dawgoneit Axis -VS- entek Allies TRS I'll get you this time.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 11
    
        Combat Move - Russians
            1 Marine moved from Ulaan Ude to Jinan
            1 Fighter moved from Ulaan Ude to Jinan
            1 Infantry moved from Ulaan Ude to Irkutsk
            1 Elite, 6 Infantrys and 4 Mech.Infs moved from Tulun to Ulaan Ude
            1 Elite moved from Kaask to Tulun
            2 Artillerys moved from Kaask to Tulun
            4 Infantrys moved from Kaask to Tulun
            3 Mech.Infs moved from Achinsk to Tulun
            1 Infantry moved from Achinsk to Kyzyl
    
        Purchase Units - Russians
            Russians buy 7 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Jinan
                Russians attack with 1 Fighter and 1 Marine
                Masaharu defend with 1 Infantry
                    Russians roll dice for 1 Fighter and 1 Marine in Jinan, round 2 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 Fighter and 1 Marine in Jinan, round 3 : 0/2 hits, 0.83 expected hits
                    Hisaichi roll dice for 1 Infantry in Jinan, round 3 : 1/1 hits, 0.33 expected hits
                    1 Marine owned by the Russians lost in Jinan
                1 Fighter owned by the Russians retreated
                Hisaichi win with 1 Infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 Marine
    
        Non Combat Move - Russians
            1 Fighter moved from Jinan to Ulaan Ude
    
        Place Units - Russians
            6 Infantrys placed in Kaask
            1 Infantry and 3 Mech.Infs placed in Achinsk
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.67
    Hisaichi regular : 0.33
    

    Savegame


  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: The Rising Sun

    Game History

    Round: 12
    
        Combat Move - Chinese
            3 Infantrys moved from Gansu to Szechwan
            1 EarlyFighter moved from Gansu to Szechwan
            1 Infantry moved from Gansu to Shangsi
            1 Mech.Inf moved from Gansu to Shangsi
            1 Elite and 1 Infantry moved from W.Sian to Hanan
    
        Purchase Units - Chinese
            Chinese buy 6 Infantrys, 1 Marine and 3 Mech.Infs; Remaining resources: 0 PUs; 
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 EarlyFighter and 3 Infantrys
                Hisaichi defend with 3 Tankettes
                    Chinese roll dice for 1 EarlyFighter and 3 Infantrys in Szechwan, round 2 : 2/4 hits, 0.83 expected hits
                    Hisaichi roll dice for 3 Tankettes in Szechwan, round 2 : 1/3 hits, 0.50 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                    2 Tankettes owned by the Hisaichi lost in Szechwan
                    Chinese roll dice for 1 EarlyFighter and 2 Infantrys in Szechwan, round 3 : 0/3 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Tankette in Szechwan, round 3 : 1/1 hits, 0.17 expected hits
                    1 Infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 EarlyFighter and 1 Infantry in Szechwan, round 4 : 1/2 hits, 0.50 expected hits
                    Hisaichi roll dice for 1 Tankette in Szechwan, round 4 : 0/1 hits, 0.17 expected hits
                    1 Tankette owned by the Hisaichi lost in Szechwan
                Chinese win, taking Szechwan from Hisaichi with 1 EarlyFighter and 1 Infantry remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 Infantrys
                Casualties for Hisaichi: 3 Tankettes
            Battle in Hanan
                Chinese attack with 1 Elite and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Elite and 1 Infantry in Hanan, round 2 : 1/2 hits, 0.67 expected hits
                    Yamamoto roll dice for 1 Infantry in Hanan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Hanan
                Chinese win, taking Hanan from Yamamoto with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Shangsi
                Chinese attack with 1 Infantry and 1 Mech.Inf
                Yamamoto defend with 1 Infantry
                    Chinese roll dice for 1 Infantry and 1 Mech.Inf in Shangsi, round 2 : 1/2 hits, 0.67 expected hits
                    Hisaichi roll dice for 1 Infantry in Shangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Shangsi
                    1 Infantry owned by the Yamamoto lost in Shangsi
                Chinese win, taking Shangsi from Hisaichi with 1 Mech.Inf remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 Infantry
                Casualties for Yamamoto: 1 Infantry
    
        Non Combat Move - Chinese
            1 Infantry moved from W.Sian to N.Chunking
            1 Infantry moved from E.Tibet to W.Sian
            1 EarlyFighter moved from Szechwan to Gansu
            2 Infantrys moved from Tsingnan to Sikang
            6 Infantrys and 1 Marine moved from Tsingnan to Gansu
            3 Infantrys moved from Gobi to Tsingnan
            6 Infantrys moved from Xining to Tsingnan
            2 Infantrys moved from Quyan to Gobi
            1 Mech.Inf moved from Urumal to Tsingnan
            3 Infantrys moved from Urumal to Quyan
    
        Place Units - Chinese
            5 Infantrys and 1 Marine placed in Xining
            1 Infantry and 3 Mech.Infs placed in Urumal
    
        Turn Complete - Chinese
            Chinese collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -0.33
    Chinese regular : 1.67
    Hisaichi regular : 1.83
    

    Savegame


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