@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
I just noticed that the PtV map is quite different than OOB! I thought just there are just rules differences like in BM. Ha!
Might take till tomorrow until I found out bid and first turn.
Test summary from TripleA, engine version: 2.6.14744, time: 11:08:38 PM
Savegame
@koala no problem its almost a new game now so worth looking at the details!
@wizmark
Bid 1 tac in western germany
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Austria to France
3 armour moved from Austria to France
2 armour moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :
@koala
Would you like to scramble?
@koala no scrams thanks
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;
Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 battleship moved from 116 Sea Zone to 114 Sea Zone
1 submarine moved from 121 Sea Zone to 114 Sea Zone
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 submarine moved from 111 Sea Zone to 113 Sea Zone
1 submarine moved from 106 Sea Zone to 113 Sea Zone
1 submarine moved from 120 Sea Zone to 109 Sea Zone
1 fighter moved from Holland Belgium to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
1 bomber moved from Germany to 114 Sea Zone
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Germany to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
3 mech_infantrys moved from Austria to France
3 armour moved from Austria to France
2 armour moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
2 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
1 mech_infantry moved from Western Germany to France
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Germany to 113 Sea Zone
2 artilleries and 6 infantry moved from Austria to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
1 tactical_bomber moved from Western Germany to 113 Sea Zone
1 fighter moved from Poland to Yugoslavia
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 114 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Germans lost in 114 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
Germans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
1 destroyer owned by the British lost in 109 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 113 Sea Zone
Germans attack with 1 bomber, 3 fighters, 2 submarines and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 2/8 hits, 4.50 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 cruiser owned by the French lost in 113 Sea Zone
Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the British lost in 113 Sea Zone
Germans roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 3 : 4/8 hits, 4.50 expected hits
British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans lost in 113 Sea Zone
1 battleship owned by the British lost in 113 Sea Zone
Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 submarines
Casualties for French: 1 cruiser
Casualties for British: 1 battleship and 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 1/5 hits, 2.00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/5 hits, 2.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 5 mech_infantrys in France, round 2 : 9/18 hits, 6.17 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4.33 expected hits
4 infantry owned by the Germans lost in France
1 aaGun owned by the French, 1 artillery owned by the British, 6 infantry owned by the French and 1 artillery owned by the French lost in France
Germans roll dice for 5 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in France, round 3 : 2/14 hits, 5.50 expected hits
French roll dice for 2 armour and 1 fighter in France, round 3 : 1/3 hits, 1.67 expected hits
1 infantry owned by the Germans lost in France
1 armour owned by the French and 1 armour owned by the British lost in France
Germans roll dice for 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys in France, round 4 : 3/13 hits, 5.17 expected hits
French roll dice for 1 fighter in France, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 38
Casualties for Germans: 5 infantry
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in Yugoslavia
Germans attack with 2 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 8/14 hits, 4.00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans lost in Yugoslavia
5 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Neutral_Allies: 5 infantry
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
Non Combat Move - Germans
1 fighter moved from Yugoslavia to Southern Italy
1 transport moved from 117 Sea Zone to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
1 infantry moved from Denmark to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 cruiser moved from 117 Sea Zone to 116 Sea Zone
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 bomber moved from 113 Sea Zone to Western Germany
4 tactical_bombers moved from 113 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
3 fighters moved from 113 Sea Zone to Western Germany
1 aaGun moved from Western Germany to Denmark
2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Norway to Finland
Place Units - Germans
6 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -2.67
Neutral_Allies regular : -0.67
Germans regular : 0.83
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Leningrad
3 infantry moved from Vyborg to Leningrad
2 infantry moved from Karelia to Archangel
3 infantry moved from Baltic States to Northern Belarus
2 infantry moved from Eastern Poland to Northern Belarus
1 infantry moved from Southern Belarus to Northern Belarus
2 aaGuns, 1 artillery and 6 infantry moved from Leningrad to Northern Belarus
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
1 armour and 1 mech_infantry moved from Stalingrad to Ukraine
1 armour and 1 mech_infantry moved from Russia to Northern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Leningrad
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Southern Caucasus to Northern Caucasus
3 infantry moved from Amur to Siberia
2 aaGuns and 6 infantry moved from Sakha to Siberia
3 infantry moved from Buryatia to Sakha
Place Units - Russians
2 artilleries and 1 infantry placed in Siberia
1 artillery and 2 infantry placed in Leningrad
3 infantry placed in Ukraine
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Caroline Islands to 34 Sea Zone
1 cruiser and 1 marine moved from 34 Sea Zone to 32 Sea Zone
1 marine moved from 32 Sea Zone to Wake Island
2 fighters and 2 tactical_bombers moved from 7 Sea Zone to 27 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 27 Sea Zone
1 destroyer moved from 34 Sea Zone to 32 Sea Zone
1 destroyer moved from 32 Sea Zone to 27 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Davao
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Davao
1 infantry moved from Kyushu to 20 Sea Zone
1 artillery moved from Shantung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Borneo
1 infantry moved from Formosa to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
1 infantry moved from Paulau to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Davao
1 cruiser moved from 21 Sea Zone to 132 Sea Zone
1 bomber moved from Japan to 132 Sea Zone
1 fighter moved from Formosa to 132 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 36 Sea Zone
1 bomber moved from Japan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Fukien to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 1 infantry moved from Jehol to Shansi
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Korea to Shansi
1 tactical_bomber moved from Kiangsu to Shansi
1 fighter moved from Kiangsu to Kwangtung
1 mech_infantry moved from Southern Manchuria to Shansi
1 cruiser moved from 7 Sea Zone to 37 Sea Zone
Combat - Japanese
Combat Hit Differential Summary :
@wizmark
Would you like to scramble somewhere?
I’d like to do one edit:
The 1 bomber from yunnan also goes to SZ 132 against the british BB. So the only air units in the yunnan attack are the fig and the tac.
When I load the game it already asks me for scramble decisions and I can’t access edit mode, so please take the edit manually into account.
Thanks!
@koala a big start for japan! No scramble thanks
@wizmark
Roleplaying as japan, one has to dream big, ha
For some reason, I can’t manage to conduct the bomber edit in triplea. I can’t simply remove unit + add unit as the target is a sea zone and it complains that the bomber needs a carrier. Placing the bomber on land and simply moving it also doesn’t work for me.
I will roll the Yunnan and SZ132 combats here in the forum. Please ignore the rolls from the save in those two battles.
@wizmark
Yunnan
3inf 1art 1fig 1tac
vs
4inf
Round1:
japan:
2x1
:dice 2d6:
2x2
:dice 2d6:
1x3
:dice 1d6:
1x4
:dice 1d6:
Chinese:
4x2
:dice 4d6:
Ok, dice syntax has changed. Again…
Round1:
japan:
2x1
2x2
1x3
1x4
[dice 2d6 2d6 1d6 1d6]
2d6: 6, 1
2d6: 4, 5
1d6: 5
1d6: 6
japan got one hit
now chinese round1:
4x2
[dice 4d6]
4d6: 1, 2, 6, 3
remaining:
Japan 1inf 1art 1fig 1tac
Chinese 3 Inf
Round 2
Japan:
[dice 2d6 1d6 1d6]