very nice playing a game with you.
Daaras v Stucifer PTV Test Game
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@Daaras here’s thread for you sir
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to 106 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to Southern Italy: 1 marine EDIT: Turning off Edit Mode Germans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 submarines moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 127 Sea Zone to 115 Sea Zone 1 battleship moved from 116 Sea Zone to 115 Sea Zone 1 cruiser and 1 transport moved from 117 Sea Zone to 115 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Norway to 113 Sea Zone 2 bombers moved from Germany to 113 Sea Zone 1 fighter moved from Poland to Southern Italy 1 artillery and 3 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 3 tactical_bombers moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Germany to 113 Sea Zone 1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 1 armour and 2 infantry moved from Romania to Yugoslavia 3 armour, 1 artillery and 2 infantry moved from Holland Belgium to France Combat - Germans Battle in France Germans attack with 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 6 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in France, round 2 : 10/18 hits, 6.50 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits 3 infantry owned by the Germans lost in France 1 aaGun owned by the French, 1 armour owned by the French, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 6 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in France, round 3 : 6/15 hits, 6.00 expected hits French roll dice for 1 armour and 1 fighter in France, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Germans lost in France 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 2 artilleries, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 41 Casualties for Germans: 4 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Battle in 113 Sea Zone Germans attack with 2 bombers, 3 fighters, 3 submarines and 4 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 113 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 2 submarines owned by the Germans lost in 113 Sea Zone 1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 2 bombers, 3 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 submarines in 109 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone 1 destroyer owned by the British lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.17 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries and 10 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries and 10 infantry in Yugoslavia, round 2 : 4/15 hits, 4.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Germans lost in Yugoslavia 4 infantry owned by the Neutral_Allies lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 5/12 hits, 3.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 2 infantry moved from Norway to Finland 2 infantry moved from Denmark to Western Germany 1 aaGun moved from Western Germany to France Place Units - Germans 1 carrier, 1 destroyer and 1 transport placed in 115 Sea Zone Turn Complete - Germans Germans collect 40 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
French regular : -2.17 Neutral_Allies regular : 1.00 Germans regular : 4.17 British regular : 0.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 3 infantry moved from Vyborg to Leningrad 2 infantry moved from Karelia to Archangel 1 infantry moved from Archangel to Leningrad 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 1 aaGun moved from Leningrad to Northern Belarus 3 infantry moved from Baltic States to Northern Belarus 2 infantry moved from Eastern Poland to Northern Belarus 2 infantry moved from Bessarabia to Western Ukraine 3 infantry moved from Ukraine to Western Ukraine 1 armour and 1 mech_infantry moved from Stalingrad to Ukraine 1 infantry moved from Southern Caucasus to Northern Caucasus 1 armour and 1 mech_infantry moved from Russia to Novgorod 1 artillery and 1 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 1 aaGun moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Leningrad 1 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Amur to Siberia 1 aaGun moved from Sakha to Buryatia 2 infantry moved from Sakha to Buryatia 1 aaGun and 4 infantry moved from Sakha to Siberia Place Units - Russians 1 artillery and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Leningrad 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Russia Russians undo move 4. 2 infantry placed in Stalingrad Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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Excellent dice for the Germans, yuck :P
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 artillery and 2 infantry moved from Jehol to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Formosa to 21 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 20 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 battleship, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to New Hebrides 1 infantry moved from Iwo Jima to 7 Sea Zone 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands 1 fighter and 1 tactical_bomber moved from Kiangsu to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 7 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 34 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 1 infantry moved from Paulau to 35 Sea Zone 1 artillery, 3 infantry and 1 mech_infantry moved from Southern Manchuria to Jehol 1 mech_infantry moved from Jehol to Anhwe 3 infantry moved from Korea to Southern Manchuria 1 fighter moved from Korea to Fukien 1 fighter moved from Formosa to Kwangsi Combat - Japanese Battle in New Hebrides Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/7 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Yunnan 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking New Hebrides from French, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Casualties for Chinese: 4 infantry Battle in Shansi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 infantry moved from Hokkaido to Japan 1 artillery moved from Japan to Kyushu 4 infantry moved from 35 Sea Zone to Caroline Islands 1 infantry moved from 34 Sea Zone to Caroline Islands 2 infantry moved from Japan to Kyushu Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 1.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Szechwan to Shansi 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 artillery owned by the Japanese lost in Shansi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Hopei to Honan 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Inner Mongolia 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 destroyer and 1 submarine moved from 36 Sea Zone to 59 Sea Zone 1 fighter moved from Davao to Wake Island 1 aaGun and 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 28 Sea Zone 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 marine moved from Western United States to 11 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 11 Sea Zone to 28 Sea Zone 1 fighter, 1 marine and 1 tactical_bomber moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 27 Sea Zone to 28 Sea Zone 1 cruiser moved from 104 Sea Zone to 66 Sea Zone 1 artillery moved from Eastern United States to Central United States 1 mech_infantry moved from Western United States to Eastern United States 1 aaGun and 1 infantry moved from Eastern United States to 104 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 104 Sea Zone to 66 Sea Zone 1 aaGun and 1 infantry moved from 66 Sea Zone to Southeast Mexico 1 infantry moved from Central United States to Western United States 1 fighter moved from Eastern United States to 28 Sea Zone 1 fighter moved from Western United States to 28 Sea Zone 1 bomber moved from Central United States to Hawaiian Islands Place Units - Americans 1 carrier and 2 destroyers placed in 11 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 54 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 2 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Szechwan to Shansi 3 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Shansi 1 infantry owned by the Japanese lost in Shansi Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 artillery owned by the Japanese lost in Shansi Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Yunnan Chinese attack with 6 infantry Japanese defend with 1 artillery Chinese roll dice for 6 infantry in Yunnan, round 2 : 0/6 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 5 infantry in Yunnan, round 3 : 2/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 5 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Shansi to Inner Mongolia 3 infantry moved from Kansu to Inner Mongolia 2 infantry moved from Hopei to Honan 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Inner Mongolia 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Egypt to Tobruk 1 armour, 1 artillery and 2 infantry moved from Alexandria to Tobruk 1 tactical_bomber moved from 100 Sea Zone to Tobruk 1 fighter moved from Malta to Tobruk 1 fighter moved from Gibraltar to 98 Sea Zone 1 cruiser moved from 93 Sea Zone to 98 Sea Zone 1 destroyer moved from 114 Sea Zone to 113 Sea Zone 1 fighter moved from Scotland to 113 Sea Zone 2 fighters moved from United Kingdom to 113 Sea Zone 1 bomber moved from United Kingdom to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone Combat - British Battle in Tobruk British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 2.83 expected hits Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 5/6 hits, 2.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the British, 2 infantry owned by the British and 1 armour owned by the British lost in Tobruk 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -8 Casualties for British: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Casualties for Italians: 1 artillery and 3 infantry Battle in 113 Sea Zone British attack with 1 destroyer and 3 fighters Germans defend with 1 submarine British roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 98 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the British lost in 98 Sea Zone 1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 98 Sea Zone British win with 1 cruiser remaining. Battle score for attacker is 4 Casualties for British: 1 fighter Casualties for Italians: 1 destroyer and 1 transport Battle in 109 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 1 submarine British roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 109 Sea Zone British win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 bomber moved from 109 Sea Zone to Quebec 1 artillery and 1 infantry moved from Ontario to Quebec 1 transport moved from 112 Sea Zone to 109 Sea Zone 1 aaGun and 2 infantry moved from Scotland to United Kingdom 3 fighters moved from 113 Sea Zone to United Kingdom 1 cruiser moved from 114 Sea Zone to 112 Sea Zone 1 battleship moved from 114 Sea Zone to 112 Sea Zone 2 aaGuns moved from United Kingdom to Scotland 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 fighter moved from United Kingdom to Scotland 2 infantry moved from United Kingdom to Scotland 1 fighter and 1 tactical_bomber moved from Tobruk to Egypt 1 destroyer moved from 100 Sea Zone to 96 Sea Zone 1 carrier, 1 cruiser and 1 transport moved from 100 Sea Zone to 83 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 aaGun and 1 infantry moved from Eastern India to 40 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 40 Sea Zone to 59 Sea Zone 1 battleship moved from 132 Sea Zone to 59 Sea Zone 1 destroyer moved from 40 Sea Zone to 59 Sea Zone 1 fighter moved from Burma to 59 Sea Zone 1 aaGun, 1 fighter and 1 infantry moved from 59 Sea Zone to Java UK_Pacific take Java from Dutch 1 artillery and 5 infantry moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 aaGun moved from Eastern India to Burma 1 infantry moved from Western India to Baluchistan 1 fighter and 1 tactical_bomber moved from Eastern India to 83 Sea Zone 1 destroyer moved from 73 Sea Zone to 83 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from United Kingdom to Scotland Place Units - British 1 fighter and 6 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 2 infantry and 1 marine placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Units Change Ownership Some Units in Eastern India change ownership: 2 infantry and 1 marine Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : 1.00 Italians regular : 3.33 Japanese regular : 1.00 Germans regular : -0.33 British regular : 3.50
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - Italians Italians buy 1 marine; Remaining resources: 5 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 marine moved from Southern Italy to 99 Sea Zone 1 armour moved from Northern Italy to Albania 1 submarine moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Southern Italy to 98 Sea Zone 1 bomber moved from Northern Italy to 98 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 96 Sea Zone to Malta 1 artillery and 2 infantry moved from Ethiopia to Kenya Italians take Kenya from British 1 infantry moved from Italian Somaliland to Kenya Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine British defend with 1 cruiser Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Italians lost in 98 Sea Zone 1 cruiser owned by the British lost in 98 Sea Zone Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 5 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in 96 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports British defend with 1 destroyer Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 1/4 hits, 2.00 expected hits British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 96 Sea Zone Italians win with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Malta Italians attack with 1 artillery, 3 infantry and 1 marine British defend with 1 aaGun, 1 airfield and 1 infantry Italians roll dice for 1 artillery, 3 infantry and 1 marine in Malta, round 2 : 2/5 hits, 1.33 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 artillery, 3 infantry and 1 marine remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from 98 Sea Zone to Southern Italy 2 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 1 artillery and 1 infantry moved from Libya to Tobruk Place Units - Italians 1 marine placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 5 Italians collect 12 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 British regular : -0.50
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 64 Sea Zone 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 cruiser moved from 65 Sea Zone to 58 Sea Zone 2 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 2 infantry moved from 59 Sea Zone to Java 1 artillery, 1 fighter and 2 infantry moved from Queensland to New South Wales 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Politics - French Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3 Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3 Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3 Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3 Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3 Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3 Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3 Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3 Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa Combat Move - French Non Combat Move - French 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 2 infantry moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 fighter moved from Southern Italy to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 122 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 122 Sea Zone to 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Politics - Germans Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French Combat Move - Germans 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 98 Sea Zone 1 fighter moved from Southern Italy to Malta 1 tactical_bomber moved from 98 Sea Zone to Malta 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 122 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 122 Sea Zone to 112 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 bomber, 2 fighters and 2 tactical_bombers moved from Western Germany to 112 Sea Zone Combat - Germans British scrambles 2 units out of United Kingdom to defend against the attack in 112 Sea Zone British scrambles 3 units out of Scotland to defend against the attack in 112 Sea Zone Battle in 113 Sea Zone Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 112 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 4 fighters; French defend with 1 fighter Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 2 : 7/10 hits, 5.50 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser and 5 fighters in 112 Sea Zone, round 2 : 5/7 hits, 4.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 112 Sea Zone 1 cruiser owned by the British, 1 fighter owned by the French and 4 fighters owned by the British lost in 112 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 112 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits British roll dice for 1 battleship in 112 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone 1 battleship owned by the British lost in 112 Sea Zone Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 destroyer Casualties for British: 1 battleship, 1 cruiser and 4 fighters Casualties for French: 1 fighter Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 bomber moved from 112 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 113 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Holland Belgium 2 transports moved from 115 Sea Zone to 113 Sea Zone 3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Poland 6 armour and 5 mech_infantrys moved from France to Germany 2 infantry moved from Western Germany to Germany 2 artilleries moved from France to Western Germany Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 113 Sea Zone 4 mech_infantrys placed in Germany 1 fighter placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans regular : 2.50 British regular : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Russians Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 2 infantry moved from Archangel to Leningrad 1 artillery and 6 infantry moved from Leningrad to Northern Belarus 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 aaGun moved from Smolensk to Southern Belarus 1 infantry moved from Northern Belarus to Southern Belarus 1 infantry moved from Northern Belarus to Leningrad 2 infantry moved from Northern Caucasus to Rostov 2 infantry moved from Stalingrad to Rostov 1 aaGun moved from Samara to Stalingrad 1 artillery and 2 infantry moved from Ukraine to Western Ukraine 1 aaGun and 5 infantry moved from Buryatia to Amur 1 artillery and 2 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur 1 submarine moved from 130 Sea Zone to 129 Sea Zone Place Units - Russians 3 artilleries placed in Leningrad 3 artilleries placed in Ukraine 3 infantry placed in Stalingrad 1 artillery and 1 infantry placed in Siberia 2 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 marine moved from New Hebrides to 54 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to New Guinea 1 transport moved from 34 Sea Zone to 35 Sea Zone 6 infantry moved from Caroline Islands to 35 Sea Zone 6 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone 6 infantry moved from 55 Sea Zone to Queensland 2 bombers moved from Kwangsi to Davao 2 fighters, 2 infantry and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 fighter moved from Fukien to Kwangtung 2 artilleries and 6 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Anhwe to Kiangsi 1 infantry moved from Jehol to Shansi 2 infantry moved from Kyushu to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Davao 1 destroyer and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 destroyer moved from 34 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from Marshall Islands to Caroline Islands 2 fighters and 2 tactical_bombers moved from Marshall Islands to 55 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery and 1 infantry moved from Kyushu to 7 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 23 Sea Zone 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 2 artilleries, 2 infantry and 2 transports moved from 23 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Guam Battle in 55 Sea Zone Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 55 Sea Zone, round 2 : 7/11 hits, 5.83 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Guam from Americans, taking 55 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Queensland Battle in New Guinea Battle in Davao Japanese attack with 2 bombers and 2 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Davao, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Davao, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Davao 1 infantry owned by the Americans lost in Davao Japanese win, taking Queensland from ANZAC, taking New Guinea from ANZAC, taking Davao from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in Kwangtung Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Kwangtung Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/6 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 3 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsu 2 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 2 bombers moved from Davao to Caroline Islands 2 artilleries and 2 infantry moved from 35 Sea Zone to Caroline Islands Place Units - Japanese 1 factory_minor placed in Kiangsu 1 submarine placed in 6 Sea Zone 1 carrier and 1 transport placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : -1.33 UK_Pacific regular : -1.00 ANZAC regular : -0.33
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Following
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from 7 Sea Zone: 1 carrier and 1 transport EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier and 1 transport EDIT: Removing units owned by British from Malaya: 1 infantry EDIT: Adding units owned by British to Shan State: 1 infantry EDIT: Turning off Edit Mode Americans buy 1 battleship, 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Wake Island to 22 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 fighter moved from 22 Sea Zone to Manilla 1 carrier moved from 28 Sea Zone to 27 Sea Zone 1 carrier moved from 11 Sea Zone to 27 Sea Zone 2 fighters moved from Eastern United States to 27 Sea Zone 2 fighters moved from 28 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Southeast Mexico to 66 Sea Zone 1 aaGun, 1 cruiser, 1 infantry and 1 transport moved from 66 Sea Zone to 28 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 1 transport moved from 28 Sea Zone to 27 Sea Zone 1 transport moved from 27 Sea Zone to 13 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from 28 Sea Zone to Hawaiian Islands 1 transport moved from 13 Sea Zone to 11 Sea Zone 2 destroyers moved from 11 Sea Zone to 27 Sea Zone 1 artillery moved from Central United States to Western United States 1 submarine moved from 59 Sea Zone to 42 Sea Zone 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Eastern United States to Central United States Place Units - Americans 1 battleship, 1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,3,6,2,3 Americans collect 50 PUs (2 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Inner Mongolia to Shansi Combat - Chinese Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 infantry moved from Honan to Tsinghai 4 infantry moved from Inner Mongolia to Tsinghai 1 fighter moved from Shansi to Tsinghai Place Units - Chinese 2 artilleries placed in Yunnan 2 artilleries placed in Tsinghai Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs Purchase Units - British British buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Eastern India to 40 Sea Zone 2 infantry and 1 transport moved from 40 Sea Zone to 74 Sea Zone 2 infantry moved from 74 Sea Zone to Kenya 1 artillery moved from Egypt to 83 Sea Zone 1 fighter and 1 tactical_bomber moved from 83 Sea Zone to Kenya 1 fighter and 1 tactical_bomber moved from Egypt to Kenya 1 cruiser moved from 83 Sea Zone to 74 Sea Zone 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 artillery and 1 transport moved from 83 Sea Zone to 74 Sea Zone 1 artillery moved from 74 Sea Zone to Kenya Combat - British Battle in Kenya British attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Italians defend with 1 artillery and 3 infantry British roll dice for 1 cruiser in Kenya, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kenya, round 2 : 1/7 hits, 3.17 expected hits Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the British lost in Kenya 1 infantry owned by the Italians lost in Kenya British roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kenya, round 3 : 3/6 hits, 3.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 2/3 hits, 1.00 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Kenya 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Kenya British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 artillery and 2 infantry Casualties for Italians: 1 artillery and 3 infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Kenya to Anglo-Egyptian Sudan 1 fighter moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 fighter and 2 tactical_bombers moved from Anglo-Egyptian Sudan to Egypt 1 infantry moved from Rhodesia to Tanganyika Territory 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 marine moved from Eastern India to 40 Sea Zone 1 cruiser and 1 marine moved from 40 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 battleship and 1 destroyer moved from 59 Sea Zone to 42 Sea Zone 1 aaGun moved from Burma to Yunnan 1 aaGun, 1 artillery and 7 infantry moved from Burma to Shan State 1 transport moved from 59 Sea Zone to 42 Sea Zone 1 transport moved from 42 Sea Zone to 40 Sea Zone 1 fighter moved from Java to Malaya 1 bomber moved from Quebec to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 2 infantry moved from United Kingdom to Scotland 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Place Units - British 1 fighter and 2 infantry placed in Union of South Africa 2 fighters placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 30 PUs Place Units - UK_Pacific 2 fighters placed in Eastern India Turning on Edit Mode EDIT: Removing units owned by UK_Pacific from Eastern India: 1 fighter EDIT: Adding units owned by UK_Pacific to Eastern India: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in Eastern India change ownership: 1 artillery, 1 fighter and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Italians regular : 0.67 Japanese regular : -0.33 British regular : -2.67
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 1 PUs; Combat Move - Italians 2 armour moved from Albania to Greece 6 infantry moved from Bulgaria to Greece 1 bomber and 2 fighters moved from Southern Italy to Greece 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk Combat - Italians Battle in Gibraltar Battle in Greece Italians attack with 2 armour, 1 bomber, 2 fighters and 6 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 2 armour, 1 bomber, 2 fighters and 6 infantry in Greece, round 2 : 4/11 hits, 3.50 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Italians lost in Greece 4 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Gibraltar from British, taking Greece from Neutral_Allies with 2 armour, 1 bomber, 2 fighters and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa EDIT: 1 bomber and 2 fighters moved from Greece to Southern Italy 1 artillery and 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Morocco Italians take Morocco from Neutral_Axis 1 cruiser moved from 96 Sea Zone to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 marine moved from 96 Sea Zone to Tunisia Italians take Tunisia from Neutral_Axis 1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Algeria Italians take Algeria from Neutral_Axis 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 artillery moved from Northern Italy to Yugoslavia EDIT: 2 fighters moved from Southern Italy to Malta Place Units - Italians Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 1 Italians collect 19 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Neutral_Allies regular : -0.33
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC COMMENT: switching buy to 1 inf 2 art Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode COMMENT: I don't know if this fleet position as the Allies will work 1 fighter moved from New Zealand to Java 1 cruiser moved from 58 Sea Zone to 56 Sea Zone EDIT: 2 fighters moved from Hawaiian Islands to 27 Sea Zone 2 fighters moved from New Zealand to Java 1 transport moved from 59 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 aaGun and 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 1 aaGun and 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 2 artilleries EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 11 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 3 artilleries and 15 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 6 armour and 9 mech_infantrys moved from Germany to Baltic States 3 armour moved from Romania to Baltic States Germans take Eastern Poland from Russians 5 infantry moved from Germany to Poland 2 artilleries moved from Western Germany to Germany 1 artillery and 3 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 113 Sea Zone to 94 Sea Zone Combat - Germans Non Combat Move - Germans 1 artillery and 3 infantry moved from 94 Sea Zone to Algeria 1 aaGun and 1 infantry moved from France to Normandy Bordeaux 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Western Germany to Southern Italy 2 aaGuns moved from Poland to Baltic States 2 aaGuns moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany 1 fighter and 1 tactical_bomber placed in Western Germany 1 infantry placed in France Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery and 9 infantry moved from Amur to Korea Russians take Korea from Japanese 1 submarine moved from 129 Sea Zone to 128 Sea Zone Combat - Russians Non Combat Move - Russians 1 aaGun, 3 artilleries and 3 infantry moved from Leningrad to Archangel 1 armour and 1 mech_infantry moved from Novgorod to Archangel 2 fighters and 1 tactical_bomber moved from Leningrad to Novgorod 1 aaGun, 3 artilleries and 16 infantry moved from Northern Belarus to Novgorod 1 aaGun and 2 infantry moved from Southern Belarus to Smolensk 2 infantry moved from Russia to Smolensk 2 artilleries and 8 infantry moved from Western Ukraine to Ukraine 1 armour and 1 mech_infantry moved from Ukraine to Kursk 4 infantry moved from Rostov to Ukraine 1 aaGun and 3 infantry moved from Stalingrad to Rostov 1 aaGun moved from Amur to Korea 1 aaGun, 1 artillery and 7 infantry moved from Siberia to Amur 2 infantry moved from Siberia to Amur Place Units - Russians 1 fighter and 2 infantry placed in Siberia 1 artillery and 2 infantry placed in Stalingrad 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4 Russians collect 44 PUs (2 lost to blockades); end with 44 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 factory_minor and 10 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangtung to Hunan 1 infantry moved from Kwangtung to Kiangsi 1 infantry moved from Kiangsi to Anhwe 1 infantry moved from Anhwe to Shansi 3 fighters and 1 tactical_bomber moved from Kiangsu to Shansi 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 artillery and 2 infantry moved from Jehol to Southern Manchuria 1 infantry moved from Davao to Manilla 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 36 Sea Zone to 37 Sea Zone 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Caroline Islands to Borneo 1 fighter and 1 tactical_bomber moved from Caroline Islands to Manilla 1 armour and 1 infantry moved from Japan to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 armour and 1 infantry moved from 21 Sea Zone to Manilla 1 carrier moved from 6 Sea Zone to 37 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 55 Sea Zone to 56 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to New South Wales 1 infantry moved from Queensland to 55 Sea Zone 5 infantry moved from Queensland to New South Wales 1 infantry moved from 55 Sea Zone to Solomon Islands 2 bombers moved from Caroline Islands to New South Wales 2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 64 Sea Zone 2 artilleries and 2 infantry moved from 64 Sea Zone to New South Wales 2 cruisers moved from 55 Sea Zone to 64 Sea Zone 1 transport moved from 55 Sea Zone to 35 Sea Zone 1 infantry moved from Caroline Islands to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 47 Sea Zone 1 marine moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 infantry moved from 47 Sea Zone to New Britain 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 56 Sea Zone Combat - Japanese Battle in New Britain Battle in Solomon Islands Battle in 56 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 cruiser in 56 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Japanese lost in 56 Sea Zone 1 cruiser owned by the ANZAC lost in 56 Sea Zone Japanese win, taking New Britain from ANZAC, taking Solomon Islands from ANZAC with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 cruiser Battle in Shansi Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Shansi, round 2 : 1/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi 1 infantry owned by the Chinese lost in Shansi Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 1/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Manilla Japanese attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 fighter and 1 infantry Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber in Manilla, round 2 : 3/5 hits, 2.00 expected hits Americans roll dice for 1 fighter and 1 infantry in Manilla, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Manilla 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in New South Wales Japanese attack with 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 3 tactical_bombers ANZAC defend with 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry ANZAC roll AA dice in New South Wales : 1/0 hits, 1.00 expected hits 1 bomber owned by the Japanese lost in New South Wales Japanese roll dice for 2 cruisers in New South Wales, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 7 infantry and 3 tactical_bombers in New South Wales, round 2 : 8/16 hits, 6.17 expected hits ANZAC roll dice for 2 aaGuns, 3 artilleries and 6 infantry in New South Wales, round 2 : 2/9 hits, 3.00 expected hits 2 infantry owned by the Japanese lost in New South Wales 6 infantry owned by the ANZAC, 1 artillery owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales Japanese roll dice for 2 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers in New South Wales, round 3 : 7/14 hits, 5.83 expected hits ANZAC roll dice for 2 artilleries in New South Wales, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in New South Wales 2 artilleries owned by the ANZAC lost in New South Wales Japanese captures 11PUs while taking ANZAC capital Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 bomber, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 19 Casualties for Japanese: 1 bomber and 3 infantry Casualties for ANZAC: 2 aaGuns, 3 artilleries and 6 infantry triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from New South Wales to Queensland 3 fighters and 3 tactical_bombers moved from New South Wales to 55 Sea Zone 2 fighters and 2 tactical_bombers moved from 56 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Borneo to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Manilla to Davao EDIT: 1 destroyer moved from 37 Sea Zone to 47 Sea Zone 3 fighters and 1 tactical_bomber moved from Shansi to Southern Manchuria Place Units - Japanese 3 infantry placed in Kiangsu 7 infantry placed in Japan 1 factory_minor placed in Queensland Turn Complete - Japanese Japanese collect 43 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Southern Manchuria: 1 fighter EDIT: Adding units owned by Japanese to Japan: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : 0.00 Japanese regular : 2.83 ANZAC AA : 0.00 UK_Pacific regular : -0.33 ANZAC regular : -0.17