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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory_upgrade, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Chinese Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Combat Move - Japanese 1 artillery and 6 infantry moved from J4 to UK16 1 armour moved from J3 to UK16 2 infantry moved from J2 to C12 1 infantry moved from J1 to C9 Japanese take C9 from Chinese 2 infantry moved from J1 to C11 2 infantry moved from J7 to C15 2 infantry moved from J6 to C19 1 infantry moved from J5 to C18 Japanese take C18 from Chinese 3 infantry moved from J5 to C22 1 artillery moved from J5 to C22 1 armour and 1 mech_infantry moved from J6 to C22 1 fighter and 1 tactical_bomber moved from J9 to C12 1 fighter and 1 tactical_bomber moved from J9 to C11 1 artillery and 1 infantry moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C10 1 artillery and 1 infantry moved from J13 to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to C10 1 destroyer and 1 submarine moved from 65 Sea Zone to 43 Sea Zone 1 transport moved from 107 Sea Zone to 91 Sea Zone 2 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 90 Sea Zone 2 infantry moved from 90 Sea Zone to C16 1 tactical_bomber moved from J14 to UK16 1 fighter moved from J14 to C12 1 fighter moved from 91 Sea Zone to C11 1 fighter and 1 tactical_bomber moved from J6 to C15 1 fighter and 1 tactical_bomber moved from J6 to C19 1 artillery and 1 infantry moved from J7 to C19 1 artillery and 1 mech_infantry moved from J6 to C19 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to 104 Sea Zone 1 fighter moved from J5 to C22 1 bomber moved from J6 to C11 1 bomber moved from J9 to C12 1 fighter moved from J11 to C22 Combat - Japanese Battle in C16 Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 submarine ANZAC defend with 1 cruiser and 1 transport Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 43 Sea Zone Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win, taking C16 from Chinese, taking 43 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 19 Casualties for ANZAC: 1 cruiser and 1 transport Battle in C11 Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C11, round 2 : 3/6 hits, 2.67 expected hits Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C11 Japanese win, taking C11 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C22 Japanese attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry Chinese defend with 1 infantryC Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in C22, round 2 : 5/8 hits, 2.67 expected hits Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22 Japanese win, taking C22 from Chinese with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantryC Battle in C10 Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 infantryC Japanese roll dice for 2 artilleries and 2 infantry in C10, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C12 Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.67 expected hits Chinese roll dice for 2 infantryCs in C12, round 2 : 0/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese lost in C12 Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in C12, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C12 Japanese win, taking C12 from Chinese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C15 Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C15, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C15 Japanese win, taking C15 from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C19 Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in C19, round 2 : 3/8 hits, 2.83 expected hits Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19 Japanese win, taking C19 from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Battle in UK16 Japanese attack with 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber British defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese roll dice for 1 armour, 1 artillery, 6 infantry and 1 tactical_bomber in UK16, round 2 : 3/9 hits, 2.67 expected hits British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in UK16, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in UK16 Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber in UK16, round 3 : 2/7 hits, 2.33 expected hits British roll dice for 1 armour in UK16, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in UK16 Japanese win, taking UK16 from British with 1 armour, 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 2 infantry Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Battle in 104 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 104 Sea Zone Japanese win, taking 104 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for British: 1 destroyer Non Combat Move - Japanese 1 fighter moved from C22 to 104 Sea Zone 1 carrier moved from 91 Sea Zone to 76 Sea Zone 2 fighters moved from C11 to 76 Sea Zone 1 infantry moved from J8 to J1 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from J9 to J1 1 artillery moved from J2 to J1 1 armour and 1 mech_infantry moved from J1 to C10 1 bomber moved from C12 to J6 1 bomber moved from C11 to J6 1 fighter and 1 tactical_bomber moved from C12 to J1 1 fighter moved from C12 to J1 1 tactical_bomber moved from C11 to J1 1 tactical_bomber moved from UK16 to J3 1 submarine moved from 93 Sea Zone to 66 Sea Zone 1 battleship and 1 cruiser moved from 91 Sea Zone to 107 Sea Zone 1 carrier moved from 108 Sea Zone to 107 Sea Zone 1 cruiser moved from 108 Sea Zone to 107 Sea Zone 1 destroyer moved from 108 Sea Zone to 107 Sea Zone 1 tactical_bomber moved from 108 Sea Zone to 107 Sea Zone 1 fighter moved from 108 Sea Zone to 107 Sea Zone 1 destroyer moved from 109 Sea Zone to 107 Sea Zone 1 fighter and 1 tactical_bomber moved from C15 to J6 1 fighter and 1 tactical_bomber moved from C19 to J6 1 fighter moved from C22 to J6 1 infantry and 1 mech_infantry moved from J15 to J14 1 aaGun and 1 infantry moved from J13 to J14 Place Units - Japanese Units in J9 being upgraded or consumed: 1 factory_minor 1 factory_upgrade, 2 infantry and 1 mech_infantry placed in J9 Turn Complete - Japanese Japanese collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33 Japanese regular : -1.17 British regular : 0.67
Territory Summary for Japanese :
43 Sea Zone : 1 flag, 1 destroyer and 1 submarine 66 Sea Zone : 1 submarine 76 Sea Zone : 1 carrier, 2 fighters and 2 transports 90 Sea Zone : 1 transport 104 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 destroyer and 2 fighters 107 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber C10 : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry C11 : 1 flag, 2 infantry C12 : 1 flag, 2 infantry C15 : 1 flag, 2 infantry C16 : 1 flag, 2 infantry C18 : 1 flag, 1 infantry C19 : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry C22 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry C9 : 1 flag, 1 infantry J1 : 1 aaGun, 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers J10 : 1 aaGun and 1 infantry J11 : 1 aaGun, 1 airfield, 1 harbour and 2 infantry J12 : 1 infantry J13 : 1 factory_minor and 1 harbour J14 : 3 aaGuns, 1 airfield, 1 city, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry J15 : 1 airfield J3 : 1 tactical_bomber J6 : 2 bombers, 1 city, 3 fighters, 1 harbour and 2 tactical_bombers J9 : 1 city, 1 factory_upgrade, 2 infantry and 1 mech_infantry UK16 : 1 flag, 1 armour, 1 artillery and 4 infantry
Production/PUs Summary :
Germans : 55 / 63 Russians : 42 / 42 Japanese : 40 / 40 Americans : 58 / 58 Chinese : 14 / 12 British : 42 / 39 Italians : 14 / 14 ANZAC : 12 / 12 French : 32 / 16 Independent_Neutral : 20 / 0 Pro_Axis : 4 / 0 Pro_Allies : 17 / 0 Neutral_League : 20 / 0
Dice Statistics:
Total 1 was rolled 40 times 2 was rolled 22 times 3 was rolled 23 times 4 was rolled 24 times 5 was rolled 31 times 6 was rolled 40 times Average roll : 3.578 Median : 4.000 Variance : 1.955 Standard Deviation : 1.398 Total rolls : 180 Germans Combat 1 was rolled 15 times 2 was rolled 9 times 3 was rolled 8 times 4 was rolled 15 times 5 was rolled 11 times 6 was rolled 13 times Average roll : 3.521 Median : 4.000 Variance : 0.640 Standard Deviation : 0.800 Total rolls : 71 British Combat 1 was rolled 5 times 3 was rolled 3 times 4 was rolled 3 times 5 was rolled 2 times 6 was rolled 5 times Average roll : 3.667 Median : 4.000 Variance : 1.059 Standard Deviation : 1.029 Total rolls : 18 Pro_Allies Combat 1 was rolled 2 times 2 was rolled 5 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 4 times 6 was rolled 2 times Average roll : 3.412 Median : 3.000 Variance : 0.552 Standard Deviation : 0.743 Total rolls : 17 Chinese Combat 1 was rolled 2 times 3 was rolled 4 times 4 was rolled 1 times 6 was rolled 3 times Average roll : 3.600 Median : 3.000 Variance : 1.481 Standard Deviation : 1.217 Total rolls : 10 Japanese Combat 1 was rolled 16 times 2 was rolled 8 times 3 was rolled 6 times 4 was rolled 3 times 5 was rolled 14 times 6 was rolled 17 times Average roll : 3.656 Median : 4.000 Variance : 2.656 Standard Deviation : 1.630 Total rolls : 64
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.8
Game History
Round: 1 Purchase Units - Germans Germans buy 6 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 artillery moved from G19 to 60 Sea Zone 1 artillery and 1 transport moved from 60 Sea Zone to 72 Sea Zone 1 infantry moved from G18 to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to UK14 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from G5 to 24 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 24 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 bomber moved from G5 to UK5 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from G15 to UK14 1 armour, 1 artillery, 1 fighter and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 armour moved from G10 to PA5 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from G13 to PA5 1 fighter and 1 tactical_bomber moved from PA5 to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone 3 infantry moved from G4 to PA3 1 artillery moved from G4 to PA3 1 fighter and 1 tactical_bomber moved from G5 to PA3 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from G5 to 22 Sea Zone Combat - Germans Battle in 40 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone Germans win, taking 40 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Germans: 1 submarine Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in PA3 Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in PA3, round 2 : 1/6 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA3, round 3 : 1/5 hits, 2.00 expected hits Pro_Allies roll dice for 2 infantry in PA3, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in PA3, round 4 : 1/3 hits, 1.50 expected hits Pro_Allies roll dice for 1 infantry in PA3, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA3 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Germans: 1 artillery and 3 infantry Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry Pro_Allies defend with 4 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 1/6 hits, 1.67 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in PA5, round 3 : 2/5 hits, 1.50 expected hits Pro_Allies roll dice for 3 infantry in PA5, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 4 : 0/3 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in PA5, round 5 : 1/3 hits, 1.17 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Pro_Allies: 4 infantry Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British and 1 cruiser owned by the British lost in 22 Sea Zone Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits British roll dice for 1 battleship in 22 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 35 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in PA9 Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 5/9 hits, 2.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Pro_Allies: 2 infantry Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in UK5 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 3 : 1/3 hits, 1.33 expected hits British roll dice for 1 artillery in UK5, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 2 aaGuns, 1 artillery, 10 infantry and 1 mech_infantry moved from G5 to G6 3 infantry moved from G7 to G5 1 armour moved from G7 to G6 2 armour and 2 mech_infantrys moved from G11 to PA5 2 infantry moved from G10 to G13 2 fighters and 2 tactical_bombers moved from 40 Sea Zone to PA5 1 fighter moved from PA9 to G19 1 bomber moved from UK14 to G20 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 1 aaGun and 2 infantry moved from G19 to G15 2 fighters and 2 tactical_bombers moved from PA5 to G13 1 aaGun moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 5 infantry moved from G8 to G7 1 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 1 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 2 infantry moved from G2 to PX2 1 bomber moved from UK5 to G5 1 fighter and 1 tactical_bomber moved from PA3 to G5 Place Units - Germans 6 armour and 2 mech_infantrys placed in G5 Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs Units generate 3 PUs; Germans end with 64 PUs Turning on Edit Mode EDIT: Changing ownership of PA3 from Pro_Allies to Germans EDIT: Removing units owned by Germans from G6: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to G6: 1 infantry EDIT: Adding units owned by Germans to PA3: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from 22 Sea Zone: 1 destroyer EDIT: Changing unit hit damage for these Germans owned units to: battleship = 1 EDIT: Removing units owned by Germans from UK5: 1 infantry EDIT: Adding units owned by Germans to 40 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to PA5: 2 infantry EDIT: Removing units owned by Germans from G11: 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to G8: 2 artilleries and 3 infantry EDIT: Adding units owned by Germans to G11: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from G15: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Germans to G17: 1 infantry EDIT: Removing units owned by Germans from G21: 1 infantry EDIT: Removing units owned by Germans from UK14: 1 artillery EDIT: Changing ownership of UK14 from Germans to British EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine EDIT: Removing units owned by British from 95 Sea Zone: 1 transport EDIT: Adding units owned by Germans to 95 Sea Zone: 1 submarine EDIT: Changing PUs for Germans from 64 to 63 EDIT: Removing units owned by Germans from G16: 3 infantry EDIT: Adding units owned by Germans to PX6: 3 infantry EDIT: Removing units owned by Germans from 35 Sea Zone: 1 submarine EDIT: Changing PUs for British from 45 to 42 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Pro_Allies regular : 1.33 Germans regular : -0.83 British regular : -3.33
Territory Summary for Germans :
22 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport 35 Sea Zone : 1 flag, 1 submarine 40 Sea Zone : 1 flag, 2 submarines 70 Sea Zone : 1 battleship, 1 cruiser and 1 transport 71 Sea Zone : 1 destroyer 95 Sea Zone : 1 submarine G1 : 1 infantry G11 : 1 fighter and 1 tactical_bomber G13 : 2 fighters, 2 infantry and 2 tactical_bombers G15 : 1 aaGun, 1 airfield, 1 city, 1 factory_major and 2 infantry G16 : 2 aaGuns, 2 artilleries and 2 infantry G17 : 1 infantry G19 : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour G20 : 1 aaGun, 1 bomber and 2 infantry G21 : 1 factory_minor, 1 harbour and 1 infantry G5 : 1 airfield, 6 armour, 1 bomber, 1 city, 1 factory_major, 1 fighter, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber G6 : 3 aaGuns, 3 armour, 3 artilleries, 1 fighter, 17 infantry and 2 mech_infantrys G7 : 5 infantry G8 : 2 artilleries and 3 infantry PA3 : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry PA5 : 1 flag, 3 armour, 1 artillery, 2 infantry and 3 mech_infantrys PA9 : 1 flag, 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys PX2 : 1 flag, 6 infantry PX3 : 1 flag, 4 infantry PX5 : 1 flag, 1 aaGun and 2 infantry PX6 : 1 flag, 7 infantry UK5 : 1 flag, 1 artillery, 1 factory_minor_plundered, 1 harbour and 1 minor_ic_captured
Production/PUs Summary :
Germans : 55 / 63 Russians : 42 / 42 Japanese : 30 / 30 Americans : 58 / 58 Chinese : 23 / 12 British : 43 / 42 Italians : 14 / 14 ANZAC : 12 / 12 French : 32 / 16 Independent_Neutral : 20 / 0 Pro_Axis : 4 / 0 Pro_Allies : 17 / 0 Neutral_League : 20 / 0
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RE: CorporalClegg vs aphatcat G40 Alt Universe Tournament Round 1
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.6
Game History
Round: 1 Purchase Units - Germans
Combat Hit Differential Summary :