Title: Unstoppable Axis
Date: 9th of January
Special Rules: NO’s and Tech were both used. 1941 scenario
Victor: axis victory, by concession
Game Length: 4 turns, around 6 hours + 1 hour initial setup & rules explanation
Bias: 2 players both 1st time play, me (being more “experience” with strategies learned from axisandallies.org) was Axis
Description:
1st turn - Germany swarmed into Baltic States, E Poland & Ukraine easily, destroyed most of UK fleets but lost badly in Egypt, built mostly tanks & infantry.
Russia consolidated position towards Germany to mainly to defend. Built all infantry.
Japan destroyed UK fleet in sz 35 & US fleet in sz 56,53,50, losing the battleship in the process but captured Phillipines though, captured Burma & 3 Chinese states.
UK retaliate in Egypt & captured Libya (mistake), built mostly ships & transports.
Italy recapture Libya & weakened UK present in Egypt, support Germany in defence of France.
US totally ignore tha Pacific & concentrate on Atlantic front, building planes at E. US.
China lost its fighter, just concentrated on defence.
2nd turn - Germany captured Karelia with ground units & killed of UK fleet that was building up to at sz 7 with planes and cruiser, moved tanks forward to secure eastern front and continued to build tanks. Russia recaptured Karelia & further strengthened defence by stacking infantry, moved infantry from eastern side towards Moscow. Japan captured India & more Pacific island, no threat from US. UK with the complete lose of its fleet decide to build lots of fighters & bombers.
Italy captured Egypt & continued to assist Germany in defence, its fleet wasnt threathened at all. US started moving planes to UK, continue to build fleet at Atlantic front.
3rd turn - Germany retake Karelia & continued moving tank east, built bombers & tanks & SBR UK. Russia concentrated on defence & built all fighter this round. Japan built a India IC, started to build-up units in India to advance to Russia, capture Wake Is. and prepare for an assault at US the next turn. UK attacked France with planes killing all Axis units but cant capture due to no land units, continue to stack bomber.Italy capture Trans-Jordan, assist in France & Ukrain’s defence. US move CV to Atlantic & build land units to be shipped to Europe next turn.
4th turn - Germany fortified France & captured Caucasus, continue to move east, launch air attack on London to kill of its bombers built-up, & SBR Russia. Russia counter attack Caucasus with fighter & infantry but lost, leaving defence Moscow weakened. Japan launched attack on W. US & captured it. Italy move more units to Caucasus to support attack on Moscow. US disorientated after losing W US. Allied surrendered as it was clear that Axis is dominating + it was almost 4am.
Observations/Recommendations: 1st time play for both of us, movements not coordinated properly & spent long time strategising moves thus 1st 2 turns took us almost 2 hours per turn to complete. Ignoring the significant of early SBR especially Allied player. N.O. favours the Axis player. Me as Axis has the advantage of knowing the rules & strategies well compared to Allied. Japan became unstoppable if left unchecked. We research on Tech but wasnt effective as we dont get the 1s we wanted & VERY hard to hit the “6” even with 2 tokens.
Now, looking forward for next game & with 2 more players.