@Kilukru:
From the rules : Any sea zone that contains only enemy sub. does not stop the movement of a sea unit. … . There is an exception … A submarine can attack any transport that moves into or through its sea zone unaccompanied by surface warship (note : submarines are NOT surface warship) … Each submarine fire once (att. 2) at the transports … any undestroyed transports can continue their planned movement.
Note : sea unit ending their combat movement in a zone containing only enemy sub may choose to attack or not.
Can a sub fire on lone transport if the 2 powers are not at war? if it can, is it a declaration of war? If so, would this still be true of a USA sub and Jap transport? Although the USA cannot attack until it is at war, it seems in this situation it is more of a defensive “attack” than an offensive one.
@Krieghund:
If a power makes a combat move against a power with which is not yet at war, a state of war between those powers (and possibly others) will immediately result. All territories and sea zones containing units belonging to the newly hostile power or powers instantly become hostile, and the normal restrictions of moving into or through hostile spaces apply.
I am guessing these “state of war” rules are not only immediate, but retroactive within the current combat move phase. Meaning Japan, not yet at war with USA, cannot combat move from SZ5 to attack US ships in SZ3 if there are US ships in SZ4. It would also mean that lone Japan transports making a combat move through a sz with US subs are still subject to fire from the subs even if subs can only fire upon passing transports with which they are at war (see above question). Am I wrong?
@Krieghund:
Important exception – During the combat movement phase that results in a state of war, transports already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). This may occur only during the combat movement phase which results in a state of war. Once that initial combat movement phase is over, normal transport loading restrictions apply.
normally, sea units that find themselves in a hostile SZ at the beginning of their combat move (I think in older games this would only happen when the enemy units were just purchased) are forced to make a combat move out of the SZ or conduct combat, correct?
Does this rule apply also when this situation occurs by new declarations of war?
Does the rule apply to transports, who can be ignored by enemy ships?
also, transports are normally only allowed to load in a combat move if it intends to unload in the same combat move, correct?
so, may the transport which finds itself in a newly hostile sea zone load units in its combat move, to move out of the hostile seazone with unloading the units?
@Krieghund:
Powers that begin the game neutral, such as the United States and the United Kingdom, are initially not considered part of the Allies nor the Axis.
It seems to me that this should be reworded, at it confuses other rules, such as this one:
@Krieghund:
This wartime economy takes effect during the first U.S. turn that follows an unprovoked Japanese attack on any Allied-controlled ship or territory (not including China) or disruption of an Allied convoy, or on the U.S.’s third turn, whichever comes first.
Thanks to Krieg and Co for all your work! you really put in a lot of effort to make this a great game and it pays off for us! Thanks!