USA force.

      LATE 1943
      Finland consolidated troops and pushed eastward with troops and westward with ships. Made the mistake of leaving several territories unguarded.
      USA landed a massive force in Africa, with an equally massive navy. Brazil became a massive staging ground. Many ships, planes, and troops moved into position closer to Europe. A decent sized fleet is moved into the western part of the British Channel.
      Germany sees an opportunity for attack with more ships and plans and sinks the US fleet that just moved into the western part of the English Channel, reclaims the Channel, and eliminates Allied ships off the Eastern coast of the UK. A massive battle takes place in Archangel (70+ German units) for a decisive victory. This lend-lease location wasn’t used and now is in control of Germany with little USSR resistance in the north. Not much progress in the southern part of USSR however. German forces in Africa move west towards the massive US force. A bold move utilizing (2) heavy bombers takes Gibralter. Likely a temporary move, but it will at least delay the Allies. Navy moved to meet the US when they are able to come through.
      USSR effectively pushes back in the southern half of the country but is unable to retake Kostroma, and they sneakily move their northern navy out and capture Oulu.
      Romania navy decisively takes out the southern Russian navy.
      UK continues to feed troops to USSR in the south through lend-lease. and continues to amass troops in England. The massive UK navy consolidates and wipes out most of the German navy regaining control of the western part of The Channel.
      Italy makes a bold attack to recapture Tobruk and succeeds rather easily.
      Vichy France makes a risky attack with most of their fleet and air force against the massive US navy sitting off the coast of Africa. It doesn’t go well and they limp away after taking many losses and inflicting only minor damage. Vichy reinforces Gibralter as best as they can.

      Turn 3 continuing on 7/5!End of Round 2 Germany Africa Corp and lone Allied Army.jpg End of Round 2 Germany Army chart.jpg End of Round 2 IPC chart.jpg Sea zones east of England featuring German Super Battleship and Finish fleet.jpg Territories bordering the Atlantic.jpg The English Channel and Northern Europe.jpg Belarus and surrounding territories.jpg Berlin and neighboring territories.jpg Finland and Novgorod with surrounding territories.jpg

      posted in House Rules
      M
      mkgionet
    • RE: Axis & Allies Global 1940 House Rules Expansion

      Hello all, it’s been quite a while since I’ve posted because I haven’t played Axis & Allies since last year. During our hiatus, one of our dedicated players (Josh Schoorens) was hard at work constructing his own 1943 Europe version of Axis & Allies, taking The Captain’s House Rules Expansion and modifying many of those rules, eliminating some, and adding a whole lot of new units (mostly for Germany). Don’t worry, other countries (especially the US) got some really neat “toys” (can you say…Atom Bomb)! In addition, he spent hours and hours creating a custom board (complete with elevated mountain ranges), hand painting/creating/finding pieces for the new units (no cardboard/paper units here), and play testing against himself. The amount of IPCs per country were greatly increased, as were the amount of troops on the board, and territories. Needless to say there are a lot of massive battles! New minor Axis countries were introduced - Vichy France (blue), Finland (white), and Romania (yellow) as well. We also introduced new chip colors, white for 2 units and blue for 8 units. I’m attaching Josh’s rule book to this post. Even though there are a lot of new units most special units are limited in number and Josh has only created that many of each unit so it’s not too hard to stick to the limit that’s been set. I think folks will at the very least find the new units interesting. Axis and Allies 1943 Final Copy (custom rules).pdf

      This board is so big it barely fits on a ping pong table. Attached are pictures of the initial setup. Josh 1943 Africa, Middle East, and Russia.jpg Josh 1943 game setup Atlantic and US Coast.jpg Josh 1943 game setup Center.jpg Josh 1943 game setup whole board.jpg

      For the first time we are playing this as a group 3 on 3. You’ll have to jump over to Game Reports to find out how things have gone the first two rounds (which took about 12 hours).

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee

      The yanks had approximately 5 infantry and artillary. Too bad for Japan but they activated Home Defense the first time the US invaded them - and it was probably the only reason they survived the first attack!

      @The-Captain Yes, we could play with less people but having so many involved really makes for an interesting game with the different strategies people want to employ. We also are busy with so many other things that a game 1/month works out well. I really like A&A (especially with your Expansion Rules), but Squad Leader is hard to beat as a 1 on 1 military game.

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 July 4th 2024 Game (start) report #4
      (4th day of play on 11/3)

      Global 1940 with Expansion Rules & the following optional rules:
      Rockets
      Heavy Bombers
      Seafire fighter planes
      Jet Fighters
      Japanese Destroyers
      King Tiger & SS Heavy Tanks

      Agreed a win can happen through Economic Victory or Axis capturing victory cities per the original Global 1940 rules.

      Germany - Josh S
      Japan - Alex M
      UK - Pat H
      Russia - mkgionet
      USA - Mike K
      Report from Japan’s turn in Late 1947 (round 16) USA turn of Late 1949 (round 20)
      Longest game I’ve ever played!

      First I need to admit that I’m a bonehead! We were all so excited that the game finally ended that we immediately started cleaning up and I neglected to take any pictures - Ugh!

      1947
      If folks remember, the Allies looked to be in a dire situation at the end of the last report with Germany having pushed most enemy troops out of its territory and poised to make a powerful advance into Russia, while Japan firmly had 5 Victory Cities in hand and was in a position to retake the 6th city. Us Allied players held our breath while Japan took their turn, hoping that the massive US fleet surrounding Japan would focus Japan’s attention more than retaking and holding the 6th Victory City (Shanghai). Tick, tick, tick, tick, pieces move, tick, tick, tick, more pieces move…

      YES! Indeed, the fleet around Japan caused him to ignore thinking much about Shanghai and, as we hoped, he committed the majority of his military power to eliminating this fleet. Between games I took a long hard look at the board and realized that if Japan used his 7 strategic bombers on the mainland, with his mainland ground troops, he could not only retake Shanghai, but likely eliminate all of the Chinese infantry to retake Anhwe and place ground troops in Shantung so that USA’s tank army would be blocked from getting to/liberating Shanghai. Thus causing the Axis to hold 6 Victory Cities and win. Thankfully Japan didn’t see this. He did retake Shanghai, but left Anhwe untouched.

      The Allies make preparations to retake Hawaii and the Philippines. Japans troops are now primarily concentrated in southeast Asia, India, and Japan.

      The US continues to get hammered by German Wolf Packs on the east coast, losing 20+ IPC. However, the Tank Army on the Asia mainland rolls in to retake Shanghai, while China has an income around 20 and continues placing significant amounts of infantry on the board.

      UK strengthens Persia & Finland & holds West India.

      1948

      Taking Barnee’s advice (thank you) the US finally purchases an air base and fighters for Central America. Works like a charm with the wolf packs scattering and being chased down and mostly destroyed by fighters.

      Anzac momentarily captures the Philippines before Japan quickly recaptures it. Japan retakes Korea and invades nearby Russian territories. Clearly, the new Axis plan is to focus on attacking Russia on both sides.

      Hawaii is easily recaptured and the USA prepares to move troops north to Alaska so they can retaliate against the Japanese invasion of Russia.

      UK continues to strengthen Persia and lands paratroopers in various German territories.

      Germany makes a massive attack to retake Finland and Leningrad, but then pulls back in order to attack Russia’s Army Group with 2 tank armies and a plethora of ground troops. Russia is able to retake Leningrad and continue reforming armies that are pushed along to the front lines. Russia isn’t able to recapture Finland, but is able to kill off the few remaining troops that had succeeded in taking it back for Germany.

      1949 - A Pivotal year!

      Germany purchases several transports and a super heavy battleship. It looks like they may be preparing to invade London. They do leave a few territories vulnerable on the front lines with Russia though, allowing a Russian Tank Army to get behind the front lines and on Berlin’s doorstep. Not a real threat to Germany, but it’s a target they’ll need to attack.

      USA navy in place in Alaska, ready to come liberate Russian territories from the Japanese invasion.

      Japan builds a major industrial complex in Korea and focuses on producing troops there. They pull some troops out of India in order to combat the growing number of Chinese forces, which ends up being a crucial mistake. In a very even battle the UK takes a gamble and goes all in on attacking India. With solid rolling it results in a UK victory! Even better, Anzac takes Burma and Japan has no way to retake India anytime soon. Other territories on the mainland south and west of Shanghai are also taken from the Japanese.

      The USA is about to launch their Alaskan fleet over to the Soviet Far East when the Allies see a golden opportunity. Off the coast of Japan are a few transports, (3) Aircraft Carriers, and (6) Carrier Fighters. Even better, all ground troops (even the AA gun) have been moved out of Japan over to Korea and the mainland. The only thing left in Japan are (4) Strategic Bombers. The USA seizes this opportunity and attacks Japan for the 2cd time and scores a victory! At this point the Axis surrender. The Allies have snatched victory from the jaws of defeat!

      A very long, but very enjoyable game with lots of twists and turns. The Victory Cities really add an interesting element to the game. I think we’ll be taking a long break before our next game!

      posted in House Rules
      M
      mkgionet
    • Global 1940 July 2024 Game (start date) report #4 - Final report

      Re: Global 1940 & 1943 Expansions Game Reports

      Global 1940 July 4th 2024 Game (start) report #4
      (4th day of play on 11/3)

      Global 1940 with Expansion Rules & the following optional rules:
      Rockets
      Heavy Bombers
      Seafire fighter planes
      Jet Fighters
      Japanese Destroyers
      King Tiger & SS Heavy Tanks

      Agreed a win can happen through Economic Victory or Axis capturing victory cities per the original Global 1940 rules.

      Germany - Josh S
      Japan - Alex M
      UK - Pat H
      Russia - mkgionet
      USA - Mike K
      Report from Japan’s turn in Late 1947 (round 16) USA turn of Late 1949 (round 20)
      Longest game I’ve ever played!

      First I need to admit that I’m a bonehead! We were all so excited that the game finally ended that we immediately started cleaning up and I neglected to take any pictures - Ugh!

      1947
      If folks remember, the Allies looked to be in a dire situation at the end of the last report with Germany having pushed most enemy troops out of its territory and poised to make a powerful advance into Russia, while Japan firmly had 5 Victory Cities in hand and was in a position to retake the 6th city. Us Allied players held our breath while Japan took their turn, hoping that the massive US fleet surrounding Japan would focus Japan’s attention more than retaking and holding the 6th Victory City (Shanghai). Tick, tick, tick, tick, pieces move, tick, tick, tick, more pieces move…

      YES! Indeed, the fleet around Japan caused him to ignore thinking much about Shanghai and, as we hoped, he committed the majority of his military power to eliminating this fleet. Between games I took a long hard look at the board and realized that if Japan used his 7 strategic bombers on the mainland, with his mainland ground troops, he could not only retake Shanghai, but likely eliminate all of the Chinese infantry to retake Anhwe and place ground troops in Shantung so that USA’s tank army would be blocked from getting to/liberating Shanghai. Thus causing the Axis to hold 6 Victory Cities and win. Thankfully Japan didn’t see this. He did retake Shanghai, but left Anhwe untouched.

      The Allies make preparations to retake Hawaii and the Philippines. Japans troops are now primarily concentrated in southeast Asia, India, and Japan.

      The US continues to get hammered by German Wolf Packs on the east coast, losing 20+ IPC. However, the Tank Army on the Asia mainland rolls in to retake Shanghai, while China has an income around 20 and continues placing significant amounts of infantry on the board.

      UK strengthens Persia & Finland & holds West India.

      1948

      Taking Barnee’s advice (thank you) the US finally purchases an air base and fighters for Central America. Works like a charm with the wolf packs scattering and being chased down and mostly destroyed by fighters.

      Anzac momentarily captures the Philippines before Japan quickly recaptures it. Japan retakes Korea and invades nearby Russian territories. Clearly, the new Axis plan is to focus on attacking Russia on both sides.

      Hawaii is easily recaptured and the USA prepares to move troops north to Alaska so they can retaliate against the Japanese invasion of Russia.

      UK continues to strengthen Persia and lands paratroopers in various German territories.

      Germany makes a massive attack to retake Finland and Leningrad, but then pulls back in order to attack Russia’s Army Group with 2 tank armies and a plethora of ground troops. Russia is able to retake Leningrad and continue reforming armies that are pushed along to the front lines. Russia isn’t able to recapture Finland, but is able to kill off the few remaining troops that had succeeded in taking it back for Germany.

      1949 - A Pivotal year!

      Germany purchases several transports and a super heavy battleship. It looks like they may be preparing to invade London. They do leave a few territories vulnerable on the front lines with Russia though, allowing a Russian Tank Army to get behind the front lines and on Berlin’s doorstep. Not a real threat to Germany, but it’s a target they’ll need to attack.

      USA navy in place in Alaska, ready to come liberate Russian territories from the Japanese invasion.

      Japan builds a major industrial complex in Korea and focuses on producing troops there. They pull some troops out of India in order to combat the growing number of Chinese forces, which ends up being a crucial mistake. In a very even battle the UK takes a gamble and goes all in on attacking India. With solid rolling it results in a UK victory! Even better, Anzac takes Burma and Japan has no way to retake India anytime soon. Other territories on the mainland south and west of Shanghai are also taken from the Japanese.

      The USA is about to launch their Alaskan fleet over to the Soviet Far East when the Allies see a golden opportunity. Off the coast of Japan are a few transports, (3) Aircraft Carriers, and (6) Carrier Fighters. Even better, all ground troops (even the AA gun) have been moved out of Japan over to Korea and the mainland. The only thing left in Japan are (4) Strategic Bombers. The USA seizes this opportunity and attacks Japan for the 2cd time and scores a victory! At this point the Axis surrender. The Allies have snatched victory from the jaws of defeat!

      A very long, but very enjoyable game with lots of twists and turns. The Victory Cities really add an interesting element to the game. I think we’ll be taking a long break before our next game!

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @Trout Love this game report and the effort that went into it!

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      @barnee Thanks Barnee! For VC’s the Axis have to hold 6 in the Pacific (or 8 in Europe) for a FULL turn. So since they achieved 6 on Japan’s turn it has to get all the way back to Japan’s next turn to be considered a victory. That’s why if Russia didn’t succeed in taking Shanghai it would’ve been game over.

      Great idea about building an air base in Central, need to seriously consider that.

      Score is currently: Axis 125 Allies 154

      Scheduling is tough so we probably won’t play again until early November.

      posted in House Rules
      M
      mkgionet
    • RE: Global 1940 & 1943 Expansions Game Reports

      Global 1940 July 4th 2024 Game (start) report #3
      (3rd day of play)

      Global 1940 with Expansion Rules & the following optional rules:
      Rockets
      Heavy Bombers
      Seafire fighter planes
      Jet Fighters
      Japanese Destroyers
      King Tiger & SS Heavy Tanks

      Agreed a win can happen through Economic Victory or Axis capturing victory cities per the original Global 1940 rules.

      Germany - Josh S
      Japan - Alex M
      UK - Pat H
      Russia - mkgionet
      USA - Mike K
      Report from Early 1945 (round 11) through Russian turn of Late 1947 (round 16)
      Longest game I’ve ever played!

      General observation that over the course of these turns the game went from Allies having an advantage to Axis having the Allies on the ropes. Throughout all of these turns no side has been anywhere close to an economic victory. It was a wild day of play!

      Germany
      As expected, multiple tank armies and a plethora of other troops descended upon Russia’s Army Group wiping it out, but losses Germany chose to take disbanded both tank armies. Focused on reclaiming/owning all territory west of the Russian front, expanding northward, and creating a steady supply of wolf packs. When the UK and US lost (or retreated to the Pacific) what little navy they had left wolf packs rule the sea and have been sitting off of the US coast for several turns depleting US income 15-20 IPC every turn. A very effective strategy. Have now stabilized all fronts with the expectation of a new surge into Russia.

      UK
      Took over the Finland factory that Germany built to boost the Allied presence in Europe. Paratroopers liberated Paris causing the creation of Vichy troops that walked into nearby territories that were left open by Germany, boosting the France economy to 22 IPC. Paris was quickly retaken however putting that income into the pockets of Germany. Tanks from the middle east and Africa travelled to the Allied front lines in China to help liberate it from the Japanese. India was a focal point of Japanese aggression so many resources were put into its defense, but it finally fell (without the possibility of immediately being reclaimed) in 1947. No D Day has yet taken place, and it doesn’t look like it will be happening anytime soon. Africa has been pretty much a non-factor for most of the game. Anzac has held its own.

      Russia
      Spent almost every turn creating armies to send to the front lines, as well as a sprinkling of rockets and other units. After their Army Group was soundly defeated another army quickly took over Poland. Germany would soundly defeat them the following turn but leave Romania or Hungry vulnerable for Russia to walk in with another army into one or both of those territories. Several turns saw these territories changing hands back and forth between Germany and Russia. A steady stream of tanks and other troops were sent into China, finally reaching the Pacific in 1947 (more on this later). With the help of the UK and USA the Japanese invasion into the Eastern Soviet Union was squashed. A new Army Group was recently formed and is sitting on the front lines prepared to defend or attack Germany depending on what they do next.
      Fun fact - Original Russian sub still alive and has been sitting off the coast of Normandy disrupting convoy operations for several turns.

      United States
      Since the opportunity presented itself Rome was successfully invaded with minimal troops, and all surface German ships were destroyed. They were able to maintain this foothold for a couple of turns before Germany mounted enough troops to recapture it. Most of the US attention was on the Pacific, with only minimal forces on the east coast to try and keep the wolf pack population in check.

      The US built a factory in Alaska to filter troops into Russia that could push back the Japanese, including the formation of a Tank Army. A large fleet was built up waiting to see the best opportunity for attack. Although the US controlled the seas of the north Pacific, it left Japan to run wild in the south Pacific, and left India to fend for itself.

      Japan
      Certainly the strongest country for most of the game. Took over and held Hawaii, kept pumping tanks into China, and focused on taking India. Wasn’t able to keep up with the three pronged attack from UK, US, and Russia in China and has been pushed back to the coast. The last turn+ was incredibly exciting. In early 1947 Japan took India with the Allies having no chance of reclaiming it. This got them to 6 victory cities. The Allies had to recapture 1 victory city or the game was over. Japan sent most of their fleet south or east around Midway, “only” leaving a couple of super-heavy battleships and transports around Tokyo.

      The US had a massive fleet sitting off the coast of Alaska, with a sizeable number of troops. The allies could see that India was going to fall so it was clear that the fleet and troops in Alaska would attack and reclaim Hawaii since the US troops significantly outnumbered the Japanese forces. However, once the allies saw that Tokyo had such a small navy protecting it, and had less than 10 infantry (1 elite) & an AAA gun for ground troops, that was simply too good of an opportunity to pass up. The Alaska force was sent to Japan to flip the game so that the Axis would be in a desperate situation. Japan used all their kamikaze attacks but the US soundly won the naval battle. However, the Home Defense combined with great/poor rolling gave Japan the victory with only 2 infantry and an elite remaining. The allies took the bait, but it was a seriously risky move.

      IMG_3153.jpg IMG_3154.jpg IMG_3155.jpg IMG_3156.jpg IMG_3157.jpg IMG_3158.jpg IMG_3159.jpg IMG_3160.jpg IMG_3161.jpg IMG_3162.jpg IMG_3163.jpg IMG_3164.jpg IMG_3165.jpg IMG_3166.jpg

      Even though the US clearly had the edge in Tokyo the allies had backup plans in place. The US also invaded Hawaii with a small amount of forces in the hopes it could weaken the Japanese there so that Anzac could win the day. That didn’t work out. The only hope left was Shanghai, where Japan had a sizeable force. The US attacked and weakened it, the UK attacked and weakened it some more, leaving it up to one last shot by Russia. Russia’s 4 tanks were easily able to overcome the remaining tank and elite infantry to (at least for the moment) save the day for the Allies.

      Is the end still near for the Allies? We’ll see when we enter 1948 and beyond! (sorry for being longwinded)

      posted in House Rules
      M
      mkgionet
    • RE: Axis & Allies Global 1940 House Rules Expansion

      @The-Captain Thank you! If the Axis factory wasn’t captured in original Soviet territory would they still gain the benefit of being able to destroy it for free at any time, or would they have to pay 4 IPC like other countries?

      posted in House Rules
      M
      mkgionet
    • RE: Axis & Allies Global 1940 House Rules Expansion

      @The-Captain Question about moving Russian factories. Can you move German factories that Russia takes over and now belong to Russia? Same with all other special factory rules that apply to Russia.

      posted in House Rules
      M
      mkgionet