L24 PTV MikawaGunichi (X+7) vs Wizmark Game#2

  • 2024

    TripleA Manual Gamesave Post: Italians round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 12 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Baltic States to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 armour moved from Northern Belarus to Baltic States
            1 armour moved from Ukraine to Kursk
                  Italians take Kursk from Russians
            1 armour moved from Kursk to Rostov
                  Italians take Rostov from Russians
            2 infantry moved from Bessarabia to Eastern Poland
            1 bomber moved from Southern Italy to Eastern Poland
            1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
            2 infantry moved from Crete to 100 Sea Zone
            1 artillery and 1 infantry moved from Cyprus to 101 Sea Zone
            1 artillery and 1 infantry moved from Greece to 101 Sea Zone
            1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
            3 artilleries and 5 infantry moved from 100 Sea Zone to Egypt
            1 fighter moved from 99 Sea Zone to Egypt
    
        Combat - Italians
            Battle in Eastern Poland
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Eastern Poland
                    1 infantry owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Egypt
                Italians attack with 1 armour, 5 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
                British defend with 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 5 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Egypt, round 2 : 6/16 hits, 5.17 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians lost in Egypt
                    3 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 5 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to 100 Sea Zone
            1 carrier moved from 99 Sea Zone to 100 Sea Zone
            1 destroyer moved from 101 Sea Zone to 100 Sea Zone
            1 fighter moved from Southern Italy to 100 Sea Zone
            1 mech_infantry moved from Slovakia Hungary to Baltic States
            1 mech_infantry moved from Romania to Ukraine
            1 aaGun and 4 infantry moved from Bessarabia to Ukraine
            1 bomber moved from Eastern Poland to Ukraine
            2 aaGuns moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 99 Sea Zone
            10 infantry placed in Northern Italy
            2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : 0.67
    British regular : 0.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 64 Sea Zone to 55 Sea Zone
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Gilbert Islands
    
        Combat - ANZAC
            Battle in Gilbert Islands
    
        Non Combat Move - ANZAC
            1 aaGun, 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Queensland to New South Wales
            1 submarine moved from 64 Sea Zone to 63 Sea Zone
            1 submarine moved from 64 Sea Zone to 59 Sea Zone
    
        Place Units - ANZAC
            2 artilleries and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 78 Sea Zone to 77 Sea Zone
            1 fighter moved from 109 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 12 infantry moved from Baltic States to Leningrad
            1 artillery and 1 infantry moved from Vyborg to Leningrad
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            2 artilleries and 2 infantry moved from 118 Sea Zone to Leningrad
    
        Combat - Germans
            Battle in Leningrad
                Germans attack with 6 artilleries and 15 infantry
                Russians defend with 1 airfield, 1 harbour and 2 infantry
                    Germans roll dice for 6 artilleries and 15 infantry in Leningrad, round 2 : 3/21 hits, 5.50 expected hits
                    Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Leningrad
                Germans win, taking Leningrad from Russians with 6 artilleries and 15 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Baltic States to Leningrad
            1 armour and 1 mech_infantry moved from Baltic States to Leningrad
            2 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
            5 infantry moved from Poland to Baltic States
            1 aaGun, 1 armour, 5 artilleries, 19 infantry and 1 mech_infantry moved from Ukraine to Rostov
            4 armour and 4 mech_infantrys moved from Western Ukraine to Rostov
            2 fighters moved from 94 Sea Zone to Egypt
            2 fighters moved from Western Germany to 94 Sea Zone
            1 armour moved from Gibraltar to 94 Sea Zone
            1 infantry moved from Gibraltar to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
            1 armour and 1 infantry moved from 100 Sea Zone to Egypt
            1 destroyer moved from 116 Sea Zone to 115 Sea Zone
            1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 116 Sea Zone
            1 fighter and 1 tactical_bomber moved from 116 Sea Zone to Western Germany
            1 submarine moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            2 artilleries and 2 infantry placed in Germany
            1 fighter and 1 tactical_bomber placed in Western Germany
            3 infantry placed in France
            1 transport placed in 116 Sea Zone
            2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 45 PUs; end with 45 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -2.50
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Italians
            1 armour moved from Northern Belarus to Smolensk
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 infantry moved from Stalingrad to Northern Caucasus
            1 artillery and 3 infantry moved from Samara to Stalingrad
            1 infantry moved from Urals to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 artillery and 7 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 4 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Italians
            1 armour moved from Northern Belarus to Smolensk
    
        Combat - Russians
    
        Non Combat Move - Russians
            4 infantry moved from Stalingrad to Northern Caucasus
            1 artillery and 3 infantry moved from Samara to Stalingrad
            1 infantry moved from Urals to Kazakhstan
            1 armour and 1 mech_infantry moved from Russia to Stalingrad
            1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
            1 artillery and 7 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad
            4 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 3 infantry
            EDIT: Adding units owned by Russians to Samara: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 1 fighter, 1 harbour, 9 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 56 Sea Zone to 59 Sea Zone
            1 submarine moved from 44 Sea Zone to 59 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kiangsi to Hunan
                  Japanese take Hunan from Chinese
            1 infantry moved from Eastern Sinkiang to Western Sinkiang
                  Japanese take Western Sinkiang from Chinese
            1 bomber moved from Caroline Islands to 49 Sea Zone
            1 armour moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 47 Sea Zone
            1 marine moved from 47 Sea Zone to New Britain
            2 infantry moved from Caroline Islands to 34 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to Solomon Islands
    
        Combat - Japanese
            Battle in New Britain
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 49 Sea Zone
                Japanese win, taking New Britain from ANZAC with 1 bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in Solomon Islands
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 59 Sea Zone
                Japanese win, taking Solomon Islands from ANZAC, taking 59 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            2 carriers and 1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from 49 Sea Zone to Caroline Islands
            1 battleship moved from 34 Sea Zone to 55 Sea Zone
            2 destroyers moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 55 Sea Zone
            2 transports moved from 56 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            3 transports moved from 21 Sea Zone to 6 Sea Zone
            6 infantry moved from Japan to 6 Sea Zone
            6 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Honan to Tsinghai
            1 infantry moved from Anhwe to Honan
            1 infantry moved from Anhwe to Kiangsi
            2 aaGuns, 4 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Fukien to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            6 infantry moved from 20 Sea Zone to Kiangsu
            1 aaGun moved from Kyushu to Japan
            1 carrier and 2 fighters moved from 21 Sea Zone to 20 Sea Zone
            2 submarines moved from 37 Sea Zone to 132 Sea Zone
            1 submarine moved from 132 Sea Zone to 38 Sea Zone
            2 submarines moved from 6 Sea Zone to 37 Sea Zone
            1 submarine moved from 7 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 harbour and 3 infantry placed in Kiangsu
            1 destroyer and 2 submarines placed in 20 Sea Zone
            1 fighter and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Midway to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
            2 marines moved from Hawaiian Islands to 27 Sea Zone
            1 battleship, 1 cruiser and 2 marines moved from 27 Sea Zone to 32 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Wake Island
            Battle in Marshall Islands
                Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Marshall Islands, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Marshall Islands
                Americans win, taking Wake Island from Japanese, taking Marshall Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 2 carriers, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 27 Sea Zone to 32 Sea Zone
            3 fighters and 1 tactical_bomber moved from Marshall Islands to 32 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 32 Sea Zone
            1 tactical_bomber moved from Western United States to 32 Sea Zone
            1 destroyer moved from 26 Sea Zone to 32 Sea Zone
            1 mech_infantry moved from Central United States to 104 Sea Zone
            1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
            1 mech_infantry moved from 88 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 bomber moved from Yunnan to Szechwan
    
        Place Units - Americans
            1 carrier placed in 11 Sea Zone
            1 submarine and 2 transports placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 artillery, 1 infantry, 1 marine and 1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hopei to Honan
            2 infantry moved from Hopei to Anhwe
            1 fighter moved from Szechwan to Anhwe
            5 artilleries and 5 infantry moved from Hopei to Tsinghai
            1 infantry moved from Hopei to Honan
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 artilleries and 5 infantry in Tsinghai, round 2 : 3/10 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Honan
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Honan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            5 infantry moved from Hopei to Szechwan
            1 fighter moved from Anhwe to Szechwan
    
        Place Units - Chinese
            1 artillery placed in Szechwan
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 harbour, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Szechwan to Hunan
            1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
            2 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Szechwan to Kwangsi
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                British attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                British win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 armour and 1 mech_infantry moved from Yunnan to Tsinghai
            1 aaGun and 3 infantry moved from Szechwan to Tsinghai
            1 fighter and 1 tactical_bomber moved from Hunan to Szechwan
            1 fighter moved from Kwangsi to Szechwan
            1 armour and 1 mech_infantry moved from Eastern India to Yunnan
            1 aaGun, 2 artilleries and 4 infantry moved from Yunnan to Kweichow
            2 artilleries moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            2 artilleries and 3 infantry moved from Burma to Yunnan
            1 artillery moved from Union of South Africa to 73 Sea Zone
            1 infantry moved from Union of South Africa to 73 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
            3 marines moved from Southern Persia to Iraq
            1 infantry moved from Northwest Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Anglo-Egyptian Sudan to 82 Sea Zone
            1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Kenya
            1 fighter moved from United Kingdom to 109 Sea Zone
            1 infantry moved from Eire to Scotland
            1 bomber moved from French Equatorial Africa to Baluchistan
    
        Place Units - British
            1 infantry and 1 mech_infantry placed in Quebec
            1 transport placed in 109 Sea Zone
            1 harbour placed in Southern Persia
            Turning on Edit Mode
            EDIT: Adding units owned by British to Ethiopia: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            EDIT: Removing units owned by British from Kenya: 1 aaGun, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,3,3,6,2,5,2,3,3
            British collect 31 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,3,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,3
            UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : 0.83
    Japanese regular : -0.67
    British regular : -0.17
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Italians round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 fighters, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Baltic States to Northern Belarus
                  Italians take Northern Belarus from Russians
            1 infantry moved from Eastern Poland to Southern Belarus
                  Italians take Southern Belarus from Russians
            1 armour moved from Rostov to Tambov
                  Italians take Tambov from Russians
            1 armour moved from Tambov to Rostov
            2 infantry moved from Egypt to Anglo-Egyptian Sudan
            2 fighters moved from 100 Sea Zone to Anglo-Egyptian Sudan
            1 armour moved from Egypt to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 armour moved from Trans-Jordan to Egypt
    
        Combat - Italians
            Battle in Anglo-Egyptian Sudan
                Italians attack with 2 fighters and 2 infantry
                ANZAC defend with 1 infantry
                    Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 fighters and 2 infantry in Anglo-Egyptian Sudan, round 3 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                    1 infantry owned by the ANZAC lost in Anglo-Egyptian Sudan
                Italians win, taking Anglo-Egyptian Sudan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Anglo-Egyptian Sudan to 100 Sea Zone
            1 aaGun moved from Northern Italy to 99 Sea Zone
            1 aaGun and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Libya to 98 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
            1 aaGun and 1 infantry moved from 100 Sea Zone to Egypt
            4 transports moved from 100 Sea Zone to 99 Sea Zone
            1 aaGun and 7 infantry moved from Northern Italy to 99 Sea Zone
            1 aaGun, 7 infantry and 4 transports moved from 99 Sea Zone to 101 Sea Zone
            1 aaGun and 7 infantry moved from 101 Sea Zone to Syria
                  Italians take Syria from Neutral_Axis
            1 battleship moved from 100 Sea Zone to 101 Sea Zone
            1 bomber moved from Ukraine to Southern Italy
            2 infantry moved from Southern France to Northern Italy
            1 aaGun, 4 infantry and 1 mech_infantry moved from Ukraine to Rostov
            1 infantry moved from Algeria to Tunisia
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
    
        Place Units - Italians
            5 infantry placed in Northern Italy
            2 fighters and 1 tactical_bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 32 PUs; end with 32 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 45 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.67
    British regular : 0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 2,2,4,3,2,2,2,6,5,5,6,4,1,5,5,2
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1,2
            ANZAC collect 9 PUs (3 lost to blockades); end with 10 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 77 Sea Zone to 82 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 factory_minor, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 armour moved from Novgorod to Northern Belarus
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            3 aaGuns, 6 artilleries, 15 infantry and 1 mech_infantry moved from Leningrad to Northern Belarus
            5 infantry moved from Baltic States to Northern Belarus
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 transports moved from 118 Sea Zone to 117 Sea Zone
            2 artilleries and 2 infantry moved from Germany to 117 Sea Zone
            2 infantry moved from Western Germany to 116 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            2 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
            1 carrier and 2 destroyers moved from 116 Sea Zone to 115 Sea Zone
            3 submarines moved from 113 Sea Zone to 94 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to Gibraltar
            2 fighters moved from 94 Sea Zone to Gibraltar
            1 armour moved from Egypt to 100 Sea Zone
            1 armour and 1 transport moved from 100 Sea Zone to 94 Sea Zone
            1 armour moved from 94 Sea Zone to Gibraltar
            2 fighters moved from Egypt to 94 Sea Zone
    
        Place Units - Germans
            1 submarine placed in 113 Sea Zone
            2 fighters placed in Western Germany
            1 factory_minor placed in Leningrad
            6 infantry placed in Germany
            1 artillery and 2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 47 PUs; end with 47 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Stalingrad to Tambov
                  Russians take Tambov from Italians
            1 armour moved from Tambov to Stalingrad
            1 armour moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 armour moved from Novgorod to Smolensk
            1 infantry moved from Smolensk to Southern Belarus
            1 fighter and 1 tactical_bomber moved from Russia to Southern Belarus
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Southern Belarus
                Russians win, taking Southern Belarus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Southern Belarus to Russia
            2 infantry moved from Northern Caucasus to Stalingrad
            2 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Kazakhstan to Northern Caucasus
            3 infantry moved from Samara to Stalingrad
            1 artillery and 2 infantry moved from Russia to Samara
            1 artillery and 2 infantry moved from Russia to Gorky
            2 artilleries and 2 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 armour, 1 artillery and 1 mech_infantry placed in Stalingrad
            2 infantry placed in Urals
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Adding units owned by Russians to Tula: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 4 destroyers, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsi to Hunan
            1 infantry moved from Kiangsi to Hopei
                  Japanese take Hopei from Chinese
            7 infantry moved from Kiangsu to Anhwe
            1 submarine moved from 59 Sea Zone to 63 Sea Zone
            1 destroyer moved from 55 Sea Zone to 63 Sea Zone
    
        Combat - Japanese
            Battle in 63 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 63 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Hunan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 7 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 7 infantry in Anhwe, round 2 : 2/7 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 2 transports moved from 20 Sea Zone to 44 Sea Zone
            1 destroyer moved from 59 Sea Zone to 40 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from New Britain to 47 Sea Zone
            1 cruiser and 1 marine moved from 47 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Solomon Islands to 55 Sea Zone
            1 armour moved from New Guinea to 55 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 submarine moved from 37 Sea Zone to 132 Sea Zone
            3 carriers moved from 55 Sea Zone to 43 Sea Zone
            1 carrier moved from 20 Sea Zone to 21 Sea Zone
            2 aaGuns, 6 artilleries and 8 infantry moved from Kiangsi to Kwangtung
            1 submarine moved from 20 Sea Zone to 37 Sea Zone
            1 submarine moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 destroyer moved from 20 Sea Zone to 44 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone
            1 carrier moved from 55 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 43 Sea Zone
            2 infantry moved from 44 Sea Zone to Borneo
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            2 battleships moved from 55 Sea Zone to 35 Sea Zone
            2 fighters moved from 20 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to Caroline Islands
            1 fighter moved from 21 Sea Zone to Caroline Islands
            1 destroyer moved from 55 Sea Zone to 35 Sea Zone
            1 destroyer moved from 55 Sea Zone to 43 Sea Zone
            2 cruisers moved from 55 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Caroline Islands
    
        Place Units - Japanese
            3 infantry placed in Kiangsu
            3 infantry placed in Shantung
            4 infantry placed in Japan
            4 destroyers and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 3.00
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 battleship, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 85 Sea Zone
            1 infantry and 1 mech_infantry moved from 85 Sea Zone to French West Africa
            1 bomber moved from Szechwan to Kiangsu
    
        Combat - Americans
            Strategic bombing raid in Kiangsu
                    Japanese roll AA dice in Kiangsu : 0/1 hits, 0.17 expected hits
                Bombing raid in Kiangsu rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in French West Africa
    
        Non Combat Move - Americans
            1 bomber moved from Kiangsu to Tsinghai
            1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 104 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Eastern United States to 109 Sea Zone
            1 fighter moved from Eastern United States to 109 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from Eastern United States to Quebec
            1 artillery moved from Marshall Islands to 32 Sea Zone
            1 infantry moved from Marshall Islands to 32 Sea Zone
            2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 2 infantry, 2 marines, 1 submarine, 2 tactical_bombers and 3 transports moved from 32 Sea Zone to 27 Sea Zone
            1 carrier moved from 11 Sea Zone to 27 Sea Zone
            2 artilleries and 2 infantry moved from 27 Sea Zone to Hawaiian Islands
            2 marines moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 submarine placed in 104 Sea Zone
            2 transports placed in 104 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 battleship, 2 destroyers and 1 submarine placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Tsinghai to Eastern Sinkiang
            1 artillery and 2 infantry moved from Tsinghai to Kansu
            1 artillery and 2 infantry moved from Tsinghai to Inner Mongolia
            1 artillery and 5 infantry moved from Szechwan to Hunan
            1 artillery and 2 infantry moved from Honan to Shansi
            1 artillery and 1 infantry moved from Tsinghai to Hopei
            1 fighter moved from Szechwan to Hunan
            1 artillery moved from Tsinghai to Hopei
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                Chinese attack with 1 artillery, 1 fighter and 5 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 5 infantry in Hunan, round 2 : 2/7 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    2 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Kansu
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kansu, round 2 : 3/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Inner Mongolia
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Inner Mongolia, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    Chinese roll dice for 1 artillery and 1 infantry in Inner Mongolia, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Inner Mongolia
                    1 infantry owned by the Japanese lost in Inner Mongolia
                Chinese win, taking Inner Mongolia from Japanese with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Eastern Sinkiang
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Tsinghai
    
        Place Units - Chinese
            1 artillery and 2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 12 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs
    
        Purchase Units - British
            British buy 6 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 artillery and 1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
            1 bomber moved from Baluchistan to Anglo-Egyptian Sudan
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 82 Sea Zone to 40 Sea Zone
            1 armour and 1 mech_infantry moved from Tsinghai to Northern Sinkiang
            1 tactical_bomber moved from Szechwan to Northern Sinkiang
    
        Combat - British
            Battle in 40 Sea Zone
                British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 1/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 destroyer in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the British
                    1 destroyer owned by the Japanese lost in 40 Sea Zone
                British win, taking 40 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Anglo-Egyptian Sudan
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
                British win, taking Anglo-Egyptian Sudan from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Northern Sinkiang
                British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northern Sinkiang, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Northern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Northern Sinkiang
                British win, taking Northern Sinkiang from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Iraq: 1 marine
            EDIT: Adding units owned by British to 40 Sea Zone: 1 marine
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Northern Sinkiang to Kansu
            2 fighters moved from Szechwan to Hunan
            1 aaGun, 2 artilleries and 4 infantry moved from Kweichow to Hunan
            2 infantry moved from Kwangsi to Hunan
            1 armour moved from Yunnan to Hunan
            1 mech_infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Eastern India to Western India
            1 artillery and 1 infantry moved from Eastern India to Burma
            1 transport moved from 82 Sea Zone to 73 Sea Zone
            3 transports moved from 82 Sea Zone to 78 Sea Zone
            1 armour moved from Ethiopia to 78 Sea Zone
            1 aaGun moved from Ethiopia to 78 Sea Zone
            1 mech_infantry moved from Ethiopia to 78 Sea Zone
            1 aaGun, 1 armour, 1 mech_infantry and 3 transports moved from 78 Sea Zone to 82 Sea Zone
            1 armour moved from 82 Sea Zone to Iraq
            1 mech_infantry moved from 82 Sea Zone to Iraq
            1 aaGun moved from 82 Sea Zone to Iraq
            1 bomber moved from Anglo-Egyptian Sudan to Rhodesia
            1 tactical_bomber moved from 40 Sea Zone to Eastern India
            1 fighter moved from 40 Sea Zone to Eastern India
            2 artilleries and 3 infantry moved from Yunnan to Kweichow
            1 aaGun and 3 infantry moved from Tsinghai to Szechwan
            1 transport moved from 104 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Quebec
    
        Place Units - British
            3 infantry placed in Southern Persia
            3 infantry placed in Union of South Africa
            2 transports placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Scotland: 1 infantry
            EDIT: Adding units owned by British to United Kingdom: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4,2,6,3,5,6,4
            British collect 31 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,4
                Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 3,6,2,5
            UK_Pacific collect 7 PUs (6 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in Eastern India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 3.17
    Italians regular : -0.33
    Japanese regular : 1.67
    Japanese AA : -0.17
    British regular : -3.17
    

    Savegame

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