L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Urals
                  Russians take Urals from Germans
            1 armour moved from Vologda to Nenetsia
                  Russians take Nenetsia from Germans
            1 armour moved from Nenetsia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Italians
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 artilleries moved from Western Ukraine to Eastern Poland
            2 artilleries moved from Belarus to Eastern Poland
            2 armour, 1 artillery and 7 infantry moved from Russia to Bryansk
            3 armour moved from Volgograd to Bryansk
            1 armour moved from Vologda to Bryansk
            1 artillery and 1 infantry moved from Vologda to Novosibirsk
            7 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Belarus to Bryansk
            2 aaGuns moved from Belarus to Bryansk
            2 aaGuns and 30 infantry moved from Belarus to Eastern Poland
    
        Place Units - Russians
            3 infantry placed in Volgograd
            1 armour, 7 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Shan State
            1 infantry moved from French Indo China to Yunnan
                  Japanese take Yunnan from Chinese
            2 bombers, 1 fighter and 4 tactical_bombers moved from French Indo China to Shan State
            1 fighter moved from 36 Sea Zone to Kwangtung
            1 tactical_bomber moved from 36 Sea Zone to Kwangtung
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 fighter moved from 35 Sea Zone to Kwangtung
            1 tactical_bomber moved from 35 Sea Zone to Kwangtung
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 tactical_bomber moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Jehol
    
        Combat - Japanese
            Battle in Shan State
                Japanese attack with 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers
                British defend with 1 aaGun and 2 infantry
                    British roll AA dice in Shan State : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Shan State, round 2 : 3/9 hits, 4.33 expected hits
                    UK_Pacific roll dice for 1 aaGun and 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 aaGun and 2 infantry
            Battle in Jehol
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kwangtung
                Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 1/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 marine moved from French Indo China to 36 Sea Zone
            1 carrier, 1 cruiser and 1 marine moved from 36 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Kwangtung to 35 Sea Zone
            1 fighter moved from Shan State to 35 Sea Zone
            1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 tactical_bomber moved from Shan State to French Indo China
            2 bombers and 2 tactical_bombers moved from Shan State to French Indo China
            1 fighter moved from Jehol to Manchuria
            1 tactical_bomber moved from Jehol to Manchuria
            1 battleship, 2 carriers, 1 destroyer and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 infantry placed in Shantung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 48 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -4.00
    British AA : -0.50
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            5 fighters moved from 54 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in 56 Sea Zone
                Americans attack with 1 destroyer and 5 fighters
                Japanese defend with 2 submarines
                    Americans roll dice for 1 destroyer and 5 fighters in 56 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                    Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 56 Sea Zone
                    2 submarines owned by the Japanese lost in 56 Sea Zone
                Americans win with 5 fighters remaining. Battle score for attacker is 4
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 2 submarines
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 16 Sea Zone
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 carrier, 2 destroyers and 2 submarines moved from 30 Sea Zone to 54 Sea Zone
            5 fighters moved from 56 Sea Zone to 54 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            3 aaGuns, 4 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 89 Sea Zone
            3 aaGuns, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            3 aaGuns, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Libya to Tobruk
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            1 fighter placed in Eastern United States
            2 carriers and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 2 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Anhwe
            2 artilleries moved from Chahar to Anhwe
            1 infantry moved from Hopei to Anhwe
            1 fighter moved from Hunan to Yunnan
            2 artilleries and 7 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Jehol, round 4 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Jehol
                Chinese win, taking Jehol from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery, 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    1 infantry owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 4 artilleries and 9 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 artilleries and 9 infantry in Anhwe, round 2 : 5/13 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 4 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Kweichow
            1 artillery moved from Hunan to Kweichow
    
        Place Units - Chinese
            6 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    
        Purchase Units - British
            British buy 3 artilleries, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Burma to Shan State
            1 mech_infantry moved from Hunan to Kiangsu
                  Chinese take Kiangsu from Japanese
            2 fighters and 1 tactical_bomber moved from India to Shan State
            1 mech_infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Algeria to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            5 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 9 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 9 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 9 infantry moved from 112 Sea Zone to Norway
            2 fighters moved from 112 Sea Zone to Norway
            1 bomber, 1 fighter and 1 tactical_bomber moved from Gibraltar to 112 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
    
        Combat - British
            Battle in Crete
            Battle in 112 Sea Zone
                British attack with 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports
                Germans defend with 2 destroyers
                    British roll dice for 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    1 destroyer owned by the British lost in 112 Sea Zone
                    2 destroyers owned by the Germans lost in 112 Sea Zone
                British win, taking Crete from Italians with 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
                Casualties for Germans: 2 destroyers
            Battle in Norway
                British attack with 1 artillery, 1 fighter and 9 infantry
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 9 infantry in Norway, round 2 : 5/11 hits, 2.50 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Norway, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway
                British win, taking Norway from Germans with 1 artillery, 1 fighter and 9 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 aaGun, 4 infantry and 3 mech_infantrys moved from Burma to Yunnan
            3 mech_infantrys moved from Yunnan to Kweichow
            1 infantry moved from Hunan to Kiangsi
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Shan State to India
            1 armour moved from Ethiopia to Egypt
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from Tanganyika Territory to Kenya
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            1 artillery moved from Algeria to Morocco
            1 submarine moved from 92 Sea Zone to 97 Sea Zone
            1 fighter moved from Norway to 112 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
            1 artillery and 5 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            3 artilleries and 7 infantry placed in United Kingdom
            1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.17
    Japanese regular : 1.00
    Germans regular : -0.50
    British regular : 4.50
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters, 6 infantry and 4 mech_infantrys
                British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Italians roll dice for 2 fighters, 6 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Italians lost in Normandy Bordeaux
                    3 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 4/9 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                    3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/7 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 5 infantry
                Casualties for Americans: 1 artillery and 6 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 bomber moved from 91 Sea Zone to Southern France
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
            4 infantry moved from Northern Italy to France
    
        Place Units - Italians
            5 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 3.33
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 91 Sea Zone
            3 infantry and 3 mech_infantrys moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to 99 Sea Zone
            1 fighter moved from Southern Italy to Normandy Bordeaux
            1 fighter moved from Southern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in 91 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 91 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Normandy Bordeaux
                Italians attack with 2 fighters, 6 infantry and 4 mech_infantrys
                British defend with 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 6 infantry
                    Italians roll dice for 2 fighters, 6 infantry and 4 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 2.67 expected hits
                    Americans roll dice for 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Italians lost in Normandy Bordeaux
                    3 infantry owned by the Americans lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters, 3 infantry and 4 mech_infantrys in Normandy Bordeaux, round 3 : 4/9 hits, 2.17 expected hits
                    Americans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 3 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Italians lost in Normandy Bordeaux
                    3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 2 fighters, 1 infantry and 4 mech_infantrys in Normandy Bordeaux, round 4 : 3/7 hits, 1.83 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 2 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Italians: 5 infantry
                Casualties for Americans: 1 artillery and 6 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Southern France
            1 fighter moved from Normandy Bordeaux to Southern France
            1 bomber moved from 91 Sea Zone to Southern France
            1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            1 armour moved from Romania to Ukraine
            1 armour moved from Romania to Ukraine
            4 infantry moved from Northern Italy to France
    
        Place Units - Italians
            5 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
            Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : 3.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to 54 Sea Zone
            1 artillery and 1 infantry moved from South Australia to New South Wales
            5 infantry moved from South Australia to Queensland
            2 infantry moved from Egypt to Alexandria
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            10 infantry moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            1 fighter moved from Western Germany to Denmark
            4 mech_infantrys moved from Germany to Denmark
            1 artillery and 2 infantry moved from Karelia to Novgorod
            3 infantry moved from Vyborg to Novgorod
            2 armour and 2 mech_infantrys moved from Finland to Novgorod
    
        Combat - Germans
            Battle in Denmark
                Germans attack with 2 fighters, 10 infantry and 4 mech_infantrys
                British defend with 1 aaGun, 1 artillery and 7 infantry
                    British roll AA dice in Denmark : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters, 10 infantry and 4 mech_infantrys in Denmark, round 2 : 3/16 hits, 3.33 expected hits
                    British roll dice for 1 aaGun, 1 artillery and 7 infantry in Denmark, round 2 : 4/8 hits, 2.67 expected hits
                    4 infantry owned by the Germans lost in Denmark
                    1 aaGun owned by the British and 2 infantry owned by the British lost in Denmark
                    Germans roll dice for 2 fighters, 6 infantry and 4 mech_infantrys in Denmark, round 3 : 3/12 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 5 infantry in Denmark, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Germans lost in Denmark
                    3 infantry owned by the British lost in Denmark
                    Germans roll dice for 2 fighters, 5 infantry and 4 mech_infantrys in Denmark, round 4 : 3/11 hits, 2.50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Denmark, round 4 : 0/3 hits, 1.00 expected hits
                    1 artillery owned by the British and 2 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 2 fighters, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 15
                Casualties for Germans: 5 infantry
                Casualties for British: 1 aaGun, 1 artillery and 7 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                French defend with 2 infantry; Americans defend with 1 airfield
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.33 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                    2 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for French: 2 infantry
            Battle in Novgorod
                Germans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/10 hits, 2.67 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 2 artilleries and 2 infantry moved from Poland to Germany
            4 infantry moved from Germany to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from Denmark to Western Germany
            1 fighter moved from Denmark to Western Germany
    
        Place Units - Germans
            3 infantry placed in Western Germany
            2 mech_infantrys placed in Germany
            1 fighter and 2 infantry placed in Ukraine
            Germans undo move 1.
            1 destroyer placed in 112 Sea Zone
            2 infantry placed in Western Germany
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Germans collect 40 PUs (2 lost to blockades); end with 40 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    British AA : -0.33
    Russians regular : -0.33
    Germans regular : 3.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Eastern Poland to Romania
                  Russians take Romania from Germans
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns, 4 artilleries and 29 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Rostov
            1 armour moved from Archangel to Bryansk
            1 armour, 7 infantry and 2 mech_infantrys moved from Russia to Bryansk
            1 infantry moved from Urals to Vologda
            1 artillery and 1 infantry moved from Novosibirsk to Vologda
    
        Place Units - Russians
            10 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    There’s no need to go any further… it probably should have been closed already in the third round :)

  • AvnerA Avner referenced this topic

  • Thank you for a good game.

    The dice favored me in round 1 - both in Europe and Pacific…

  • '22

    @Ghostglider said in L24 BM4 Avner (Axis) vs Ghostglider (Allies+22) Rematch:

    Thank you for a good game.

    The dice favored me in round 1 - both in Europe and Pacific…

    Yes, but with Germany’s bad start I shouldn’t have attacked in J1 to give them some breathing room… never mind

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