my personally opinion is that the sideskirts ability should only work when the unit is using the close assault ability, which is the logical, if not explicity stated interpretation, and was likely the original intent. Basically, that sideskirt keeps a soldier who is right next to the tank from putting a charge or sticky bomb (I believe anything that Tom Hanks says in a movie) right onto the vulnerable treads. It really wouldnt protect the same way against a bazooka or panzershrecht attacking from far away, or in a building.
I disagree. From what I understand of “shaped charges” and the like, the use of offset armour (like side-skirts or wire mess) is to force the detonation to happen farther away from the surface to defuse the plasma. I think the intent of the “Side-skirts” ability (in game terms) is to increase the vehicles armour VS non-artillery soldiers. And it acheives that just fine.
I will grant the fact that sometimes the “official” ruling is based on the explicity stated wording, though it seems just as often, the “official” ruling is NOT based on the explicity stated wording.
Mostly disagree. Whne the wording is present, they follow it. The problem is when the wording isn’t there…then it gets down to interpretations and opinions, which is trouble!
Has someone yet figured out why it says in the ruleback that a unit attacking a tank directly from the side is, i quote “neither in front of nor behind” the tank. What does that mean? It doesnt help anyone!
It matters for units with fixed guns, and I blame the Archer, which has a fixed rear gun for making it even more confusion to people. A siG cannot target units in its own hex becasue it has a fixed gun and it can therefore only target units “in front”. So it indeed does have a practical effect.
Yet the official ruling states that attacking a tank from the side counts as attacking the rear.
In the rules, you front armour and rear armour. Attacks from the front are versus front armour, and the big bucket of “everything else” goes against rear armour.
If I wrote the game, I’d have done Front, Side, and Rear or Front, Rear, Close. And I’d have had the “facing” be a hex corner, not a hex side, yeilding a front arc of two hex sides, a rear arc of two hex sides, and a side arc of one hex on the left and one on the right.
But I can see why they tried to simplify the system…
The people writing the text for these cards are not infalllible and might not anticipate the extent to which gamers will dissect the minutia of the rules to gain any advantage. Additionally, they might not anticipate every single possible combination of other existing cards and abilities, or cards and abilities that dont exist at the time, in order to include every imaginable scenario to their rule text. (For example, the trucks that can carry 2 units essentially breaking the hex stacking rule everytime they do so).
I’m sure they noticed that a vehicle that carries two units always break the stacking limit. But thats OK because they do have written rules to handle that situtaion. The trouble comes when you dont have written rules!
Regardless, the only way to actually find the actual answer to the sideskirts question would be to ask Avalon Hill. Anything else would just be our opinions, and a waste of mental energy.
If you say so. Its not an opinion that a Mauser has an Attack-score of 8 or that a Granad next to a commander gets a +1. Its clearly printed on the card. While you could double-check every printed word on every card, I usually reserve my efforts to things that are ambiguous. And I don’t see any ambiguity on side-skirts. It’s very explicit.
Mot
PS - I checked the rules forum/faq and there has not (yet) been any clarification/question on the topic.