I’m preparing a zip with everything. The XML goes into a file called “Common.body”. It has one of those XML blocks for each unit that is currently defined in MapView.
Your job is to, for each new image in the “image_to_import” folder:
1. Rename as needed to match conventiones defined.
2. Place in the “proxy_units\SetX” folder, with X being the set number the unit belongs to. If a unit is in more than one set, then place it in the set folder that coresponds to the image. For example, the Quad .50 is in the SetVI folder because I liked the gallery image of that unit from the 39-45 set better than the one in Contested Skys.
3. Look in Common.body for the appropriate Category/Tab. You’ll see subsections for each letter A,B,C, etc. Based on the units name, find the correct location for the units XML block to go. (Obviously if there are other units that begin with the same letter, sort alphabetically…Ranger goes before Red Devil etc).
4. Create the XML block needed.
5. Run the bat file included to compile the modules. You will see a message, success or fail, for each module. If successful, copy the modules from the Output folder to your usermods folder and start MapView. Make sure everything looks good!
Lather, Rinse, Repeat…