@General:
Subotai- Yes. Subs would submerge immediately (because you have no attacking destroyer) and the transports would be automatically killed. See insert on p. 19.
@General:
As far as the amphibious assault question regarding transports, you must off load units that were loaded during Combat movement. That is why amphibious assaults are a separate part of the combat sequence (p. 16). You are declaring and committing the units. Of course, you don’t have to offload if you retreat after a round of sea combat, i.e it appears you will lose your war ships in the battle and your transports (and cargo!) would then be unescorted and automatically destroyed.
If the cargo units were already on board at the start of the turn (before the current turn’s Combat Movement), you may unload them for the amphibious assault. I don’t see why you wouldn’t if you’re commiting the transport to the battle.
Once you start playing the game the rules start to make sense!
All correct. Thanks, General!
@HolKann:
As for Subotai’s diving subs: how about the example I gave? (2 sub attack 1 AC 2 ftr) Are the ftrs allowed to return fire because the subs don’t dive? Or are air units never able to hit subs unless a DD is present? (subs are complicated!)
No, fighters can’t hit subs unless there’s a friendly destrroyer in the battle. The battle is between the subs and the carrier. It doesn’t pay to leave your carriers unescorted in sub-infested waters.