@willdan5 The Axis have a very slight advantage in 1942 2nd and original to the point where I believe in both games your change would be a vast over correction. In most competitive games the standard bid is 4-6 and I believe it was 7 in the old version of 1942. Most beginners think the Axis are stronger than they actually are due to the low skill required to play as the Axis vs as the Allies. I would encourage you to watch a helpful youtuber such as Board Game Nation if you are struggling to win as the Axis.
Best posts made by lilkdrizzle
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RE: [1942 SE] Balancing the game suggestion
Latest posts made by lilkdrizzle
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RE: [1942 SE] Balancing the game suggestion
@Imperious-Leader If your argument is purely that a meta exists then your argument is illogical. If you roll 6 d20s and get 4,8,9,11,15,17 then 17 is the highest. If 17 wasn’t the highest a different number would be because that’s how numbers work. If your argument is that the gap between 1st and 2nd is too big then that’s at least debatable (although probably wrong).
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RE: [1942 SE] Balancing the game suggestion
@willdan5 The Axis have a very slight advantage in 1942 2nd and original to the point where I believe in both games your change would be a vast over correction. In most competitive games the standard bid is 4-6 and I believe it was 7 in the old version of 1942. Most beginners think the Axis are stronger than they actually are due to the low skill required to play as the Axis vs as the Allies. I would encourage you to watch a helpful youtuber such as Board Game Nation if you are struggling to win as the Axis.
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Attacking with even odds?
I tried doing the math by hand but I’m very bad with statistics, can someone who is good with statistics proof this strategy? Say you have even odds in a fight your thinking of taking, you win ~50% and you lose ~same IPC overall as opponent. Should you take the fight because attacker can choose to stay or flea vs defense doesn’t? If there are 2 scenarios A) the dice of first round go in your favor or B) the dice go against you and you now have sub 50% and bad IPC then couldn’t you just retreat if B happens and push if A happens? The computer calculating expected losses is doing so under the impression that you stay regardless of outcome so it’s the sum of all negative outcomes + sum of all positives. But if you leave when it goes against you you reduce the sum of negative outcomes partially while I believe reducing the sum of all positive outcomes by less. So you can achieve positive trades from equal fights by having the ability to choose if your going for their full stack or not.