TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World At War
Game History
Round: 1
Combat Move - Americans
1 Fighter moved from Washington to 25 Sea Zone
1 Bomber moved from North Central USA to 8 Sea Zone
1 Bomber moved from South Central USA to 8 Sea Zone
1 Submarine moved from 98 Sea Zone to 96 Sea Zone
1 Destroyer moved from 98 Sea Zone to 91 Sea Zone
1 Fighter moved from Pearl Harbor to 91 Sea Zone
1 Bomber moved from Pearl Harbor to 91 Sea Zone
1 Fighter moved from Palmyra to 91 Sea Zone
2 Carriers and 2 Fighters moved from 118 Sea Zone to 91 Sea Zone
1 Fighter moved from Midway to 91 Sea Zone
1 Destroyer and 1 Submarine moved from 83 Sea Zone to 91 Sea Zone
1 Artillery and 2 Infantrys moved from Southwest USA to W.Mexico
1 Infantry and 1 Tank moved from South Central USA to E.Mexico
1 Tank moved from Southwest USA to E.Mexico
1 Tank moved from San Francisco to W.Mexico
1 Tank moved from South Atlantic USA to E.Mexico
1 Artillery, 1 Infantry and 1 Tank moved from Northwest USA to 83 Sea Zone
1 Infantry moved from San Francisco to 83 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 83 Sea Zone to 100 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 100 Sea Zone to Central America
Purchase Units - Americans
Americans buy 1 Battleship, 1 Cruiser, 1 Destroyer and 5 Infantrys; Remaining resources: 0 PUs;
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 Submarine
Yamamoto defend with 2 Carriers and 3 Fighters
Americans roll dice for 1 Submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 2 Carriers and 3 Fighters in 96 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 Submarine owned by the Americans lost in 96 Sea Zone
Yamamoto win with 2 Carriers and 3 Fighters remaining. Battle score for attacker is -7
Casualties for Americans: 1 Submarine
Battle in 91 Sea Zone
Americans attack with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine
Yamamoto defend with 1 Battleship
Americans roll dice for 1 Submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber, 2 Carriers, 2 Destroyers and 5 Fighters in 91 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
Yamamoto roll dice for 1 Battleship in 91 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
1 Battleship owned by the Yamamoto lost in 91 Sea Zone
Americans win with 1 Bomber, 2 Carriers, 2 Destroyers, 5 Fighters and 1 Submarine remaining. Battle score for attacker is 20
Casualties for Yamamoto: 1 Battleship
Battle in 8 Sea Zone
Americans attack with 2 Bombers
Germans defend with 2 Submarines
Americans roll dice for 2 Bombers in 8 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
2 Bombers owned by the Americans retreated
Battle in 25 Sea Zone
Americans attack with 1 Fighter
Germans defend with 1 Submarine
Americans roll dice for 1 Fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Germans lost in 25 Sea Zone
Americans winGermans win with 2 Submarines remaining with 1 Fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 Submarine
Battle in W.Mexico
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry and 1 Tank
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in W.Mexico, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in W.Mexico, round 2 : 1/2 hits, 0.83 expected hits
1 Infantry owned by the Americans lost in W.Mexico
1 Tank owned by the Neutral and 1 Infantry owned by the Neutral lost in W.Mexico
Americans loses 0 PUs for violating W.Mexicos neutrality.
Americans win, taking W.Mexico from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Americans: 1 Infantry
Casualties for Neutral: 1 Infantry and 1 Tank
Battle in E.Mexico
Americans attack with 1 Infantry and 3 Tanks
Neutral defend with 1 Infantry
Americans roll dice for 1 Infantry and 3 Tanks in E.Mexico, round 2 : 2/4 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in E.Mexico, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in E.Mexico
Americans loses 0 PUs for violating E.Mexicos neutrality.
Americans win, taking E.Mexico from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Central America
Americans attack with 1 Artillery, 2 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Central America, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 1 Infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Central America
Americans loses 0 PUs for violating Central Americas neutrality.
Americans win, taking Central America from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Non Combat Move - Americans
1 Fighter moved from 25 Sea Zone to South Atlantic USA
1 Infantry moved from North Central USA to South Central USA
2 Bombers moved from 8 Sea Zone to Greenland
1 Destroyer and 1 Transport moved from 13 Sea Zone to 25 Sea Zone
2 Transports moved from 99 Sea Zone to 83 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from San Francisco to 83 Sea Zone
1 Artillery, 1 Infantry, 1 Tank and 2 Transports moved from 83 Sea Zone to 90 Sea Zone
1 Destroyer moved from 99 Sea Zone to 90 Sea Zone
1 Artillery, 1 Infantry and 1 Tank moved from 90 Sea Zone to Pearl Harbor
1 Fighter moved from 91 Sea Zone to Midway
1 Bomber moved from 91 Sea Zone to Pearl Harbor
Place Units - Americans
1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
3 Infantrys placed in South Atlantic USA
2 Infantrys placed in San Francisco
Turn Complete - Americans
Americans collect 97 PUs; end with 97 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17
Americans regular : 1.00
Neutral regular : -0.50
Savegame