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Axis & Allies Guadalcanal FAQ

Shortly after the recent release of Axis & Allies Guadalcanal [Amazon] Avalon Hill published an Gudalcanal FAQ for the game based on questions from the designers and various players, including players from this site. Before the FAQ there were mote articles about the game that were published. First was Developer’s Notes Part 2: The Guadalcanal Battle System and the second was Developer’s Notes Part 3: The Economy of Guadalcanal.

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Axis & Allies Guadalcanal Preview 5: Tips and Tactics

The following article provides a list of 15 short tips and tactics for Axis & Allies Guadalcanal that you might find useful in your first game. These a some basic guidelines that I have found to work in most situations. Every game, however, is unique and some of the tips may not apply. I hope this list will, at the very least, get you thinking about some of the things you can try and some of the things to avoid.

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Guadacanal Developer’s Notes and Rules Errata

Last week Avalon Hill published two stories by Nate Heiss, a developer of the Axis & Allies Guadalcanal. The first article, Guadalcanal Developer’s Notes Part 1, is an introduction of the Guadalcanal game. The second article, Guadalcanal Developer’s Notes part 2, goes over the details of the battle box (which we reported about a few weeks earlier). Finally, it is important to at least read the end of both stories because there are rules errata for the game. For your convenience the rules errata is listed below.

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First Guadalcanal Article at Avalon Hill

Avalon Hill recently published to their website their first article leading up to the upcoming release of Axis & Allies Guadalcanal. The article is titled Guadalcanal Designer’s Notes
A Guadalcanal Diary by Larry Harris
. As the intro the the article states the article itself are Larry’s designer notes, which are included in Appendix 3 in the Guadalcanal rule book. It’s a decent read so check it out. Also available on the AH website are the specs and marketing for Axis & Allies Guadalcanal.

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Axis & Allies Guadalcanal Preview 3: Combat and the Battle Box

One of the new features of the Axis & Allies Guadalcanal game is the combat system and the battle box. This preview of the upcoming Guadalcanal game will cover how combat is resolved using the battle box. The box comes with the game pre-assembled and ready to use with the 12 dice included with the game. The back of the box (see photo with full story) contains a convenient reference chart with the attack power of each unit of the game.

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Axis & Allies Guadalcanal Preview 2: Tokens, Markers, and Counters

For today’s preview of Axis & Allies Guadalcanal, you will learn more about the marker and counter pieces that come with the game. The markers included are as follows: 2 island cards, 10 Japanese supply tokens, 10 US supply tokens, 1 first player marker, 2 point counters, 9 airtstrip markers, 6 doubled-sided control markers, 8 Axis advantage tokens, and 8 Allied advantage tokens. Finally, today’s preview will also outline the vicotry conditions of the game.

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Axis & Allies Guadalcanal Preview 1: Units

Before the preview, I would like to thank the folks at Avalon Hill and Wizards for sending a review copy of Axis & Allies Guadacanal.

This first preview will be a series of images of the units included with the game. Future previews will give a peek at the rule book (3-4 pages), the map, and a review of the first few games played. After playing the game only once, I can tell you only that it maintains the spirit of the Axis & Allies WWII games while introducing new game mechanics to keep the game fresh. The box claims that game play is 2-3 hours. My first game took 3.5 hours.