• RE: L24 bm4 general-dis (axis) vs axis-dom (allies+22)

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
            2 infantry moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Ukraine
            1 fighter moved from Russia to Western Ukraine
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Ukraine to Bryansk
            6 mech_infantrys moved from Smolensk to Bryansk
            1 artillery moved from Smolensk to Bryansk
            2 armour moved from Smolensk to Bryansk
            1 aaGun moved from Smolensk to Bryansk
            1 artillery and 9 infantry moved from Russia to Bryansk
            6 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Smolensk to Bryansk
            1 infantry moved from Vologda to Smolensk
            1 fighter moved from Ukraine to Russia
            1 fighter moved from Western Ukraine to Russia
            2 aaGuns and 18 infantry moved from Buryatia to Amur
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.67
    

    Savegame

    posted in League
  • RE: L24 BM4 – Me1945 (Axis) vs. axis-dominion (Allies+19)

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 infantry moved from Amur to Buyant-Uhaa
                  Russians take Buyant-Uhaa from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            6 infantry and 2 mech_infantrys moved from Timguska to Kansu
            3 infantry moved from Vologda to Samara
            3 fighters and 1 tactical_bomber moved from Russia to Samara
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 6 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry and 2 mech_infantrys in Kansu, round 2 : 1/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Samara
                Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/7 hits, 2.67 expected hits
                    Germans roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians lost in Samara
                    1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Samara to Russia
            2 infantry moved from Nenetsia to Vologda
            2 aaGuns and 16 infantry moved from Amur to Ulaanbaatar
            10 infantry moved from Russia to Samara
            1 infantry moved from Russia to Samara
            12 artilleries moved from Russia to Samara
            3 infantry moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Vologda to Novosibirsk
            5 infantry moved from Russia to Samara
            1 infantry moved from Vologda to Novosibirsk
            6 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
            Russians collect 20 PUs (2 lost to blockades); end with 20 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Germans regular : 0.33
    Russians regular : -1.50
    

    Savegame

    posted in League
  • RE: L24 bm4 general-dis (axis) vs axis-dom (allies+22)

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 submarines; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 fighter moved from New South Wales to New Zealand
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            1 marine moved from New South Wales to 62 Sea Zone
            1 marine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            3 fighters moved from India to Eastern Persia
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Gibraltar to United Kingdom
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    posted in League
  • RE: L24 bm4 general-dis (axis) vs axis-dom (allies+22)

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery moved from Queensland to 54 Sea Zone
            3 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 bomber moved from India to Malaya
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Strategic bombing raid in Malaya
                    Japanese roll AA dice in Malaya : 0/1 hits, 0.17 expected hits
                Bombing raid in Malaya rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Malaya causes 6 damage total. 
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 0/6 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -3
                Casualties for Americans: 3 infantry
                Casualties for Germans: 2 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Americans: 1 fighter and 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            2 infantry moved from Brazil to French Guiana
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 30 Sea Zone to 33 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            1 mech_infantry moved from Western United States to Central United States
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun moved from Central United States to Western United States
            1 bomber moved from Malaya to India
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 carrier, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 fighter and 1 tactical_bomber moved from India to Shan State
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
            1 artillery moved from Egypt to Anglo Egyptian Sudan
            3 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Iraq
            1 fighter moved from India to Iraq
            1 bomber moved from Gibraltar to Iraq
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery and 2 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 2/8 hits, 3.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    2 infantry owned by the Neutral_Axis lost in Iraq
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 3/7 hits, 2.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in Shan State
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            2 infantry moved from India to Burma
            2 destroyers and 1 submarine moved from 76 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from Iraq to Egypt
            1 fighter moved from Iraq to Persia
            1 bomber moved from Iraq to Persia
            3 marines moved from United Kingdom to 110 Sea Zone
            3 marines moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
            2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from Gibraltar to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Rhodesia to Union of South Africa
    
        Place Units - British
            1 carrier and 2 fighters placed in 110 Sea Zone
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -1.33
    Italians regular : -0.33
    Japanese regular : 0.33
    Japanese AA : 0.50
    Germans regular : 2.00
    Neutral_Axis regular : -0.33
    British regular : 0.50
    

    Savegame

    posted in League
  • RE: World at War game 18

    f0ef4071-bdec-48dd-b412-a83638942f20-Anzac 15.tsvg

    Game History

    Round: 15
    
        Combat Move - Anzac
            1 Infantry moved from Banjarmasin to 110 Sea Zone
            1 Cruiser and 1 Infantry moved from 110 Sea Zone to 106 Sea Zone
            3 Transports moved from 110 Sea Zone to 67 Sea Zone
            3 Tanks moved from Broome to 67 Sea Zone
            2 Infantrys moved from Flores to 67 Sea Zone
            1 Infantry moved from Lombok to 67 Sea Zone
            3 Artillerys, 4 Elites and 1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Infantry moved from Sumatra to 110 Sea Zone
            1 Infantry moved from Java to 110 Sea Zone
            7 Infantrys moved from Banjarmasin to 110 Sea Zone
            1 Artillery and 12 Infantrys moved from Banjarmasin to West Borneo
            3 Infantrys, 3 Tanks and 3 Transports moved from 67 Sea Zone to 110 Sea Zone
            3 Artillerys, 4 Elites, 12 Infantrys and 4 Tanks moved from 110 Sea Zone to Malaya
                  British take Malaya from Thai
            1 Infantry moved from 106 Sea Zone to British Borneo
            2 Destroyers moved from 113 Sea Zone to 110 Sea Zone
            1 Elite moved from Townsville to Northern Territory
            1 Infantry moved from Port Moresby to West Papua
    
        Purchase Units - Anzac
            Anzac buy 1 Elite, 6 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in 106 Sea Zone
                Anzac attack with 1 Cruiser
                Hisaichi defend with 1 Transport
                    Anzac roll dice for 1 Cruiser in 106 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Cruiser in 106 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Cruiser in 106 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Anzac roll dice for 1 Cruiser in 106 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Transport in 106 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 Transport owned by the Hisaichi lost in 106 Sea Zone
                Anzac win with 1 Cruiser remaining. Battle score for attacker is 6
                Casualties for Hisaichi: 1 Transport
            Battle in British Borneo
            Battle in West Borneo
                Anzac attack with 1 Artillery and 12 Infantrys
                Hisaichi defend with 1 Infantry and 1 Marine
                    Anzac roll dice for 1 Artillery and 12 Infantrys in West Borneo, round 2 : 2/13 hits, 2.50 expected hits
                    Hisaichi roll dice for 1 Infantry and 1 Marine in West Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Anzac, 1 Infantry owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in West Borneo
                Anzac win, taking British Borneo from Hisaichi, taking West Borneo from Hisaichi with 1 Artillery and 10 Infantrys remaining. Battle score for attacker is 2
                Casualties for Anzac: 2 Infantrys
                Casualties for Hisaichi: 1 Infantry and 1 Marine
    
        Non Combat Move - Anzac
    
        Place Units - Anzac
            1 Transport placed in 113 Sea Zone
            3 Tanks placed in Broome
            1 Elite and 1 Infantry placed in Townsville
            Anzac undo move 1.
            1 Transport placed in 122 Sea Zone
            1 Infantry placed in Townsville
            4 Infantrys placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : -1.50
    Hisaichi regular : 0.67
    

    e29e9ee6-cae9-4262-bb41-fc9eccab5dab-Dutch 15.tsvg

    Game History

    Round: 15
    
        Combat Move - Dutch
            4 Infantrys moved from Banjarmasin to 110 Sea Zone
            2 Tanks moved from Suriname to 32 Sea Zone
            2 Tanks and 3 Transports moved from 32 Sea Zone to 36 Sea Zone
            3 Transports moved from 36 Sea Zone to 32 Sea Zone
            2 Tanks moved from 36 Sea Zone to French Sudan
    
        Purchase Units - Dutch
            Dutch buy 3 Infantrys, 3 Tanks and 1 Transport; Remaining resources: 0 PUs; 
    
        Non Combat Move - Dutch
    
        Place Units - Dutch
            1 Transport placed in 110 Sea Zone
            3 Infantrys placed in Banjarmasin
            3 Tanks placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    posted in Team Games
  • RE: #4 (new): dawgoneit (Axis) - VictoryFirst (Allies) | Anniversary 1942, no bid

    @VictoryFirst wiych version did you use so i can use the same one

    posted in Play Boardgames
  • RE: W@W captain walker (axis) vs dawgoneit

    f6df01d9-13b6-4870-b5e2-27ff991f4cb2-French 4.tsvg
    if you want to take the sub loss for something else go rite ahead.

    posted in Play Boardgames
  • RE: W@W captain walker (axis) vs dawgoneit

    [dice 1d6]

    posted in Play Boardgames
  • RE: W@W captain walker (axis) vs dawgoneit

    @captainwalker I.ll roll for the sub. sorry i didn’t ask. i thought with 1 hit you would have saved the transports. i’ll ask from now on. sorry.

    posted in Play Boardgames
  • RE: NML 1914 game 13

    @Witt 59618be5-99ef-463c-a931-26422aee31e9-Russia 18.tsvg

    Game History

    Round: 18
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia roll 4,4,5 and gets 0 hits
    
        Combat Move - Russia
            1 conscript, 1 field_gun and 1 infantry moved from Don to Volgograd
            1 conscript and 1 field_gun moved from Ryazan to Volgograd
            1 conscript moved from Ryazan to Volgograd
    
        Purchase Units - Russia
            Russia buy 10 conscripts, 2 field_guns, 4 heavy_guns and 5 trenchs; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Russia
            Battle in Volgograd
                Russia attack with 3 conscripts, 2 field_guns and 1 infantry
                Turkey defend with 2 field_guns and 1 infantry
                    Russia roll dice for 3 conscripts, 2 field_guns and 1 infantry in Volgograd, round 2 : 3/5 hits, 1.17 expected hits
                    Turkey roll dice for 2 field_guns and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
                    1 conscript owned by the Russia, 1 infantry owned by the Turkey and 2 field_guns owned by the Turkey lost in Volgograd
                Russia win, taking Volgograd from Turkey with 2 conscripts, 2 field_guns and 1 infantry remaining. Battle score for attacker is 9
                Casualties for Russia: 1 conscript
                Casualties for Turkey: 2 field_guns and 1 infantry
    
        Non Combat Move - Russia
            1 conscript and 2 infantry moved from Archangelsk to Vologda
            3 conscripts moved from Moscow to Ryazan
            4 heavy_guns moved from Belarus to Don
            4 heavy_guns moved from Don to Ryazan
            1 heavy_gun moved from Minsk to Don
            1 conscript and 1 field_gun moved from Minsk to Belarus
            1 conscript, 1 field_gun and 1 heavy_gun moved from Kiev to Dnieper
            2 conscripts and 1 heavy_gun moved from Dnieper to Don
            2 conscripts and 1 infantry moved from Latvia to Belarus
            3 conscripts and 2 infantry moved from Pskov to Smolensk
            1 conscript, 1 field_gun and 1 infantry moved from Novgorod to Archangelsk
            2 conscripts and 1 infantry moved from St. Petersburg to Pskov
            3 conscripts and 2 infantry moved from St. Petersburg to Novgorod
    
        Place Units - Russia
            3 heavy_guns and 3 trenchs placed in Vladivostok
            1 conscript, 1 field_gun and 1 heavy_gun placed in Kiev
            1 field_gun placed in St. Petersburg
            3 conscripts placed in Minsk
            3 conscripts placed in Moscow
            3 conscripts placed in St. Petersburg
            2 trenchs placed in Vologda
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 63 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russia regular : 1.83
    Turkey regular : 0.00 
    

    please allow for my turn to be reviewed by mt allies.

    posted in Team Games