Hi Imperious! I am the guy whole sells the navy’s and doesn’t use chips. Reason is chips have no weapons! When i first started playing a friend with some art skill painted a map on a 4x8 sheet of plywood since I had so many pieces. It served for a long time but it’s long since warped and discarded. I have a huge map that is architects paper and it sits under a huge piece of recut glass. I have a different game system. I use the map as a reference point for who is where, but most of my pieces are set up in corps (I use the original AA foam trays for corps units…armoured, infantry, artillery,and air) as well as army’s and army groups set up in original AA boxes. For me the setting up and moving the units and how each army corps is armed with what weapons and equipment and to what army he is attached is the enjoyment. What is he facing in his opponent in numbers and weapons and how he plans to overcome them is challenging. what is the grand strategy? What is the armys and the army groups strategic objective? Will i blitz, use paratroops, how do i reinforce? It does involve a ton of pieces and is expensive but as they say more is better. The more new pieces Jack makes just adds both realism and tactical problems for me which I just love! I would love to see trucks, sp art, tank destroyers ( I loved the elephants and tigers, they are just too big for me) transport planes, LST’s, trains, paratroops, commandos, coastal guns, heavy artillery. There is no A-bomb in my game (unless the wifes cat jumps on the table) so the war often goes into 1946-47 and I use TT helicopters, sp rocket launchers, jets and APC’s as the war grinds on. I have so much stuff that a games take several months to play. I really enjoy reading all you guys posts to steal what ideas I can to help me improve my game. Thanks to you all!