• @captainjack:

    Wow. The map looks fantastic!  I’m a little surprised that Italy only starts with 10 IPC though…

    Yeah, not much Italy can do with that.  It looks like strategy papers for Italy will very short.

    LT

  • Official Q&A

    @Craig:

    Charles,
    Why are there counters for the VCs when they are printed right on the map?

    Craig

    I would suspect that the intent is for the VC counters to be in the possession of the player controlling the VC, rather than on the board.


  • @Craig:

    @frimmel:

    @Craig:

    Charles,
    Why are there counters for the VCs when they are printed right on the map?

    Craig

    Mayb there are different VCs for the different scenarios?

    No, I don’t think so.

    I would suspect that the intent is for the VC counters to be in the possession of the player controlling the VC, rather than on the board.

    If they are supposed to be on some chart, then put them there.  It is just another thing to clutter the board, taking up space.

    If they are to be on the board, at least make them two sided, with a contrasting color on the opposite sides.  That way you could then flip them when control of said VC changes hands, kind of like the VT counters that I pass out for use in the A&A tournament that I run at WBC.

    They do look cool, I just don’t understand the need for the duplication.

    Craig

    Can we just enjoy the pics for a few days before you start bitching ??? :-D


  • Hmm… my opinions:

    The new naval combat rules sound very nice.  Very nice.

    The new tech sounds promising, just because Revised had a crappy tech system.

    Italy is a bit disappointing… 10 IPC?

    The map is beautiful.

    Italy’s color looks a little too similar to Russia’s.

    It looks very imbalanced in favor of the Allies.  Splitting Germany’s income with an extremely weak power and buffing China seems like it is two hard hits against the Axis in a game that already favors the Allies.

    If Revised (LHTR) never came out, this game would be overwhelming… but I dunno, it seems a bit like Revised 1.5.

    Anyone say what the victory cities/victory conditions are?


  • We know Italy is only 10 IPC… how much do the rest of the countries make?

    Italy 10
    Russia 24
    UK 30
    Germany 30
    Japan 30
    USA 45

    That would be my guess…


  • Re: Italy
    Can anyone who has better eyes than me confirm, but it looks like Italy starts with a BB, 2 DD, and a tranny?
    Thanks.


  • @captainjack:

    Re: Italy
    Can anyone who has better eyes than me confirm, but it looks like Italy starts with a BB, 2 DD, and a tranny?
    Thanks.

    Either that or a BB, 2 cruisers, and a transport.


  • @Rakeman:

    @captainjack:

    Re: Italy
    Can anyone who has better eyes than me confirm, but it looks like Italy starts with a BB, 2 DD, and a tranny?
    Thanks.

    Either that or a BB, 2 cruisers, and a transport.

    Oh yeah - that could be.  I wonder what the cruiser ability is?


  • @Rakeman:

    We know Italy is only 10 IPC… how much do the rest of the countries make?

    Italy 10
    Russia 24
    UK 30
    Germany 30
    Japan 30
    USA 45

    That would be my guess…

    Japan 17
    USSR 30
    Germany 30
    UK and USA 40(+/-)


  • @Craig:

    @squirecam:

    Can we just enjoy the pics for a few days before you start bitching ??? :-D

    I can if you tell what those counters are for? :wink:

    I am not trying to rain on the picture parade, I am just asking why they are there. :-D

    And why you can’t take a clear picture?   :-P :lol:

    Craig

    Its a camera phone. And I had to do it quick with all the security hub-bub. :evil:

    Even now WOTC may be tracking me down….


  • Squirecam: Those pictures are not worth the reichmarks you were paid as a double agent.  :mrgreen:


  • @Imperious:

    Squirecam: Those pictures are not worth the reichmarks you were paid as a double agent.  :mrgreen:

    Well, you get what you pay for.  :-D


  • @LT04:

    @captainjack:

    Wow. The map looks fantastic!  I’m a little surprised that Italy only starts with 10 IPC though…

    Yeah, not much Italy can do with that.  It looks like strategy papers for Italy will very short.

    LT

    1. Take Egypt
    2. Try not to be conquered


  • Well, you get what you pay for.

    LOL!

    I think this is the best map they ever made for any AA game. Its actually like a real map and drawn like one. The terrain is amazing as well as the color of the water.


  • Looks like the Germans and Italians finally get the ME-109 model from Battle of the Bulge vs. the Stuka’s.  Nice.


  • Man i will order 2 more copies of this sucker!

    Now the new house rules for using the stuka can be made as well as blockhouses.

    man this is like Christmas day.


  • @Imperious:

    Well, you get what you pay for.

    LOL!

    I think this is the best map they ever made for any AA game. Its actually like a real map and drawn like one. The terrain is amazing as well as the color of the water.

    It looks great. That we knew.

    The playability worries me a bit though. With the axis getting a tougher path to victory, and Italy, well, not doing so much.

    Now tournament wise, the VC/bid should make everything ok.


  • @Adlertag:

    The Italian units look very familiar

    like the Italian tank and artillery looks very like the japanese pieces
    and the Italian battleship and tranny looks very like the german pieces

    and the Italian brown colour is close to the russian and japanese colours, they should have went for light gray

    I was afraid that might happen.  The Japanese tanks and the Italian tanks do look a bit alike, and the Italian artillery really had no distinctive piece.  I was hoping that they would at least turn out a Littorio-class ship though, and make a distinct cruiser.  I suspect that they were looking to cut costs in producing the game without having to make an entirely new mold set. Just change the colors, and start cutting them from the runners.  What do the Italian fighters and bombers look like?


  • @Craig:

    What did people have to say about the new sub rules?

    Amphibs?

    “0” defense transports?

    Chinese production mechanic?

    Country-specific Bonuses?

    Craig

    Remember, I was busy in the masters, so I did not play. Transports at “0” is more “historical” as they are sitting ducks. China at 0 IPC (but inf per territory as in AAP) is a good re-used mechanic.


  • Yes transports at zero is historical. They cant shoot down planes and such.

    I was wondering that the victory conditions didn’t allow Japan to win on its own?

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