I’m a noob, anybody for Revised?
Latest posts made by Foxman
-
RE: Just a Test
TripleA Turn Summary for game: World War II Revised, version: 1.4.1
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour moved from Russia to Ukraine S.S.R.
1 armour moved from Caucasus to West Russia
1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery and 3 infantry moved from Russia to West Russia
3 infantry moved from Archangel to West Russia
1 armour moved from Archangel to West Russia
1 fighter and 3 infantry moved from Karelia S.S.R. to West Russia
1 submarine moved from 4 Sea Zone to 2 Sea Zone
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 2/7 hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 4/6 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
2 armour retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in West Russia
Russians attack with 2 armour, 1 artillery, 1 fighter and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 9 infantry in West Russia, round 2 : 3/13 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 2 armour, 1 artillery, 1 fighter and 7 infantry in West Russia, round 3 : 4/11 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from West Russia to Caucasus
1 aaGun moved from Russia to West RussiaPlace Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
Yakut S.S.R. : 6 infantry
Caucasus : 1 aaGun, 3 armour, 1 factory, 2 fighters and 5 infantry
West Russia : 1 flag, 1 aaGun, 2 armour, 1 artillery and 6 infantry
Russia : 2 armour, 1 factory and 4 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 26 / 26
Germans : 38 / 40
British : 30 / 30
Japanese : 30 / 30
Americans : 42 / 42Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 11 times
3 was rolled 2 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.545
Median : 4.000
Variance : 1.070
Standard Deviation : 1.034
Total rolls : 44Germans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.385
Median : 3.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Russians Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 1 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.613
Median : 4.000
Variance : 0.767
Standard Deviation : 0.876
Total rolls : 31 -
RE: Just a Test
Test summary from TripleA, engine version: 1.8.0.5, time: 20:57:39
-
RE: Modules for ABattlemap
@P@nther:
Reinstalled ABattlemap because it doesn’t allow me to use: “List Units” on the View bar. But it still doesn’t work. Do I need this anyway? What does it do?
It’s been a long, long time, but as far as I remember you should manually delete the ABattlemap.ini. It will be recreated on the next program start.
You should be fine then.Ok thx P@nther
-
RE: Modules for ABattlemap
Reinstalled ABattlemap because it doesn’t allow me to use: “List Units” on the View bar. But it still doesn’t work. Do I need this anyway? What does it do?