13L 40G PGMatt (axis) vs Eggman (allies +10) game 3


  • This is a tie breaker game.

    Eggman bids 3 Infantry London and 1 IPC to UK-Pacific


  • Test summary from TripleA, engine version: 1.6.1.4, time: 17:47:30


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 17 to 18
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to France


  • Scramble move for 109 and 110 please.


  • SZ109 gets full 4 Fighter Scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Germans
                Turning on Edit Mode
                EDIT: Changing PUs for UK_Pacific from 17 to 18
                EDIT: Turning off Edit Mode

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 109 Sea Zone
                1 submarine moved from 118 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Norway to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers and 1 tactical_bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Greater Southern Germany to France
                1 tactical_bomber moved from Poland to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Poland to Yugoslavia
                1 fighter moved from Slovakia Hungary to France

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
                British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in France
                    Germans attack with 4 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/2 hits
                        Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 1 :  6/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  4/11 hits
                        5 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 :  4/14 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 2 :  3/6 hits
                        1 infantry owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 4 armour, 3 artilleries, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in France, round 3 :  4/11 hits
                        French roll dice for 1 armour and 1 fighter in France, round 3 :  2/2 hits
                        1 armour owned by the French , 1 fighter owned by the French and 2 artilleries owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 4 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 artilleries and 7 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in Yugoslavia
                    Germans attack with 3 armour, 2 artilleries and 9 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 1 :  1/14 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 1 :  2/5 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Neutral_Allies lost in Yugoslavia
                        Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 2 :  5/12 hits
                        Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 2 :  2/4 hits
                        2 infantry owned by the Germans and 4 infantry owned by the Neutral_Allies lost in Yugoslavia
                    Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 5 infantry
                    Casualties for Germans: 4 infantry
                Battle in 109 Sea Zone
                    Germans attack with 3 submarines
                    French defend with 1 fighter; British defend with 1 destroyer, 3 fighters and 1 transport
                        Germans roll dice for 3 submarines in 109 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 destroyer, 4 fighters and 1 transport in 109 Sea Zone, round 1 :  2/5 hits
                        2 submarines owned by the Germans lost in 109 Sea Zone
                    1 submarine owned by the Germans retreated to 118 Sea Zone
                    British win with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Germans: 2 submarines
                Battle in Southern France
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 1 :  1/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  0/2 hits
                        1 infantry owned by the French lost in Southern France
                        Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 :  3/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 4 fighters, 2 submarines and 4 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 1 :  6/10 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 1 :  3/3 hits
                        1 cruiser owned by the French , 1 cruiser owned by the British , 1 battleship owned by the British , 1 fighter owned by the Germans and 2 submarines owned by the Germans lost in 110 Sea Zone
                    Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Moving scrambled unit from 109 Sea Zone back to originating territory: Scotland
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                2 bombers moved from 110 Sea Zone to Western Germany
                3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                1 fighter and 1 tactical_bomber moved from France to Holland Belgium
                2 aaGuns moved from Western Germany to Holland Belgium

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                2 armour and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                Germans collect 40 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        France : 1 flag, 1 airfield, 4 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 2 mech_infantrys and 3 tactical_bombers
        Poland : 3 aaGuns, 3 artilleries and 14 infantry
        Germany : 1 factory_major
        Norway : 4 infantry
        Holland Belgium : 2 aaGuns, 1 fighter and 2 tactical_bombers
        113 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        118 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 5 infantry
        Yugoslavia : 1 flag, 3 armour, 2 artilleries and 5 infantry
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Well, I didn’t expect to lose a plane in 110, nor to get hammered so hard in Yuggo, but otherwise no big surprises there.

    Sorry for slow play right now, I returned to work after vacation and am busy digging out and preparing for month end.

    I suspect this will continue through the Easter long weekend.


  • @PGMatt:

    Well, I didn’t expect to lose a plane in 110, nor to get hammered so hard in Yuggo, but otherwise no big surprises there.

    Yeah that was a bit rough.  The 109 attack really surprised me, especially coming from the guy who said he liked to save his Submarines.  You have to think about being wiped out on my first roll as a real possibility.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Purchase Units - Russians
                Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 cruiser and 1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in Korea
                    Russians attack with 1 infantry
                    Japanese defend with 1 fighter and 4 infantry
                        Russians roll dice for 1 infantry in Korea, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 4 infantry in Korea, round 1 :  2/5 hits
                        1 infantry owned by the Russians lost in Korea
                    Japanese win with 1 fighter and 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                5 infantry moved from Amur to Sakha
                6 infantry moved from Buryatia to Sakha
                2 infantry moved from Caucasus to Rostov
                1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Eastern Poland to Belarus
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Russia to Belarus
                1 armour moved from Russia to Belarus
                3 infantry moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Belarus
                2 infantry moved from Karelia to Novgorod
                3 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Belarus
                2 aaGuns, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Bryansk to Belarus
                1 tactical_bomber moved from Bryansk to Belarus

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 37 / 37
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • @Eggman:

    @PGMatt:

    Well, I didn’t expect to lose a plane in 110, nor to get hammered so hard in Yuggo, but otherwise no big surprises there.

    Yeah that was a bit rough.  The 109 attack really surprised me, especially coming from the guy who said he liked to save his Submarines.  You have to think about being wiped out on my first roll as a real possibility.

    I was planning one hit (on your DD) and then still have one sub left over to sink the TR, plus convoy.  I still like subs alot for Germany and the US especially.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Japanese
                Japanese buy 1 artillery and 3 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                2 infantry moved from Shantung to Anhwe
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
                4 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 artillery and 6 infantry moved from Manchuria to Amur
                1 infantry moved from Okinawa to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 artillery and 1 infantry moved from Shantung to Anhwe
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Hunan
                    Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 1 :  1/7 hits
                        Chinese roll dice for 2 infantry in Hunan, round 1 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  4/7 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  3/7 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Siberia

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Formosa to 33 Sea Zone
                1 fighter moved from Okinawa to 33 Sea Zone
                1 artillery moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 cruiser and 1 transport moved from 20 Sea Zone to 34 Sea Zone
                1 artillery moved from 34 Sea Zone to Paulau Island
                1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                1 battleship and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                1 fighter moved from Korea to Manchuria
                2 fighters and 2 tactical_bombers moved from Japan to Manchuria
                1 aaGun and 1 mech_infantry moved from Manchuria to Amur

    Place Units - Japanese
                1 artillery placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 33 PUs; end with 34 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Iwo Jima : 1 infantry
        Paulau Island : 1 artillery and 1 infantry
        Kwangsi : 2 bombers, 3 fighters and 3 tactical_bombers
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Siam : 2 infantry
        Manchuria : 3 fighters and 2 tactical_bombers
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Hunan : 1 flag, 2 infantry
        Chahar : 1 flag, 1 artillery and 2 infantry
        Anhwe : 1 flag, 2 artilleries and 6 infantry
        Soviet Far East : 1 flag, 1 armour and 1 infantry
        Amur : 1 flag, 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry
        Siberia : 1 flag, 2 infantry
        33 Sea Zone : 3 carriers, 3 destroyers, 4 fighters and 2 tactical_bombers
        34 Sea Zone : 1 cruiser, 2 submarines and 1 transport
        5 Sea Zone : 2 transports
        6 Sea Zone : 2 battleships, 1 cruiser, 1 destroyer and 3 transports

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 34 / 37
        Japanese : 33 / 44
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 3 carriers; Remaining resources: 4 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Western United States
                1 bomber moved from Central United States to Western United States
                1 fighter moved from Western United States to 101 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to Western United States
                1 destroyer and 1 submarine moved from 35 Sea Zone to 23 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier placed in 101 Sea Zone
                2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 34 / 37
        Japanese : 33 / 44
        Americans : 52 / 56
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 1 :  3/7 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma
                2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 34 / 37
        Japanese : 32 / 44
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 18
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.889
            Standard Deviation : 0.943
            Total rolls : 10

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Purchase Units - British
                British buy 4 artilleries and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to 39 Sea Zone
                1 artillery moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Siam
                1 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from India to Siam
                1 fighter moved from India to Siam
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
                1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                1 fighter moved from Scotland to 118 Sea Zone
                2 fighters moved from United Kingdom to 118 Sea Zone
                1 bomber moved from United Kingdom to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 94 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                1 carrier moved from 98 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to Tobruk
                1 tactical_bomber moved from 98 Sea Zone to Tobruk

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 bomber, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 118 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 destroyer and 3 fighters in 118 Sea Zone, round 1 :  2/4 hits
                        1 submarine owned by the Germans lost in 118 Sea Zone
                    British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Siam
                    British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 1 :  4/5 hits
                        Japanese roll dice for 2 infantry in Siam, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Siam
                    British win, taking Siam from Japanese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry
                Battle in Tobruk
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 1 :  3/9 hits
                        Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 1 :  2/6 hits
                        2 infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 :  2/7 hits
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Tobruk
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 3 :  3/6 hits
                        Italians roll dice for 1 armour in Tobruk, round 3 :  0/1 hits
                        1 armour owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from 96 Sea Zone to Malta
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                3 aaGuns and 5 infantry moved from India to Burma
                2 infantry moved from Burma to Yunnan
                3 infantry moved from Malaya to Shan State
                1 cruiser and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone
                1 fighter moved from 118 Sea Zone to Scotland
                2 fighters moved from 118 Sea Zone to United Kingdom
                1 fighter moved from Gibraltar to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
                1 armour moved from 88 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 factory_minor placed in Egypt
                4 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 34 / 37
        Japanese : 31 / 44
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 28 / 33
        UK_Pacific : 18 / 23
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 18 times
                5 was rolled 8 times
                6 was rolled 11 times
            Average roll : 3.635
            Median : 4.000
            Variance : 1.661
            Standard Deviation : 1.289
            Total rolls : 63

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Germans Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 3 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 10 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.649
            Median : 4.000
            Variance : 1.194
            Standard Deviation : 1.093
            Total rolls : 37

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from Northern Italy to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 97 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
                2 artilleries and 2 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
                    British defend with 1 carrier, 1 cruiser and 1 transport
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 96 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 2 transports in 96 Sea Zone, round 2 :  2/5 hits
                        British roll dice for 1 carrier, 1 cruiser and 1 transport in 96 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 carrier owned by the British lost in 96 Sea Zone
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 fighter and 2 transports remaining. Battle score for attacker is 27
                    Casualties for British: 1 carrier, 1 cruiser and 1 transport
                    Casualties for Italians: 1 destroyer
                Battle in Malta
                    Italians attack with 2 artilleries and 2 infantry
                    British defend with 1 aaGun, 1 bomber and 1 infantry
                        Italians roll dice for 2 artilleries and 2 infantry in Malta, round 1 :  0/4 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 1 :  0/2 hits
                        Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 :  1/4 hits
                        British roll dice for 1 aaGun, 1 bomber and 1 infantry in Malta, round 2 :  1/2 hits
                        1 aaGun owned by the British and 1 infantry owned by the Italians lost in Malta
                        Italians roll dice for 2 artilleries and 1 infantry in Malta, round 3 :  1/3 hits
                        British roll dice for 1 bomber and 1 infantry in Malta, round 3 :  0/2 hits
                        1 bomber owned by the British lost in Malta
                        Italians roll dice for 2 artilleries and 1 infantry in Malta, round 4 :  1/3 hits
                        British roll dice for 1 infantry in Malta, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 17
                    Casualties for British: 1 aaGun, 1 bomber and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 1 submarine
                    British defend with 1 cruiser
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the British lost in 94 Sea Zone
                    Italians win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 1 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 bomber moved from 94 Sea Zone to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
                Italians collect 12 PUs (1 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery and 1 infantry
        Malta : 1 flag, 2 artilleries and 1 infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 artillery and 1 infantry
        Albania : 1 armour and 2 infantry
        Northern Italy : 2 aaGuns, 1 armour, 1 bomber, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        96 Sea Zone : 1 battleship, 2 cruisers and 2 transports
        94 Sea Zone : 1 submarine
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 71
        Russians : 34 / 37
        Japanese : 31 / 44
        Americans : 52 / 56
        Chinese : 9 / 15
        British : 26 / 33
        UK_Pacific : 18 / 23
        Italians : 13 / 14
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Sorry for the delay, I hope to get back to this soon.


  • Its all good; first week of every month is very busy for me anyways.


  • Some real-life issues are going to prevent me from continuing this game, so I am going to post it as a loss in the forum.  Thank you for taking me on.


  • @Eggman:

    Some real-life issues are going to prevent me from continuing this game, so I am going to post it as a loss in the forum.  Thank you for taking me on.

    well, I’m sorry that it had to end like that; hope your real life can let you get back to games again soon.

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