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    Buster27

    @Buster27

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    Latest posts made by Buster27

    • RE: Printing a larger map

      My buddy went to a print shop that specializes in signage for businesses and printed out one of Imperious Leader’s maps on a kind of wood stock.  Sorry, I don’t remember what the wood is called, but it is thin and sturdy but could break if it were improperly handled.  We wanted something durable and impressive (which this is) and it cost about $80 for a 47 inch long board.  (I don’t know how wide it is but it is probably like 24-30 inches wide.)  We love it.

      Good luck,

      Buster

      posted in Axis & Allies Spring 1942 Edition
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      Buster27
    • RE: Hardcore Axis Player, I have a lot of questions

      @Hobbes:

      @Buster27:

      Fleetwood,

      Thanks for the description… it’s a good move.  I usually attack on G2 but it’s a tougher fight at that time.

      Not attacking Egypt on G1 is missing a window of opportunity for G to take Egypt and keep the fleet alive for 1 or 2 more turns. With 2 inf, 2 arm and 1 fighter from Balkans the Germans have 87% odds of winning.
      If you don’t attack the UK can attack the Germans on Libya (unless you disembarked 2 units to Libya it but in that case the German fleet can be sunk on UK1). Or the UK can move the DD to SZ6 to prevent an amphibious landing on Egypt while fortifying it with up to 2-4 inf, 1 arm, 2 ftrs and 1 bomber (you can guess what happens to the German fleet on UK2)

      Uh oh… I’m sensing that my buddy and I have got some rules wrong.  The way we have been playing it is impossible to amphibiously attack (or drop troops upon) egypt on G1 as the destroyer is blocking the sea zone and must be destroyed first.  If I had another infantry and tank the fight would be a breeze.  So it’s possible to move the transport and battleship into that sea zone and have only the battleship participate in the destroyer fight and then you can drop the troops from the transport onto egypt in a subsequent amphibious landing in the same combat round?  If so we have had this wrong…

      posted in Axis & Allies Spring 1942 Edition
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      Buster27
    • RE: Hardcore Axis Player, I have a lot of questions

      Fleetwood,

      Thanks for the description… it’s a good move.  I usually attack on G2 but it’s a tougher fight at that time.

      posted in Axis & Allies Spring 1942 Edition
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      Buster27
    • RE: Hardcore Axis Player, I have a lot of questions

      Everyone talks about the importance of Germany hitting Egypt on G1.  How is this usually done and for what reason?  It’r not an easy fight to arrange for germany (especially on G1) and this doesn’t seem like a critical move to me.  So what’s the importance of closing the Med?  Is this to prevent UK’s destroyer from escaping to the India fleet?  I just kill it.  Is this to prevent the UK fleet from retreating toward the Med?  Usually our UK players move aggressively against the Japanese instead…

      So what’s the deal?

      posted in Axis & Allies Spring 1942 Edition
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      Buster27
    • RE: Carrier Movement Question

      You’re right it’s quite clear.  Good to get these things sorted out.  :)

      posted in Axis & Allies Spring 1942 Edition
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      Buster27
    • RE: Carrier Movement Question

      Hmmm…. my group had interpreted this rule differently.  Our interpretation is that not moving the carrier retroactively make’s the fighter’s involvement in the battle a kamikaze situation and hence against the rules.

      posted in Axis & Allies Spring 1942 Edition
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      Buster27
    • New G1 Move - what do you think?

      I haven’t seen this move discussed on the boards but I used it twice this weekend and was successful both times.

      I don’t have the game board in front of me but from my description it should be clear.  I use the solo German sub in the Atlantic to attack the USA fleet off the east coast of the USA consisting of 2 transports and 1 cruiser.  I am poorly trained in statistics and so the unusual aspects of a sub’s sneak attack on the win/loss statistics have me stumped but it seems a good roll of the dice for the sub because the payoff is so large.  The fleet is collectively worth 26 IPC and I’ve won the gambit both times I’ve tried it.  This move can set the USA back a turn at a small cost.  The opportunity cost of this maneuver is that you will not be killing off the UK Battleship in the North Atlantic and it is a suicide run for the sub, however it is costly for the US and delay’s their atlantic buildup nicely.

      Can anyone figure out the statistics of this maneuver?

      Any thoughts?

      • Buster
      posted in Axis & Allies Spring 1942 Edition
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      Buster27