GovZ (Allies +41) vs. oysteilo


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 3 bombers, 2 destroyers and 4 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 fighters moved from Guam to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Korea
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 55 Sea Zone
            1 bomber moved from Northern Territory to Queensland
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 26 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 fighters moved from Eastern United States to Morocco
            1 armour and 4 mech_infantrys moved from Central United States to Central America
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            2 submarines placed in 10 Sea Zone
            3 bombers placed in Western United States
            2 destroyers and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Politics - Chinese
            Chinese takes Political Action: Political Action Chinese To War With Germans
                Chinese succeeds on action: Political Action Chinese To War With Germans: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Chinese
            1 fighter moved from Burma to Kwangsi
            1 artillery and 4 infantry moved from Yunnan to Kwangsi
            3 infantry moved from Yunnan to Hunan
            1 artillery and 3 infantry moved from Yunnan to Kweichow
            2 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kweichow
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 2 : 1/6 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Chinese roll dice for 1 artillery, 1 fighter and 4 infantry in Kwangsi, round 3 : 3/6 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Szechwan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            4 mech_infantrys moved from Yunnan to Kwangtung
            1 infantry moved from India to 39 Sea Zone
            1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 fighters and 2 tactical_bombers moved from India to Iraq
            3 fighters and 1 infantry moved from Persia to Iraq
            2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
            1 bomber moved from Egypt to Iraq
            1 infantry moved from Rhodesia to Tanganyika Territory
                  British take Tanganyika Territory from Italians
            5 fighters moved from Morocco to Gibraltar
            1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - British
            Battle in Borneo
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Borneo, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Borneo
                    1 artillery owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
            Battle in Gibraltar
                British attack with 1 armour, 1 artillery, 5 fighters and 2 infantry
                Italians defend with 1 aaGun, 1 harbour and 3 infantry
                    Italians roll AA dice in Gibraltar : 2/3 hits, 0.50 expected hits
                    2 fighters owned by the British lost in Gibraltar
                    British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Gibraltar, round 2 : 1/7 hits, 2.83 expected hits
                    Italians roll dice for 1 aaGun and 3 infantry in Gibraltar, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    1 aaGun owned by the Italians lost in Gibraltar
                    British roll dice for 1 armour, 1 artillery, 3 fighters and 1 infantry in Gibraltar, round 3 : 5/6 hits, 2.67 expected hits
                    Italians roll dice for 3 infantry in Gibraltar, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Gibraltar
                    3 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is -12
                Casualties for British: 2 fighters and 2 infantry
                Casualties for Italians: 1 aaGun and 3 infantry
            Battle in Kwangtung
                British attack with 4 mech_infantrys
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 4 mech_infantrys in Kwangtung, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 4 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Iraq
                British attack with 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers
                Neutral_Axis defend with 3 infantry
                    British roll dice for 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 2 tactical_bombers in Iraq, round 2 : 7/12 hits, 5.83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in Iraq
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 39 Sea Zone to 55 Sea Zone
            2 aaGuns and 6 infantry moved from Burma to Yunnan
            3 fighters moved from Iraq to Egypt
            3 infantry moved from Trans-Jordan to Egypt
            2 fighters and 2 tactical_bombers moved from Iraq to Persia
            1 bomber moved from Iraq to India
            1 mech_infantry moved from Ethiopia to Egypt
            1 armour moved from Kenya to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour and 2 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 94 Sea Zone
            1 submarine moved from 98 Sea Zone to 93 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 fighters moved from Gibraltar to Morocco
    
        Place Units - British
            2 infantry placed in Egypt
            1 submarine placed in 98 Sea Zone
            3 mech_infantrys placed in Union of South Africa
            1 submarine placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            UK_Pacific collect 19 PUs (2 lost to blockades); end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
            Some Units in India change ownership: 1 armour and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Italians regular : 0.00
    Japanese regular : 0.00
    Neutral_Axis regular : 1.00
    British regular : 2.33
    Italians AA : 1.50
    

    Savegame


  • Italians AA : 1.50
    

    This hurts, but was an improvement over my 2 practice runs where it went 3/3 both times.

    Fleet in SZ55: US AC has 2 US fighters, UK AC1 has 2 ANZAC fighters, & UK AC2 has 1 UK & 1 ANZAC fighter.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bryansk to Caucasus
                  Italians take Caucasus from Russians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 artillery moved from British Somaliland to Ethiopia
                  Italians take Ethiopia from British
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 armour, 1 artillery and 1 harbour
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Gibraltar, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Italians lost in Gibraltar
                    1 artillery owned by the British and 1 armour owned by the British lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 fighter
                Casualties for British: 1 armour and 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Gibraltar to Southern France
            1 carrier moved from 97 Sea Zone to 95 Sea Zone
            2 fighters moved from 97 Sea Zone to 95 Sea Zone
            1 fighter moved from 95 Sea Zone to Southern Italy
            1 mech_infantry moved from Northern Italy to Romania
            1 aaGun, 1 artillery and 2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Bryansk to Caucasus
            2 aaGuns, 1 artillery and 2 infantry moved from Western Ukraine to Bryansk
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 destroyer, 1 fighter and 1 submarine placed in 95 Sea Zone
            Italians undo move 1.
            1 fighter placed in Southern Italy
            1 destroyer and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
    
        Combat - ANZAC
            Battle in Celebes
    
        Non Combat Move - ANZAC
            1 submarine moved from 44 Sea Zone to 55 Sea Zone
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            2 submarines and 1 transport moved from 62 Sea Zone to 55 Sea Zone
            1 artillery and 1 infantry moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            2 submarines and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Nenetsia to Samara
                  Germans take Samara from Russians
            2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 destroyers, 2 fighters and 1 submarine
                British defend with 2 transports; Americans defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    i aaaam sure you select destroyer but it is an option that MIGHT matter


  • @oysteilo said in GovZ (Allies +41) vs. oysteilo:

    i aaaam sure you select destroyer but it is an option that MIGHT matter

    Destroyer is correct.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Tambov to Volgograd
                  Germans take Volgograd from Russians
            1 mech_infantry moved from Nenetsia to Samara
                  Germans take Samara from Russians
            2 destroyers and 1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from 112 Sea Zone to 91 Sea Zone
            1 fighter moved from Southern Italy to 91 Sea Zone
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 2 destroyers, 2 fighters and 1 submarine
                British defend with 2 transports; Americans defend with 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 2 destroyers and 2 fighters in 91 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Germans lost in 91 Sea Zone
                    1 cruiser owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                    2 transports owned by the British lost in 91 Sea Zone
                Germans win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 28
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 cruiser and 1 destroyer
                Casualties for British: 2 transports
    
        Non Combat Move - Germans
            10 infantry moved from Belarus to Bryansk
            3 artilleries moved from Novgorod to Belarus
            1 infantry moved from Smolensk to Bryansk
            1 mech_infantry moved from Vologda to Bryansk
            10 artilleries and 2 mech_infantrys moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            3 armour and 7 mech_infantrys moved from Germany to Eastern Poland
            1 mech_infantry moved from Western Germany to Poland
            2 fighters moved from Western Germany to Bryansk
            1 bomber moved from Southern Italy to Bryansk
            1 bomber moved from Chahar to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            2 mech_infantrys moved from Ukraine to Bryansk
            2 fighters moved from 91 Sea Zone to Gibraltar
            3 armour and 2 mech_infantrys moved from Bryansk to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            6 mech_infantrys moved from Bryansk to Rostov
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            1 fighter and 2 tactical_bombers placed in Novgorod
            2 bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Norway: 2 infantry
            EDIT: Adding units owned by Germans to Western Germany: 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
            Germans collect 60 PUs (2 lost to blockades); end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Germans regular : 0.00
    

    triplea_40659_6ger.tsvg


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 artilleries, 6 fighters, 60 infantry and 1 mech_infantry moved from Russia to Samara
    
        Combat - Russians
            Battle in Samara
                Russians attack with 3 artilleries, 6 fighters, 60 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 3 artilleries, 6 fighters, 60 infantry and 1 mech_infantry in Samara, round 2 : 17/70 hits, 14.67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 artilleries, 6 fighters, 59 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            6 fighters moved from Samara to Yunnan
            1 tactical_bomber moved from Persia to India
            4 aaGuns moved from Russia to Samara
    
        Place Units - Russians
            1 aaGun and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
            Russians collect 11 PUs (2 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.33
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    coming up in a day or two

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 6 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kazakhstan to Sikang
                  Japanese take Sikang from Chinese
            2 tactical_bombers moved from French Indo China to Kwangtung
            2 fighters moved from French Indo China to Kwangtung
            2 fighters moved from French Indo China to Kwangtung
            1 fighter moved from Philippines to 44 Sea Zone
            1 fighter moved from Philippines to 43 Sea Zone
            1 fighter moved from Philippines to 43 Sea Zone
            3 tactical_bombers moved from 35 Sea Zone to Kwangsi
            1 artillery moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 fighters moved from 35 Sea Zone to Kwangsi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Shensi to Kweichow
            1 mech_infantry moved from Hopei to Kweichow
            2 bombers and 1 tactical_bomber moved from French Indo China to Kweichow
            1 bomber moved from Japan to Kweichow
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 6 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kweichow
                Japanese attack with 3 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 3 bombers, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/7 hits, 3.00 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    3 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 3 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 3 : 3/6 hits, 2.83 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 artillery and 3 infantry
            Battle in Kwangtung
                Japanese attack with 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 4 mech_infantrys; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 artilleries, 4 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 4 mech_infantrys in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
                    4 mech_infantrys owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 4 mech_infantrys
            Battle in Kwangsi
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers
                Chinese defend with 1 artillery and 3 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/9 hits, 4.67 expected hits
                    Chinese roll dice for 1 artillery and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    3 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            4 fighters and 2 tactical_bombers moved from Kwangtung to 6 Sea Zone
            1 tactical_bomber moved from Manchuria to 6 Sea Zone
            1 tactical_bomber moved from Japan to 6 Sea Zone
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Japan to 6 Sea Zone
            1 mech_infantry moved from Shantung to Kiangsu
            2 mech_infantrys moved from Shantung to Chahar
            3 bombers and 1 tactical_bomber moved from Kweichow to French Indo China
            4 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
            2 fighters moved from 43 Sea Zone to French Indo China
            1 fighter moved from 44 Sea Zone to French Indo China
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier, 3 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Shantung
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.17
    UK_Pacific regular : 0.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
            2 fighters moved from Morocco to 91 Sea Zone
    
        Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 2 bombers, 2 fighters and 2 submarines
                Germans defend with 2 destroyers
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 bombers and 2 fighters in 91 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    Germans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 91 Sea Zone
                    2 destroyers owned by the Germans lost in 91 Sea Zone
                Americans win with 2 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 10
                Casualties for Americans: 1 submarine
                Casualties for Germans: 2 destroyers
    
        Non Combat Move - Americans
            2 bombers and 2 fighters moved from 91 Sea Zone to Morocco
            1 submarine moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            3 submarines moved from 26 Sea Zone to 33 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 submarines moved from 55 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Korea to Midway
            2 fighters moved from Korea to 33 Sea Zone
            10 bombers moved from Queensland to Caroline Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            1 artillery, 1 fighter and 3 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Szechwan to Sikang
            4 infantry moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 fighter and 2 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Sikang, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from India to 20 Sea Zone
            1 infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            3 fighters moved from Egypt to Ethiopia
            2 mech_infantrys moved from Anglo Egyptian Sudan to Ethiopia
            3 fighters moved from Morocco to 92 Sea Zone
    
        Combat - British
            British creates battle in territory 93 Sea Zone
            Battle in 20 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese submerged
                    1 transport owned by the Japanese lost in 20 Sea Zone
                British win, taking 93 Sea Zone from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 92 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the British lost in 92 Sea Zone
                    1 destroyer owned by the Italians lost in 92 Sea Zone
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 3 fighters remaining. Battle score for attacker is 9
                Casualties for British: 1 submarine
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Ethiopia
                British attack with 3 fighters and 2 mech_infantrys
                Italians defend with 1 artillery
                    British roll dice for 3 fighters and 2 mech_infantrys in Ethiopia, round 2 : 2/5 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            3 fighters moved from 92 Sea Zone to Morocco
            1 submarine moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            4 infantry moved from Egypt to Trans-Jordan
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Tanganyika Territory to Belgian Congo
            3 infantry moved from Rhodesia to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters and 2 tactical_bombers moved from Persia to India
            1 infantry moved from India to Burma
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            2 aaGuns and 6 infantry moved from Yunnan to Hunan
            2 carriers, 2 cruisers, 2 destroyers and 4 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 bomber moved from 20 Sea Zone to Hunan
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            3 fighters moved from Ethiopia to Egypt
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 infantry placed in Quebec
            1 submarine placed in 98 Sea Zone
            2 infantry placed in Egypt
            1 infantry and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            8 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
            UK_Pacific collect 17 PUs (1 lost to blockades); end with 17 PUs
            Some Units in India change ownership: 8 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -1.00
    Italians regular : 0.33
    Japanese regular : -0.33
    Germans regular : 0.33
    British regular : -0.67
    

    Savegame


  • Fleet in SZ55: US AC has 2 US fighters, UK AC1 has 2 ANZAC fighters, & UK AC2 has 1 UK & 1 ANZAC fighter.

    Fighters / ACs same as above, just now in SZ33.

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Caucasus to Persia
                  Italians take Northwest Persia from British
                  Italians take Persia from British
            1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 bomber moved from Southern France to 98 Sea Zone
            1 fighter moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                British defend with 1 submarine
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 bomber moved from 98 Sea Zone to Greece
            2 fighters moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Caucasus to Northwest Persia
            1 aaGun, 1 artillery and 2 infantry moved from Ukraine to Rostov
            2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to Rostov
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            6 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
    
        Non Combat Move - ANZAC
            4 submarines moved from 55 Sea Zone to 33 Sea Zone
            1 artillery moved from Northern Territory to Queensland
            2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 infantry placed in New South Wales
            2 submarines placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Novgorod to Russia
            5 infantry moved from Bryansk to Russia
            2 bombers moved from Bryansk to Russia
            2 fighters and 2 tactical_bombers moved from Bryansk to Russia
            2 bombers moved from Western Germany to Russia
    
        Combat - Germans
            Battle in Russia
                Germans attack with 4 bombers, 3 fighters, 5 infantry and 4 tactical_bombers
                Russians defend with 1 aaGun, 1 airfield, 1 factory_major and 5 infantry
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Germans lost in Russia
                    Germans roll dice for 4 bombers, 2 fighters, 5 infantry and 4 tactical_bombers in Russia, round 2 : 7/15 hits, 6.83 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Russia, round 2 : 3/5 hits, 1.67 expected hits
                    3 infantry owned by the Germans lost in Russia
                    5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 4 bombers, 2 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 fighter and 3 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            9 armour, 15 artilleries, 32 infantry and 13 mech_infantrys moved from Bryansk to Tambov
            3 armour and 9 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Volgograd to Northwest Persia
            2 fighters and 2 tactical_bombers moved from Bryansk to Northwest Persia
            1 bomber moved from Russia to Yakut S.S.R.
            3 artilleries moved from Belarus to Bryansk
            2 aaGuns moved from Bryansk to Rostov
            1 aaGun moved from Bryansk to Tambov
            3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour and 2 mech_infantrys moved from Ukraine to Tambov
            1 mech_infantry moved from Poland to Western Ukraine
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 artillery moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery moved from 112 Sea Zone to Western Germany
            1 aaGun and 1 infantry moved from Normandy Bordeaux to France
            1 infantry moved from Western Germany to France
            1 bomber moved from Russia to Novgorod
            2 fighters and 2 tactical_bombers moved from Russia to Novgorod
            2 tactical_bombers moved from Russia to Ukraine
            2 bombers moved from Russia to Bryansk
            1 fighter moved from Gibraltar to Southern Italy
            1 fighter moved from Gibraltar to Southern Italy
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            1 fighter and 2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Volgograd
            1 destroyer and 2 submarines placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
            Germans collect 61 PUs (3 lost to blockades); end with 73 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 0.17
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Combat Move - Russians
            3 artilleries, 59 infantry and 1 mech_infantry moved from Samara to Kazakhstan
                  Russians take Kazakhstan from Japanese
            6 fighters and 2 mech_infantrys moved from Yunnan to Kwangtung
            18 infantry moved from Korea to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Kwangtung
                Russians attack with 6 fighters and 2 mech_infantrys
                Japanese defend with 1 artillery and 1 harbour
                    Russians roll dice for 6 fighters and 2 mech_infantrys in Kwangtung, round 2 : 5/8 hits, 3.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Kwangtung
                Russians win, taking Kwangtung from Japanese with 6 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Russians
            4 aaGuns moved from Samara to Kazakhstan
            1 tactical_bomber moved from India to Hunan
            4 armour and 6 mech_infantrys moved from Yunnan to Hunan
            6 fighters moved from Kwangtung to Hunan
            2 aaGuns moved from Korea to Amur
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 3 fighters and 2 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            1 artillery moved from Japan to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Amur
            1 infantry moved from Manchuria to Korea
                  Japanese take Korea from Russians
            1 artillery, 8 infantry and 1 mech_infantry moved from Manchuria to Amur
            1 artillery and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            1 artillery moved from Kiangsu to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 19 Sea Zone to 5 Sea Zone
            2 artilleries and 2 infantry moved from 5 Sea Zone to Amur
            1 fighter moved from Japan to Amur
            6 fighters and 4 tactical_bombers moved from 6 Sea Zone to Amur
            2 battleships, 5 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 6 Sea Zone to 5 Sea Zone
            3 bombers moved from French Indo China to Amur
            1 mech_infantry moved from Yakut S.S.R. to Amur
            1 mech_infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Chahar to Anhwe
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 3 artilleries, 3 bombers, 7 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 aaGuns and 18 infantry
                    Russians roll AA dice in Amur : 2/6 hits, 1.00 expected hits
                    2 fighters owned by the Japanese lost in Amur
                    Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 3/3 hits, 1.83 expected hits
                    Japanese roll dice for 3 artilleries, 3 bombers, 5 fighters, 12 infantry, 2 mech_infantrys and 4 tactical_bombers in Amur, round 2 : 11/29 hits, 11.00 expected hits
                    Russians roll dice for 2 aaGuns and 18 infantry in Amur, round 2 : 8/18 hits, 6.00 expected hits
                    8 infantry owned by the Japanese lost in Amur
                    12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 3 artilleries, 3 bombers, 5 fighters, 4 infantry, 2 mech_infantrys and 4 tactical_bombers in Amur, round 3 : 6/21 hits, 9.67 expected hits
                    Russians roll dice for 6 infantry in Amur, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    6 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 3 artilleries, 3 bombers, 5 fighters, 3 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 fighters and 9 infantry
                Casualties for Russians: 2 aaGuns and 18 infantry
            Battle in Anhwe
                Japanese attack with 1 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                1 mech_infantry owned by the Japanese retreated to Shantung
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            5 fighters moved from Amur to 5 Sea Zone
            4 tactical_bombers moved from Amur to 5 Sea Zone
            1 aaGun moved from Manchuria to Amur
            3 bombers moved from Amur to Sakha
            3 mech_infantrys moved from Chahar to Manchuria
            1 submarine moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            2 artilleries and 1 infantry placed in French Indo China
            1 infantry placed in Shantung
            Japanese undo move 2.
            3 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -2.83
    Russians regular : 1.00
    Russians AA : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar
            2 bombers and 2 fighters moved from Morocco to Gibraltar
    
        Combat - Americans
            Battle in Gibraltar
                Americans attack with 1 artillery, 2 bombers, 2 fighters and 5 infantry
                Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 2 bombers, 2 fighters and 5 infantry in Gibraltar, round 2 : 3/10 hits, 3.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Gibraltar
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery, 2 bombers, 2 fighters and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            5 submarines moved from 33 Sea Zone to 21 Sea Zone
            2 fighters moved from Caroline Islands to Guam
            10 bombers moved from Caroline Islands to Guam
            2 fighters and 1 tactical_bomber moved from Midway to Western United States
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 bombers moved from Western United States to United Kingdom
            2 bombers moved from Gibraltar to United Kingdom
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 carrier and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 fighter moved from Eastern United States to British Guiana
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Eastern United States
            1 bomber placed in Western United States
            1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Tsinghai
                  Chinese take Tsinghai from Japanese
            1 infantry moved from Sikang to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Anhwe to Kiangsu
            1 infantry moved from Kiangsi to Kiangsu
            1 fighter moved from Hunan to Kiangsu
            1 artillery and 4 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
            Battle in Kiangsu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Kweichow to Hunan
            1 fighter moved from Kiangsu to Hunan
            1 artillery moved from Sikang to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Ethiopia to British Somaliland
                  British take British Somaliland from Italians
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            3 fighters moved from Egypt to 98 Sea Zone
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 3 fighters and 1 submarine
                Italians defend with 1 destroyer and 1 submarine
                1 submarine owned by the Italians submerged
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 3 fighters in 98 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 98 Sea Zone
                British win, taking 98 Sea Zone from Italians with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - British
            1 aaGun and 8 infantry moved from India to West India
            1 armour and 2 mech_infantrys moved from Eastern Persia to West India
            2 fighters and 2 tactical_bombers moved from India to Trans-Jordan
            3 fighters moved from 98 Sea Zone to Trans-Jordan
            1 aaGun and 5 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Ethiopia to Egypt
            4 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
            3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            3 fighters moved from Morocco to Gibraltar
            2 infantry moved from Quebec to 106 Sea Zone
            2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 96 Sea Zone
            1 bomber moved from Hunan to India
            1 armour, 2 artilleries and 1 mech_infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 artillery placed in Quebec
            1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
            UK_Pacific collect 20 PUs (1 lost to blockades); end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -0.67
    Japanese regular : -0.67
    Italians regular : 0.00
    British regular : 1.17
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17 '16 '15

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from 97 Sea Zone to 93 Sea Zone
            2 fighters moved from Southern Italy to 93 Sea Zone
            1 bomber moved from Greece to 93 Sea Zone
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 armour moved from Persia to Iraq
                  Italians take Iraq from British
            1 armour moved from Iraq to Northwest Persia
    
        Combat - Italians
            Italians creates battle in territory 98 Sea Zone
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 destroyer and 4 fighters
                British defend with 1 submarine
                    Italians roll dice for 1 bomber, 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 bomber, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            6 infantry moved from Northern Italy to Southern Italy
            2 fighters moved from 93 Sea Zone to 97 Sea Zone
            1 bomber and 2 fighters moved from 93 Sea Zone to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
            Italians collect 17 PUs (2 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : -0.17
    

    ita7.tsvg

    All ita plaanes can land on carrier or south italy. I chose to place one plane on carrier from north italy

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