Japan had no interest in invading Africa, they knew that UK had that on lockdown and they didn’t have the resources to do it. I am 100% sure that Japanese High Command would of double down on invading Australia over that. The idea behind controlling Indian ocean was to do two jobs. First: Close Burma Road since the Chinese were getting heavy equipment from the US. People forget the bulk of the IJA was in China and China was always the end goal for Japan. Two: Cutting the Persian trade route was more of a request from Germany. People forget that the Battle of Madagascar was the only battle during WWII that had both Germany and Japan in the same battle.
Operation Market Garden
-
Hey,
Sorry for the low budget map. At least this one fit. Each space there is 2†on the real on. I couldn’t fit the names of all the cities and villages so here they are.
4 L-M = Oosterbeck
3 T, 4 S-U, 5 S-U, 6 S-T = Arnhem
12 N = Eist
19&20 N-P = Nijmegen
21&22 S-T = Groesbeek HeightsI think that’s all of them. The Northern river is the Lower Rhine. The middle is the Waal River. The lower is the Maas River.
Remember this is only map one of two. The second half will start at line 25. Also I would like some ideas regarding placement of terrain such as hills and forests. On the real map the rivers and roads don’t look so boxy.
Let me know what you think.
-LT04
-
Well I hope the Ghettoness of my map didn’t scare everyone away from this topic.
-LT04
-
it won’t… it does look odd, but I think I can manage the “understanding” of it. Sure its 100 meters per hex?
GG
-
No it isn’t. It’s 1,000 meters per space in real life. I didn’t want to make it all the way to scale it’s already 4’ by 8’.
-LT04
-
ah OK that makes sense… It looks good even though its confusing
GG
-
You could try using color filters in XL that would be a bit easier on the eyes.
-
Yeah I hope to finish the second half this week and I post both maps as one in color.
I’m still looking for ideas about how many points for each unit.
This next week I also want ideas about the rules.
-LT04
-
current points aren’t good?
also, do you want “polders” affecting movement…?
GG
-
GG,
What’s wrong with the current points?
What’s a “polders”
-LT04
-
The current points are fine to me… I thought you were going to change them…
Polders are the “lowlands” in Holland, the “flooded fields” that were the reason the XXX Corps had to use the roads to get up to Arnhem… And the Polders are everywhere in Holland…
GG
-
Do you think we could recreate this by putting river spaces along the roads? This way they have to follow the roads all the way to each objective city?
-LT04
-
its possible! or just make it a rule that they cannot move off road without making a movement roll, or if that is too complicated make them unable to move offroad…
GG
-
GG, I think I’ll just go with the movment role.
Sorry it’s taking so long. Life happened this week I’ll try harder to get it done this week.
-LT04
-
I understand, Life happens every single second…