13L G40 wheatbeer (Axis) vs allweneedislove (Allies +15)

  • '17

    bid’s inf New Guinea, sub SZ98, sub SZ91
    tech and tokens on

  • '17

    Test summary from TripleA, engine version: 1.6.1.4, time: 13:40:44

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Research Technology - Germans
                Germans spend 5 on tech rolls

    Purchase Units - Germans
                Germans buy 2 fighters; Remaining resources: 5 PUs; 1 techTokens;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

  • '17

    need scramble orders SZ110 and SZ111

    Let me know if I have this set up right for tech tokens.

  • TripleA

    scramble, scramble, scramble, SCRAMBLE!!!

    scramble everything everywhere. defend the homewaters, defend the island, defend the king.

    3figs to sz110 and 1fig to sz111

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 3 and gets 0 hits

    Purchase Units - Germans
                Germans buy 2 fighters; Remaining resources: 5 PUs; 1 techTokens;

    Combat Move - Germans
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                2 armour moved from Greater Southern Germany to France
                1 fighter moved from Slovakia Hungary to Southern France
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 tactical_bomber moved from Poland to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  0/2 hits
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 1 :  0/2 hits
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 1 :  2/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                        1 fighter owned by the Germans , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    retreated to 111 Sea Zone
                    British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 destroyer
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 3 fighters in 110 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 fighter owned by the French , 1 battleship owned by the Germans and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  2/6 hits
                        British roll dice for 1 battleship and 2 fighters in 110 Sea Zone, round 2 :  1/3 hits
                        2 fighters owned by the British and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 3 :  2/5 hits
                        British roll dice for 1 battleship in 110 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship, 1 fighter, 1 submarine and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Battle in France
                    Germans attack with 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in France, round 1 :  4/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  4/11 hits
                        3 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in France, round 2 :  7/13 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 3 infantry in France, round 2 :  3/8 hits
                        3 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 5 armour, 3 artilleries and 2 mech_infantrys in France, round 3 :  4/10 hits
                        French roll dice for 1 fighter in France, round 3 :  1/1 hits
                        1 fighter owned by the French and 1 artillery owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 artillery and 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 6 infantry and 1 tactical_bomber in Yugoslavia, round 1 :  3/11 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber in Yugoslavia, round 2 :  3/10 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  0/2 hits
                        2 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 fighter and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 2 mech_infantrys in Southern France, round 1 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
                2 bombers and 1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 infantry moved from Denmark to Western Germany
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 aaGuns, 2 artilleries and 11 infantry moved from Germany to Poland
                1 tactical_bomber moved from Yugoslavia to Southern Italy
                1 armour moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                2 infantry moved from Slovakia Hungary to Poland
                2 infantry moved from Romania to Slovakia Hungary
                1 fighter moved from Southern France to Northern Italy
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis

    Place Units - Germans
                2 fighters placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4
                Germans collect 42 PUs; end with 66 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 6 and gets 1 hit
                Russians removing all Technology Tokens after successful research.
                Russians discover Rockets Advance

    Activate Technology - Russians
                Russians activating Rockets Advance

    Purchase Units - Russians
                Russians buy 6 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Baltic States to Belarus
                1 armour and 1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Caucasus to Rostov
                2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Western Ukraine
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Archangel to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Novgorod
                2 aaGuns and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 2 aaGuns, 1 artillery and 11 infantry
        Bryansk : 2 aaGuns, 1 artillery and 1 infantry
        Rostov : 2 infantry
        Russia : 1 airfield, 1 factory_major and 2 mech_infantrys
        Ukraine : 1 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese roll 2 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Kiangsi to Hunan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 1 :  4/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsi to Hunan
                1 artillery and 1 infantry moved from Kiangsu to Kiangsi
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry moved from Shantung to 19 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Jehol to Manchuria
                1 artillery and 1 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                4 infantry moved from Korea to Manchuria
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Korea
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 battleship moved from 6 Sea Zone to 35 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 cruiser moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 fighter moved from Korea to Kiangsi
                1 fighter moved from Okinawa to Kiangsi
                2 infantry moved from Kiangsu to Kiangsi
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 30 PUs; end with 30 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Midway
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 3 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • TripleA

    would you like to scramble in sz97?

  • '17

    No scramble

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 3 and gets 0 hits

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  4/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  2/2 hits
                        1 battleship owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 aaGuns, 1 artillery and 5 infantry moved from India to Burma

    Place Units - British
                1 fighter and 1 mech_infantry placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,1,6
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Rhodesia : 2 infantry
        80 Sea Zone : 1 transport
        96 Sea Zone : 1 cruiser and 1 submarine
        109 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made the rookie mistake of forgetting about sealion until after my uk purchase. luckily i have a 66% chance at holding the uk which i probably enough to deter you.

  • '17

    Before I proceed with Italy, are you certain you want to leave the UK as it is?

    I’d be willing to let you change your Buy/Placement if you forgive a future error endangering an Axis capitol or let me reroll a really bad dicing in the future (i.e. < 3% chance outcome)?

  • TripleA

    thank you for the offer. but i will keep it as is.

    it is a very risky battle, that i hope you take.

  • '17

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

  • '17

    need OOL SZ97

    Italy scored 2 hits in round 1

  • TripleA

    cruiser and fighter

  • '17

    sorry to have to ask for OOL again,

    round 2
    Italy still has sub, cruiser, strat
    UK has undamaged carrier and fighter

    Italy scored 1 hit

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