L24 Wizmark (X) vs Avner (L+22) BM4 G1

  • '22

    use last please

  • '20 '19

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            1 artillery and 3 infantry moved from Tobruk to Alexandria
            1 bomber moved from Southern Italy to Alexandria
            2 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Trans-Jordan
            2 marines moved from Southern Italy to 97 Sea Zone
            1 battleship, 2 cruisers and 2 marines moved from 97 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Cyprus
            1 marine moved from 99 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in Trans-Jordan
            Battle in Cyprus
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber and 3 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Alexandria, round 2 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Crete from Neutral_Allies, taking Trans-Jordan from British, taking Cyprus from British, taking Alexandria from British with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Neutral_Axis
            1 artillery moved from Tunisia to Libya
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
            1 bomber moved from Alexandria to Greece
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Eastern Poland
            2 aaGuns moved from Yugoslavia to Romania
            1 artillery moved from Yugoslavia to 97 Sea Zone
            1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 submarine moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 99 Sea Zone
            2 fighters moved from Southern Italy to Tobruk
            1 artillery moved from Yugoslavia to Romania
            1 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    British regular : -0.33
    

    Savegame

  • '22

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
    
        Combat - ANZAC
            Battle in Trans-Jordan
                ANZAC attack with 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.33 expected hits
                    Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                    1 infantry owned by the Italians lost in Trans-Jordan
                    ANZAC roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Trans-Jordan
                Italians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for ANZAC: 2 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - ANZAC
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 destroyer moved from 46 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 mech_infantrys placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    ANZAC regular : 0.17
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry moved from Vyborg to 115 Sea Zone
            1 infantry moved from Finland to 115 Sea Zone
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Baltic States
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 infantry moved from Eastern Poland to Belarus
            6 armour, 5 artilleries, 22 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
            2 infantry moved from Romania to Bessarabia
            1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
            2 bombers moved from Western Germany to Baltic States
            1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 tactical_bomber moved from Western Germany to 115 Sea Zone
            1 tactical_bomber moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in 115 Sea Zone
                Germans attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 115 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Bessarabia
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 6 armour, 5 artilleries, 22 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 5 artilleries, 22 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 8/36 hits, 9.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 armour, 5 artilleries, 22 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Eastern Poland to Western Ukraine
            9 armour and 10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            1 infantry moved from Yugoslavia to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
            3 armour moved from Western Germany to Poland
            2 infantry moved from Finland to Vyborg
            1 fighter and 2 tactical_bombers moved from Belarus to Eastern Poland
            2 bombers moved from Baltic States to Western Germany
            1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
            1 fighter and 2 tactical_bombers moved from 115 Sea Zone to Eastern Poland
    
        Place Units - Germans
            10 mech_infantrys placed in Germany
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.50
    Germans regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Novgorod
            1 fighter moved from Russia to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            1 infantry moved from Archangel to Novgorod
            1 infantry moved from Archangel to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Novgorod
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns, 1 artillery and 8 infantry moved from Archangel to Vologda
            1 tactical_bomber moved from Novgorod to Vologda
            1 fighter moved from Belarus to Vologda
            1 fighter moved from Novgorod to Vologda
            1 submarine moved from 119 Sea Zone to 125 Sea Zone
            1 infantry moved from Ukraine to Rostov
            1 infantry moved from Ukraine to Rostov
            1 aaGun moved from Bryansk to Russia
            1 aaGun, 2 artilleries and 24 infantry moved from Bryansk to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 0.83
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 factory_minor, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            3 artilleries and 1 infantry moved from Yunnan to Shan State
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Kiangsi to Kwangtung
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Kwangtung
            2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
            2 artilleries and 2 infantry moved from 42 Sea Zone to Java
            4 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 battleship and 1 cruiser moved from 36 Sea Zone to 42 Sea Zone
            1 battleship moved from 33 Sea Zone to 42 Sea Zone
            1 fighter moved from 33 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Java
            2 bombers moved from Kwangsi to India
            2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 3,5 and causes: 8 damage to unit: factory_major
                Bombing raid in India causes 8 damage total. 
            Battle in Borneo
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Borneo from UK_Pacific with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
                British defend with 2 fighters and 1 tactical_bomber; ANZAC defend with 3 fighters and 1 infantry
                    Japanese roll dice for 2 battleships and 1 cruiser in Java, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers in Java, round 2 : 4/12 hits, 4.33 expected hits
                    ANZAC roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 4/7 hits, 4.17 expected hits
                    4 infantry owned by the Japanese lost in Java
                    2 fighters owned by the ANZAC, 1 infantry owned by the ANZAC, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Java
                    Japanese roll dice for 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Java, round 3 : 6/8 hits, 3.67 expected hits
                    ANZAC roll dice for 1 fighter in Java, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    1 fighter owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 49
                Casualties for Japanese: 5 infantry
                Casualties for ANZAC: 3 fighters and 1 infantry
                Casualties for British: 2 fighters and 1 tactical_bomber
            Battle in Kwangtung
                Japanese attack with 1 artillery, 2 fighters, 6 infantry, 1 marine and 2 tactical_bombers
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 2 fighters, 6 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 2 : 1/12 hits, 4.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                    1 infantry owned by the British lost in Kwangtung
                    Japanese roll dice for 1 artillery, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers in Kwangtung, round 3 : 6/11 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 5 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 submarine moved from 19 Sea Zone to 5 Sea Zone
            1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            1 fighter moved from 45 Sea Zone to 43 Sea Zone
            1 carrier moved from 33 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
            2 destroyers moved from 33 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from Java to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            2 carriers moved from 36 Sea Zone to 42 Sea Zone
            2 destroyers moved from 36 Sea Zone to 43 Sea Zone
            1 destroyer moved from 43 Sea Zone to 42 Sea Zone
            1 aaGun moved from Kwangsi to French Indo China
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 aaGun and 5 infantry moved from Anhwe to Kweichow
            1 artillery moved from Hunan to Kweichow
            2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Jehol to Hunan
            1 mech_infantry moved from Shantung to Hunan
            3 infantry moved from Jehol to Anhwe
            2 infantry moved from Shantung to Anhwe
            1 infantry moved from Manchuria to Jehol
            3 fighters moved from Shantung to Japan
            1 tactical_bomber moved from Kwangtung to 20 Sea Zone
            1 tactical_bomber moved from Kwangtung to French Indo China
            2 fighters moved from Kwangtung to French Indo China
            1 tactical_bomber moved from Caroline Islands to French Indo China
            1 fighter moved from Caroline Islands to French Indo China
            1 tactical_bomber moved from 20 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 factory_minor placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : 2.83
    UK_Pacific AA : -0.33
    UK_Pacific regular : 0.00
    ANZAC regular : 0.17
    

    Savegame

  • '22

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 30 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 31 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Shensi to Chahar
            3 infantry moved from Shensi to Hopei
            3 infantry moved from Shensi to Szechwan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Chinese: 2 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 22 PUs; 
            UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from United Kingdom to 125 Sea Zone
            1 destroyer moved from 109 Sea Zone to 125 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
            1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in 98 Sea Zone
                British attack with 1 fighter
                Italians defend with 1 submarine and 1 transport
                1 submarine owned by the Italians submerged
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 125 Sea Zone
                British attack with 1 bomber and 1 destroyer; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Burma
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 mech_infantry moved from India to Eastern Persia
            1 artillery moved from Italian Somaliland to Ethiopia
            1 infantry moved from Kenya to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from 81 Sea Zone to Egypt
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 battleship moved from 80 Sea Zone to 81 Sea Zone
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 fighter moved from 98 Sea Zone to Egypt
            1 fighter moved from Trans-Jordan to Egypt
            1 tactical_bomber moved from Trans-Jordan to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Egypt
            2 transports moved from 91 Sea Zone to 109 Sea Zone
            1 fighter moved from Scotland to Gibraltar
            1 submarine moved from 92 Sea Zone to 105 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
            1 mech_infantry moved from Eire to United Kingdom
            1 bomber moved from 125 Sea Zone to United Kingdom
    
        Place Units - British
            2 fighters placed in United Kingdom
            1 armour, 1 artillery and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 artillery and 6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
            UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 artillery and 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.00
    Italians regular : -0.33
    Japanese regular : 2.33
    Germans regular : -0.17
    British regular : -1.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bryansk
                  Italians take Bryansk from Russians
            1 artillery and 1 infantry moved from Syria to Trans-Jordan
            1 bomber moved from Greece to Trans-Jordan
            1 marine moved from Crete to 99 Sea Zone
            1 marine moved from Cyprus to 99 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Alexandria to 98 Sea Zone
            1 infantry moved from Alexandria to 98 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 battleship, 2 cruisers and 2 marines moved from 99 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Malta
            1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
            1 artillery moved from Libya to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                    2 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for British: 2 infantry
            Battle in Malta
                Italians attack with 2 artilleries, 2 infantry and 2 marines
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 2 artilleries, 2 infantry and 2 marines in Malta, round 2 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                    1 aaGun owned by the British and 1 infantry owned by the British lost in Malta
                Italians win, taking Malta from British with 2 artilleries, 1 infantry and 2 marines remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Neutral_Axis
            1 infantry moved from Alexandria to Tobruk
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            2 fighters moved from Tobruk to Southern Italy
            1 bomber moved from Trans-Jordan to Greece
            1 infantry moved from Syria to Iraq
                  Italians take Iraq from Neutral_Axis
            1 armour moved from Romania to Western Ukraine
            2 aaGuns moved from Romania to Eastern Poland
            1 artillery and 1 infantry moved from Romania to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.00
    British regular : 1.00
    

    Savegame

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