L24 PTV MikawaGunichi (Axis+12) vs Max334 Match # 5

  • 2024

    Attackers
    [dice 2d6]

    Defenders
    [dice 1d6]


  • 2d6: 5, 5
    1d6: 2

  • 2024

    Attackers
    [dice 1d6]

    Defenders
    [dice 1d6]


  • 1d6: 3
    1d6: 2

  • 2024

    @max334 Sure I approve. Rolls below, the Jap made a stand.

  • 2024

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 armour, 2 artilleries, 8 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            1 infantry moved from Karelia to Archangel
                  Germans take Archangel from Russians
            1 infantry moved from Leningrad to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
    
        Combat - Germans
            Germans creates battle in territory 112 Sea Zone
            Trigger Germans Destroy Factories Ukraine: has removed 1 factory_minor owned by Germans in Ukraine
    
        Non Combat Move - Germans
            Trigger Ukraine Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed attached to Germans
            1 submarine moved from 128 Sea Zone to 126 Sea Zone
            1 submarine moved from 116 Sea Zone to 122 Sea Zone
            4 aaGuns, 9 artilleries and 13 infantry moved from Leningrad to Northern Belarus
            1 infantry moved from Vyborg to Leningrad
            5 infantry moved from Finland to Vyborg
            2 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
            2 artilleries moved from Poland to Eastern Poland
            5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Germany to Western Germany
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Yugoslavia to 99 Sea Zone
            1 armour and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 armour moved from 101 Sea Zone to Greece
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
            1 fighter moved from Western Germany to France
            2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 101 Sea Zone
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western Germany
            1 factory_minor placed in Leningrad
            1 mech_infantry placed in Germany
            1 artillery and 2 infantry placed in France
            1 infantry placed in Normandy Bordeaux
            1 artillery placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Adding units owned by Americans to 33 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @max334 I made the edit as well.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Russia to Archangel
            3 infantry moved from Nenetsia to Archangel
            1 infantry moved from Smolensk to Novgorod
            1 fighter moved from Russia to Novgorod
            1 artillery and 3 infantry moved from Gorky to Vologda
            1 infantry moved from Northern Manchuria to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                    1 infantry owned by the Germans lost in Novgorod
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Archangel
                Russians attack with 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Russia
            1 tactical_bomber moved from Archangel to Gorky
            1 artillery and 2 infantry moved from Russia to Gorky
            1 artillery and 2 infantry moved from Rostov to Tambov
            1 artillery and 4 infantry moved from Rostov to Stalingrad
            1 infantry moved from Kursk to Rostov
            1 aaGun moved from Bryansk to Russia
            1 aaGun, 4 artilleries and 6 infantry moved from Northern Manchuria to Southern Manchuria
            2 infantry moved from Buryatia to Northern Manchuria
            1 fighter moved from Buryatia to Korea
            2 infantry moved from Northern Manchuria to Southern Manchuria
            2 artilleries and 3 infantry moved from Amur to Korea
            1 artillery and 3 infantry moved from Siberia to Amur
            2 artilleries and 5 infantry moved from Southern Belarus to Bryansk
            1 aaGun and 5 infantry moved from Smolensk to Bryansk
            1 artillery moved from Russia to Gorky
            1 artillery moved from Russia to Samara
            4 infantry moved from Russia to Bryansk
            1 artillery and 2 infantry moved from Kursk to Tula
            1 aaGun and 2 infantry moved from Kursk to Bryansk
            1 artillery moved from Stalingrad to Northern Caucasus
            2 infantry moved from Samara to Stalingrad
            1 armour moved from Bryansk to Yaroslavl
            1 armour moved from Smolensk to Vologda
            1 mech_infantry moved from Smolensk to Vologda
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Stalingrad
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,1
            Russians collect 32 PUs (4 lost to blockades); end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.67
    

    Savegame

  • 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Fukien to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 80 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Dutch New Guinea
            1 infantry moved from Java to 43 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
    

    Combat Hit Differential Summary :

    Savegame

  • 2024

    @max334

    Scramble to 55?
    Scramble to 20?
    Submerge or remain subs in 6?

  • 2024 '22 '21 '19 '18

    no scrambles, subs can fight

  • 2024

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: WW2 Path to Victory

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 destroyers, 1 fighter, 1 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 submarines moved from 36 Sea Zone to 20 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 6 Sea Zone
            2 bombers, 2 fighters and 3 tactical_bombers moved from Fukien to 6 Sea Zone
            2 bombers and 3 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            3 fighters and 3 tactical_bombers moved from 43 Sea Zone to 80 Sea Zone
            1 marine moved from Sumatra to 38 Sea Zone
            1 cruiser and 1 marine moved from 38 Sea Zone to 56 Sea Zone
            1 marine moved from 56 Sea Zone to Dutch New Guinea
            1 infantry moved from Java to 43 Sea Zone
            1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Solomon Islands
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            2 infantry moved from Celebes to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
            2 infantry moved from 47 Sea Zone to New Britain
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            2 infantry moved from 55 Sea Zone to New Guinea
            1 infantry moved from Davao to Manilla
                  Japanese take Manilla from Americans
            1 infantry moved from Borneo to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 infantry moved from Tsinghai to Eastern Sinkiang
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Inner Mongolia to Kansu
                  Japanese take Kansu from Chinese
    
        Combat - Japanese
            Battle in New Britain
            Battle in Dutch New Guinea
            Battle in Guam
            Battle in Solomon Islands
            Battle in 80 Sea Zone
                Japanese attack with 3 fighters and 3 tactical_bombers
                British defend with 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 destroyer and 2 transports in 80 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 80 Sea Zone
                    1 destroyer owned by the British lost in 80 Sea Zone
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 80 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    British roll dice for 1 battleship and 2 transports in 80 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese lost in 80 Sea Zone
                    2 transports owned by the British, 2 artilleries owned by the British, 1 battleship owned by the British and 2 infantry owned by the British lost in 80 Sea Zone
                Japanese win, taking New Britain from ANZAC, taking Dutch New Guinea from ANZAC, taking Guam from Americans, taking Solomon Islands from ANZAC with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Casualties for British: 2 artilleries, 1 battleship, 1 destroyer, 2 infantry and 2 transports
            Battle in New Guinea
                Japanese attack with 2 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in New Guinea, round 2 : 2/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 20 Sea Zone
                Japanese attack with 3 submarines
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 submarines in 20 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 20 Sea Zone
                    1 destroyer owned by the Americans lost in 20 Sea Zone
                Japanese win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 6 Sea Zone
                Japanese attack with 4 bombers, 7 fighters, 2 submarines and 5 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 4 bombers, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 8/16 hits, 8.83 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 6 Sea Zone, round 2 : 3/7 hits, 3.33 expected hits
                    1 fighter owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                    2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone
                2 submarines owned by the Americans submerged
                    Japanese roll dice for 4 bombers, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 8/15 hits, 8.33 expected hits
                    Americans roll dice for 1 battleship and 2 transports in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 6 Sea Zone
                    2 transports owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 4 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
                Casualties for Japanese: 2 fighters and 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
            2 carriers moved from 43 Sea Zone to 41 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 41 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 3 transports moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 carrier moved from 37 Sea Zone to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            4 bombers, 1 fighter and 5 tactical_bombers moved from 6 Sea Zone to Japan
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Jehol to Shansi
            2 aaGuns and 3 infantry moved from Jehol to Shantung
            2 infantry moved from French Indo China to Kwangsi
            1 aaGun, 3 artilleries and 3 infantry moved from Kwangtung to Kwangsi
            1 mech_infantry moved from Tsinghai to Hunan
            1 carrier moved from 43 Sea Zone to 56 Sea Zone
            1 carrier moved from 56 Sea Zone to 55 Sea Zone
            1 aaGun moved from Fukien to Kwangtung
    
        Place Units - Japanese
            3 destroyers and 1 transport placed in 6 Sea Zone
            1 fighter, 1 infantry and 2 tactical_bombers placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,4
            Japanese collect 49 PUs (3 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Japanese regular : -0.83
    ANZAC regular : -0.33
    British regular : 1.33
    

    Savegame

  • 2024 '22 '21 '19 '18

    I wanted to ask you if you were interested in continuing this game but with me replaying the allied round. One option is to end the game now and I submit your victory. Or if interested we could continue the game but I would replay the allied round. If we continue and you win I record/submit your victory if you lose we don’t record anything.

  • 2024

    @max334 I normally try to be generous with edits but I think going back an entire round is a bit much. I’d like to finish this one but would also be happy to have a re-match whether we start fresh or we could pick up from the previous allied turn.

  • 2024 '22 '21 '19 '18

    no edits. We start the game from US round 4. The game is pretty even until I lost the US fleet going into Korea and then also the UK Pacific fleet by going towards the Islands which didnt even need to be done. But it is your win, I just wanted to keep the game interesting. Its a good game, take a look. But if you dont want, I’ll post your win. triplea_41120_4jap (1).tsvg

  • 2024

    @max334 OK sounds good, put up your re-done round 4 when you’re ready.

  • 2024 '22 '21 '19 '18

  • 2024

    @max334 no scramble

Suggested Topics

  • 32
  • 56
  • 30
  • 68
  • 76
  • 122
  • 42
  • 501
Axis & Allies Boardgaming Custom Painted Miniatures

172

Online

17.3k

Users

39.7k

Topics

1.7m

Posts