gg again
Daaras vs Mikawaguinichi PTV JDOW France X+11
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TripleA Manual Gamesave Post: Italians round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk Combat - Italians Non Combat Move - Italians Place Units - Italians 1 destroyer, 1 submarine and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Combat Move - ANZAC Combat Move - French 1 fighter moved from Gibraltar to Morocco Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Morocco to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 infantry moved from Kursk to Tula Germans take Tula from Russians 1 infantry moved from Kursk to Tambov Germans take Tambov from Russians Combat - Germans Non Combat Move - Germans 1 artillery and 2 infantry moved from Northern Belarus to Smolensk 11 infantry moved from Leningrad to Novgorod 2 infantry moved from Vyborg to Leningrad 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 destroyer moved from 128 Sea Zone to 116 Sea Zone 1 armour and 2 mech_infantrys moved from Romania to Eastern Poland 1 infantry moved from Bessarabia to Ukraine 2 artilleries and 11 infantry moved from Kursk to Ukraine 4 bombers moved from Smolensk to Ukraine Place Units - Germans 3 infantry placed in Leningrad 3 infantry placed in Romania 2 armour, 6 infantry and 2 mech_infantrys placed in Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 12x factory_major; Remaining resources: 29 PUs; Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Stalingrad to Russia 1 mech_infantry moved from Urals to Russia 1 infantry moved from Rostov to Tambov 1 infantry moved from Russia to Tula 2 fighters and 1 tactical_bomber moved from Russia to Tambov 2 fighters moved from Urals to Tula 2 fighters moved from Russia to Tula 3 infantry moved from Urals to Komi 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 armour moved from Yaroslavl to Russia Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tula Russians attack with 4 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 4 fighters and 1 infantry in Tula, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tula 1 infantry owned by the Germans lost in Tula Russians win with 4 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters moved from Tula to Russia 2 fighters and 1 tactical_bomber moved from Tambov to Russia Place Units - Russians 2 artilleries and 1 infantry placed in Russia 3 infantry placed in Stalingrad 3 infantry placed in Urals Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 1.33 Russians regular : 0.00
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TripleA Manual Gamesave Post: Japanese round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 1 fighter, 1 harbour and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Iwo Jima to 7 Sea Zone 1 armour and 3 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone 2 infantry moved from 20 Sea Zone to Jehol 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 2 infantry moved from French Indo China to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 132 Sea Zone 2 infantry moved from 132 Sea Zone to Malaya 1 armour and 1 mech_infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 armour and 1 mech_infantry moved from Shan State to Malaya 1 cruiser moved from 45 Sea Zone to 132 Sea Zone 2 fighters moved from French Indo China to Malaya 2 bombers moved from French Indo China to Eastern India Combat - Japanese Strategic bombing raid in Eastern India UK_Pacific roll AA dice in Eastern India : 1/2 hits, 0.33 expected hits 1 bomber owned by the Japanese killed by AA in Eastern India Bombing raid in Eastern India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Eastern India causes 7 damage total. Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Jehol 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Malaya Japanese attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry British defend with 1 armour; UK_Pacific defend with 1 factory_minor and 1 harbour Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Malaya, round 2 : 3/6 hits, 2.17 expected hits UK_Pacific roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese lost in Malaya 1 armour owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 bomber moved from Eastern India to French Indo China 1 carrier moved from 36 Sea Zone to 132 Sea Zone 2 fighters moved from Malaya to 132 Sea Zone 4 transports moved from 36 Sea Zone to 20 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from Kyushu to 20 Sea Zone 3 tactical_bombers moved from Kiangsu to Kwangtung 1 armour, 3 infantry and 2 transports moved from 7 Sea Zone to 21 Sea Zone 1 armour and 3 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from French Indo China to Kwangtung 1 carrier moved from 36 Sea Zone to 21 Sea Zone 2 destroyers moved from 7 Sea Zone to 20 Sea Zone 1 aaGun and 1 infantry moved from Japan to Kyushu 1 fighter and 1 tactical_bomber moved from Jehol to Kiangsu 1 fighter moved from Kwangtung to 21 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 aaGun moved from Kyushu to 20 Sea Zone 1 aaGun moved from 20 Sea Zone to Kiangsu 1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 aaGun and 1 infantry moved from 21 Sea Zone to Kwangtung 1 fighter moved from Japan to Kwangtung 2 artilleries and 4 infantry moved from 20 Sea Zone to Kiangsu 1 fighter moved from Japan to Kwangtung 1 destroyer moved from 36 Sea Zone to 21 Sea Zone 1 infantry and 1 marine moved from South Australia to New South Wales 2 fighters and 2 tactical_bombers moved from Western Australia to New South Wales 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 battleship moved from 36 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone Place Units - Japanese 1 harbour placed in Okinawa 1 fighter placed in Japan 1 destroyer placed in 6 Sea Zone 8 infantry placed in Japan 3 infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in New South Wales Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Japanese regular : 0.83 UK_Pacific AA : 0.67 UK_Pacific regular : 0.50
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TripleA Manual Gamesave Post: UK_Pacific round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 6 infantry moved from Western United States to 11 Sea Zone 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone 6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in Paulau Battle in Caroline Islands Battle in 113 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone 1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone EDIT: 1 fighter moved from Gibraltar to Morocco Place Units - Americans 3 artilleries and 3 infantry placed in Western United States 3 transports placed in 11 Sea Zone 4 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 artillery moved from Inner Mongolia to Honan 2 artilleries and 3 infantry moved from Honan to Hopei 1 fighter moved from Hunan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kiangsi Battle in Hopei Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 2 infantry moved from Tunisia to Algeria 3 fighters moved from Morocco to United Kingdom 3 destroyers moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Morocco to 93 Sea Zone 1 fighter moved from Egypt to Southern Persia 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia 1 armour moved from Southern Persia to Baluchistan 1 armour and 3 infantry moved from Central India to Eastern India 1 artillery moved from Eastern India to Burma 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 bomber moved from Hunan to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to Eastern India 1 aaGun moved from Gibraltar to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Morocco EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : -0.17
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 transport moved from 99 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 3 infantry moved from 94 Sea Zone to Gibraltar 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Battle in Gibraltar Non Combat Move - Italians 2 battleships, 1 carrier, 2 cruisers, 6 destroyers and 6 submarines moved from 99 Sea Zone to 94 Sea Zone 2 fighters moved from 99 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Southern France 1 artillery and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer and 2 transports placed in 99 Sea Zone 1 artillery and 1 infantry placed in Southern France 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
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@mikawagunichi I was thinking about this last night. Should we pretend i’m not braindead and stack gib instead of morroco? obviously changes the italian turn
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@Daaras Probably, make your changes and re-post
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 4 destroyers, 3 infantry and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 50 Sea Zone to 55 Sea Zone 6 fighters and 2 tactical_bombers moved from 50 Sea Zone to 55 Sea Zone 1 marine moved from Solomon Islands to 50 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 2 marines and 2 submarines moved from 50 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Paulau 2 infantry moved from Gilbert Islands to 49 Sea Zone 2 infantry and 1 transport moved from 49 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Caroline Islands 1 armour, 1 artillery, 8 infantry and 2 mech_infantrys moved from New Zealand to 65 Sea Zone 1 bomber moved from Hawaiian Islands to New Zealand 1 artillery, 3 infantry and 2 transports moved from 27 Sea Zone to 31 Sea Zone 6 infantry moved from Western United States to 11 Sea Zone 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone 6 infantry and 3 transports moved from 27 Sea Zone to 31 Sea Zone 1 carrier moved from 11 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 destroyer moved from 93 Sea Zone to 113 Sea Zone Combat - Americans Battle in Paulau Battle in Caroline Islands Battle in 113 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 113 Sea Zone Americans win, taking Paulau from Japanese, taking Caroline Islands from Japanese with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 55 Sea Zone Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 6 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery, 3 carriers, 3 destroyers, 4 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 6 transports moved from 65 Sea Zone to 55 Sea Zone 1 armour, 1 artillery, 3 carriers, 3 destroyers, 10 fighters, 8 infantry, 2 mech_infantrys, 4 tactical_bombers and 6 transports moved from 55 Sea Zone to 35 Sea Zone 1 armour, 1 artillery, 8 infantry, 1 marine and 2 mech_infantrys moved from 35 Sea Zone to Caroline Islands 1 battleship and 1 destroyer moved from 27 Sea Zone to 31 Sea Zone EDIT: 1 fighter moved from Gibraltar to Morocco Place Units - Americans 3 artilleries and 3 infantry placed in Western United States 3 transports placed in 11 Sea Zone 4 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Kiangsi: Chinese has 1 infantry placed in Kiangsi 1 artillery moved from Inner Mongolia to Honan 2 artilleries and 3 infantry moved from Honan to Hopei 1 fighter moved from Hunan to Hopei Combat - Chinese Chinese creates battle in territory Anhwe Chinese creates battle in territory Kiangsi Battle in Hopei Chinese attack with 2 artilleries, 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 3 infantry in Hopei, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Anhwe from Japanese, taking Kiangsi from Japanese, taking Hopei from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Hunan Place Units - Chinese 3 artilleries and 2 infantry placed in Hunan Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 8 PUs; Combat Move - British 2 infantry moved from Tunisia to Algeria 3 fighters moved from Morocco to United Kingdom 3 destroyers moved from 109 Sea Zone to 93 Sea Zone 2 fighters moved from Morocco to 93 Sea Zone 1 fighter moved from Egypt to Southern Persia 1 battleship, 1 cruiser, 1 destroyer, 3 submarines and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Egypt 1 artillery and 1 infantry moved from Iraq to 82 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 82 Sea Zone to 81 Sea Zone 1 armour, 1 artillery and 3 infantry moved from Iraq to Southern Persia 1 armour moved from Southern Persia to Baluchistan 1 armour and 3 infantry moved from Central India to Eastern India 1 artillery moved from Eastern India to Burma 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 fighters and 1 tactical_bomber moved from Burma to Eastern India 1 bomber moved from Hunan to French Indo China Combat - British Strategic bombing raid in French Indo China Japanese roll AA dice in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from French Indo China to Eastern India 1 aaGun moved from Gibraltar to 93 Sea Zone 1 aaGun moved from 93 Sea Zone to Morocco EDIT: 1 fighter moved from United Kingdom to 93 Sea Zone Place Units - British 2 transports placed in 109 Sea Zone 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Southern Persia Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,3,1,2,2,3,2,1,1 UK_Pacific collect 6 PUs (2 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Adding units owned by British to Gibraltar: 2 aaGuns and 2 infantry EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by French to Gibraltar: 1 fighter EDIT: Removing units owned by French from Morocco: 1 fighter EDIT: Removing units owned by Americans from Morocco: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by British from Morocco: 2 aaGuns and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.00 Japanese regular : 0.33 Japanese AA : -0.17 Germans regular : -0.17
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk 1 artillery and 1 infantry moved from Southern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Algeria 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from Malta to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Tunisia 2 battleships moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from 99 Sea Zone to Algeria 1 bomber moved from Southern Italy to Algeria Combat - Italians Battle in Tunisia Battle in Algeria Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 2 infantry Italians roll dice for 2 battleships in Algeria, round 2 : 0/2 hits, 1.33 expected hits Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Algeria, round 2 : 3/5 hits, 2.17 expected hits French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria 2 infantry owned by the British lost in Algeria Italians win, taking Tunisia from British, taking Algeria from French with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 infantry moved from Northern Italy to Southern France 1 carrier, 2 cruisers, 6 destroyers and 7 submarines moved from 99 Sea Zone to 96 Sea Zone 2 fighters moved from Algeria to 96 Sea Zone 1 aaGun moved from Southern Italy to Northern Italy 1 bomber moved from Algeria to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Northern Italy 1 destroyer and 2 transports placed in 99 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.50
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Combat Move - ANZAC 1 cruiser moved from 83 Sea Zone to 81 Sea Zone Non Combat Move - ANZAC Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 factory_minor, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 infantry moved from Nenetsia to Gorky Germans take Gorky from Russians Combat - Germans Non Combat Move - Germans 11 infantry moved from Novgorod to Smolensk 11 infantry moved from Leningrad to Novgorod 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 3 infantry moved from Romania to Bessarabia 3 transports moved from 118 Sea Zone to 117 Sea Zone 6 infantry moved from Germany to 117 Sea Zone 6 infantry and 3 transports moved from 117 Sea Zone to 118 Sea Zone 6 infantry moved from 118 Sea Zone to Leningrad 2 fighters moved from Smolensk to Leningrad 4 bombers moved from Ukraine to Leningrad 2 armour and 2 mech_infantrys moved from Germany to Eastern Poland 2 fighters moved from Western Germany to Leningrad 1 infantry moved from France to Western Germany Place Units - Germans 2 armour and 1 mech_infantry placed in Leningrad 2 armour and 1 mech_infantry placed in Romania 1 factory_minor placed in Ukraine 1 artillery and 5 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 65 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 5x factory_major; Remaining resources: 31 PUs; Russians buy 7 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Stalingrad to Rostov 1 tactical_bomber moved from Russia to Rostov 1 infantry moved from Stalingrad to Tambov Russians take Tambov from Germans 1 armour moved from Russia to Yaroslavl Russians take Yaroslavl from Italians 1 armour moved from Yaroslavl to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 armour moved from Russia to Tula Russians take Tula from Germans 1 infantry moved from Samara to Gorky 6 fighters moved from Russia to Gorky Combat - Russians Battle in Rostov Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Gorky Russians attack with 6 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 6 fighters and 1 infantry in Gorky, round 2 : 1/7 hits, 3.17 expected hits Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Gorky Russians win, taking Gorky from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 6 fighters moved from Gorky to Russia 1 tactical_bomber moved from Rostov to Stalingrad 3 infantry moved from Komi to Evenkiyskiy 3 infantry moved from Urals to Samara EDIT: 1 armour moved from Tula to Russia Place Units - Russians 7 artilleries and 1 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : -1.83
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 airfield, 2 artilleries, 3 destroyers and 9 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 infantry and 1 mech_infantry moved from Malaya to Shan State 5 artilleries and 12 infantry moved from French Indo China to Shan State 1 fighter moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Kiangsu to Kiangsi 3 fighters and 4 tactical_bombers moved from Kwangtung to Kiangsi 1 bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from Kiangsu to Anhwe Combat - Japanese Battle in Kiangsi Japanese attack with 3 fighters, 1 infantry and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Kiangsi, round 2 : 3/8 hits, 4.17 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry in Shan State, round 2 : 7/20 hits, 5.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 armour, 5 artilleries, 13 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Japan to Kwangtung 3 fighters and 4 tactical_bombers moved from Kiangsi to Kwangtung 1 fighter moved from 21 Sea Zone to Kwangtung 1 bomber, 1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung 4 artilleries and 6 infantry moved from Kiangsu to 20 Sea Zone 4 artilleries, 1 battleship, 6 infantry and 5 transports moved from 20 Sea Zone to 132 Sea Zone 1 fighter moved from 132 Sea Zone to Malaya 1 fighter moved from 132 Sea Zone to Malaya 4 artilleries and 6 infantry moved from 132 Sea Zone to Shan State 1 aaGun moved from French Indo China to Shan State 2 aaGuns and 3 infantry moved from Kiangsu to Fukien 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 1 carrier, 1 destroyer and 3 transports moved from 21 Sea Zone to 132 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 1 submarine moved from 36 Sea Zone to 132 Sea Zone 1 submarine moved from 40 Sea Zone to 38 Sea Zone 1 infantry moved from New South Wales to Queensland 1 aaGun and 1 infantry moved from Kyushu to Japan Place Units - Japanese 1 airfield placed in New South Wales 3 destroyers placed in 132 Sea Zone 2 artilleries and 1 infantry placed in Kiangsu 3 infantry placed in New South Wales 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : -0.33
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands 1 destroyer moved from 31 Sea Zone to 23 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 4 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla 3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 fighter, 3 infantry, 4 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 8 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 5 fighters and 2 tactical_bombers moved from 35 Sea Zone to 23 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 3 infantry moved from 33 Sea Zone to Marshall Islands 1 destroyer moved from 31 Sea Zone to 23 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 23 Sea Zone 2 infantry moved from 23 Sea Zone to Marianas 2 infantry and 1 transport moved from 31 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima 4 destroyers moved from 104 Sea Zone to 93 Sea Zone 1 carrier moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 113 Sea Zone to 93 Sea Zone 1 armour, 1 artillery, 10 infantry, 1 marine and 2 mech_infantrys moved from Caroline Islands to 35 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry and 1 mech_infantry moved from 36 Sea Zone to Davao 1 armour, 1 artillery, 9 infantry, 1 mech_infantry and 6 transports moved from 35 Sea Zone to 36 Sea Zone 1 armour, 1 artillery, 9 infantry and 1 mech_infantry moved from 36 Sea Zone to Manilla 3 artilleries and 3 infantry moved from Western United States to 11 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 11 Sea Zone to 31 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 6,2,3 1 destroyer owned by the Americans lost in 23 Sea Zone Battle in Iwo Jima Battle in 22 Sea Zone Americans attack with 5 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking Iwo Jima from Japanese, taking 22 Sea Zone from Japanese with 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 5 fighters, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 23 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 36 Sea Zone Americans attack with 8 destroyers, 1 submarine and 7 transports Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 2 : 0/8 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 8 destroyers and 7 transports in 36 Sea Zone, round 3 : 5/8 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 36 Sea Zone Americans win, taking 36 Sea Zone from Japanese with 8 destroyers, 1 submarine and 7 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Marshall Islands Americans attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 3 infantry in Marshall Islands, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manilla Battle in Davao Battle in Marianas Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 23 Sea Zone to 36 Sea Zone 5 fighters and 2 tactical_bombers moved from 22 Sea Zone to 36 Sea Zone 1 battleship, 7 carriers, 2 cruisers and 1 marine moved from 35 Sea Zone to 36 Sea Zone 1 marine moved from Paulau to 36 Sea Zone 2 marines moved from 36 Sea Zone to Manilla 1 battleship moved from 31 Sea Zone to 34 Sea Zone 2 infantry and 1 transport moved from 31 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands Place Units - Americans 4 submarines placed in 11 Sea Zone 1 artillery, 1 fighter and 3 infantry placed in Eastern United States 2 transports placed in 104 Sea Zone 1 battleship placed in 104 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 7 artilleries, 1 fighter and 18 infantry moved from Hunan to Kwangtung 2 artilleries and 3 infantry moved from Hopei to Kiangsi 1 artillery moved from Honan to Hopei Combat - Chinese Battle in Kiangsi Chinese attack with 2 artilleries and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 3 infantry in Kiangsi, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangtung Chinese attack with 7 artilleries, 1 fighter and 18 infantry Japanese defend with 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 1 harbour, 5 infantry and 5 tactical_bombers Japanese roll AA dice in Kwangtung : 0/1 hits, 0.17 expected hits Chinese roll dice for 7 artilleries, 1 fighter and 18 infantry in Kwangtung, round 2 : 6/26 hits, 7.00 expected hits Japanese roll dice for 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers in Kwangtung, round 2 : 5/21 hits, 9.83 expected hits 5 infantry owned by the Chinese lost in Kwangtung 5 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Kwangtung Chinese roll dice for 7 artilleries, 1 fighter and 13 infantry in Kwangtung, round 3 : 7/21 hits, 6.17 expected hits Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 6 fighters and 5 tactical_bombers in Kwangtung, round 3 : 9/16 hits, 8.17 expected hits 9 infantry owned by the Chinese lost in Kwangtung 2 tactical_bombers owned by the Japanese, 3 artilleries owned by the Japanese, 1 bomber owned by the Japanese and 1 armour owned by the Japanese lost in Kwangtung Chinese roll dice for 7 artilleries, 1 fighter and 4 infantry in Kwangtung, round 4 : 5/12 hits, 4.17 expected hits Japanese roll dice for 6 fighters and 3 tactical_bombers in Kwangtung, round 4 : 5/9 hits, 5.50 expected hits 4 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung 2 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese lost in Kwangtung Chinese roll dice for 6 artilleries and 1 fighter in Kwangtung, round 5 : 3/7 hits, 2.50 expected hits Japanese roll dice for 4 fighters in Kwangtung, round 5 : 3/4 hits, 2.67 expected hits 3 artilleries owned by the Chinese lost in Kwangtung 3 fighters owned by the Japanese lost in Kwangtung Chinese roll dice for 3 artilleries and 1 fighter in Kwangtung, round 6 : 1/4 hits, 1.50 expected hits Japanese roll dice for 1 fighter in Kwangtung, round 6 : 1/1 hits, 0.67 expected hits 1 artillery owned by the Chinese lost in Kwangtung 1 fighter owned by the Japanese lost in Kwangtung Chinese win, taking Kwangtung from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 86 Casualties for Chinese: 5 artilleries and 18 infantry Casualties for Japanese: 1 aaGun, 1 armour, 3 artilleries, 1 bomber, 6 fighters, 5 infantry and 5 tactical_bombers Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangtung: 2 artilleries and 1 fighter EDIT: Turning off Edit Mode Place Units - Chinese 1 artillery and 5 infantry placed in Kiangsi Turning on Edit Mode EDIT: Changing ownership of Kwangtung from UK_Pacific to Japanese EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 16 PUs; end with 16 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs Purchase Units - British British buy 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 8x factory_major; Remaining resources: 9 PUs; UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Politics - British Turning on Edit Mode EDIT: Adding units owned by Japanese to Kwangtung: 3 fighters EDIT: Adding units owned by Chinese to Kiangsi: 1 fighter EDIT: Turning off Edit Mode Combat Move - British Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 1 artillery and 2 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Gibraltar 1 armour moved from Baluchistan to Eastern India 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery and 1 infantry moved from 82 Sea Zone to Baluchistan EDIT: 1 artillery and 1 infantry moved from Baluchistan to Eastern India 1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern India to Southern Persia 3 aaGuns, 4 artilleries and 20 infantry moved from Burma to Eastern India 3 submarines moved from 82 Sea Zone to 78 Sea Zone Place Units - British 3 infantry placed in Egypt 2 fighters placed in Southern Persia 2 transports placed in 112 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17 Americans regular : -4.00 Japanese regular : -5.17 Japanese AA : -0.17
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 artillery, 2 destroyers and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Southern Italy to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 2 infantry moved from Southern Italy to 99 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from Tunisia to 96 Sea Zone 1 transport moved from 96 Sea Zone to 95 Sea Zone 2 infantry moved from Southern France to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 battleships, 1 carrier, 2 cruisers, 6 destroyers, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 artilleries, 2 fighters and 6 infantry moved from 94 Sea Zone to Morocco 1 artillery moved from Algeria to Morocco 1 armour moved from Smolensk to Yaroslavl Italians take Yaroslavl from Russians 1 armour moved from Yaroslavl to Smolensk 1 armour moved from Smolensk to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Smolensk Combat - Italians Battle in Morocco Italians attack with 3 artilleries, 2 fighters and 6 infantry Americans defend with 1 artillery Italians roll dice for 2 battleships and 2 cruisers in Morocco, round 2 : 3/4 hits, 2.33 expected hits French roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Morocco 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from French with 3 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Non Combat Move - Italians 1 aaGun and 2 infantry moved from Northern Italy to Southern France 1 bomber moved from Southern Italy to Ukraine 2 aaGuns and 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Morocco to 94 Sea Zone Place Units - Italians 1 armour placed in Northern Italy 1 artillery and 2 infantry placed in Southern France 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 33 PUs
Combat Hit Differential Summary :
French regular : 0.67 Italians regular : 0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 81 Sea Zone to 82 Sea Zone Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone Non Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Gibraltar: 1 fighter EDIT: Adding units owned by French to 93 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers and 4 fighters moved from Leningrad to Russia
Combat Hit Differential Summary :