Tough start for axis
L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1
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You’ve got me taking time and fine-tuning, you’re making me sweat a little!
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I thought I had it but then realized 1 weakness,
I failed to save after dice rolls, so to keep the non-com cleaner I went back and re-rolled and edited to first results.
I’m going to have to take another try at the noncombat, and I couldn’t visualize everything at the end of my turn, to go back.
This cut into my nap time, will finish later!
Your 2 med fleets are nasty!No problem, I’m sure all is right.
You’ve got me taking time and fine-tuning, you’re making me sweat a little!
I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge, although I offer a thousand apologies for disrupting your nap time.
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 artillery and 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 3 infantry Germans defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery in Ukraine, round 6 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 artillery in Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun, 1 artillery and 1 infantry Non Combat Move - Russians 2 aaGuns moved from Bryansk to Russia 6 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 9 mech_infantrys moved from Russia to Tambov 9 infantry moved from Bryansk to Russia 2 aaGuns, 3 artilleries and 29 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -0.50
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@FlyingBadger said in [L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1]
I was worried that my play wouldn’t be of sufficent quality and the game would not be competetive. I am glad that I am providing a challenge,
I am keeping notes for you, both congratulatory and constructively critical,
although I offer a thousand apologies for disrupting your nap time.
I wasn’t trying to get you to say that! It’s a compliment to you that I had to go back and fix the German noncom
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 6 infantry, 1 mech_infantry, 6 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 armour moved from Manchuria to Buryatia Japanese take Amur from Russians Japanese take Buryatia from Russians 1 infantry moved from Aleutian Islands to 8 Sea Zone 1 infantry and 1 transport moved from 8 Sea Zone to 2 Sea Zone 1 infantry moved from 2 Sea Zone to Alaska 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 transport moved from 35 Sea Zone to 44 Sea Zone 2 infantry moved from Celebes to 44 Sea Zone 2 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone 2 infantry moved from 46 Sea Zone to New Guinea 2 infantry moved from Shan State to Malaya 1 mech_infantry moved from Yunnan to Malaya 1 bomber moved from Philippines to Malaya 1 bomber moved from Philippines to Java 1 fighter moved from Sumatra to 37 Sea Zone 1 fighter moved from Sumatra to 42 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in New Guinea Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Turning on Edit Mode EDIT: Removing units owned by Japanese from Java: 1 fighter EDIT: Removing units owned by ANZAC from 42 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier and 1 fighter EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Alaska from Americans, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Malaya Japanese attack with 1 bomber, 2 infantry and 1 mech_infantry Americans defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Malaya, round 2 : 1/4 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 fighter moved from 37 Sea Zone to French Indo China 3 infantry moved from Suiyuyan to Kansu 1 aaGun, 1 armour, 2 artilleries and 8 infantry moved from Shensi to Kansu 1 bomber moved from Java to Borneo 3 infantry moved from Szechwan to Kweichow 2 infantry moved from Japan to 6 Sea Zone 1 bomber moved from Malaya to Borneo 2 infantry moved from Yunnan to French Indo China 1 fighter moved from 42 Sea Zone to Borneo 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 submarine moved from 8 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 4 fighters and 1 tactical_bomber moved from Caroline Islands to Midway 1 submarine moved from 1 Sea Zone to 14 Sea Zone 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands 1 tactical_bomber moved from Philippines to Caroline Islands 2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 4 submarines moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from Sumatra to French Indo China 1 fighter moved from Anhwe to Suiyuyan 1 tactical_bomber moved from Anhwe to Suiyuyan 1 mech_infantry moved from Manchuria to Buryatia 1 artillery and 1 mech_infantry moved from Manchuria to Jehol Place Units - Japanese 3 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Manchuria 1 artillery and 1 infantry placed in Japan 6 submarines and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 69 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Japanese regular : -1.50 UK_Pacific regular : -0.33 ANZAC regular : 0.33
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@gamerman01 I’ve tried to put on a good show, although I think the lack of resources put into the Pacific by the US is starting to cost me. Admiral Earnest King would be very disappointed.
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TripleA Manual Gamesave Post: UK_Pacific round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier and 5 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Gibraltar to France 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 14 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 10 Sea Zone to 2 Sea Zone 2 fighters moved from Western United States to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Battle in Alaska Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska 1 infantry owned by the Japanese lost in Alaska Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 14 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 14 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 14 Sea Zone to 10 Sea Zone 2 fighters moved from Alaska to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from France to United Kingdom 1 mech_infantry moved from Tunisia to Tobruk Place Units - Americans 3 fighters placed in Western United States 1 carrier and 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 3 aaGuns and 15 infantry moved from Burma to Shan State 1 fighter moved from India to Tsinghai 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 2 mech_infantrys moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Persia to Russia 2 fighters moved from Bryansk to Russia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to India 1 fighter moved from Egypt to Caucasus 2 tactical_bombers moved from Egypt to Gibraltar 1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Libya to Alexandria 3 fighters moved from Gibraltar to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 transport placed in 80 Sea Zone 2 mech_infantrys placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.17 Germans AA : -0.17
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier and 5 fighters; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Gibraltar to France 1 destroyer, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 14 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone 1 infantry moved from 8 Sea Zone to Aleutian Islands 1 submarine moved from 10 Sea Zone to 2 Sea Zone 2 fighters moved from Western United States to Alaska 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska Combat - Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Aleutian Islands Battle in Alaska Americans attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 3 : 0/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 4 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Alaska, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Alaska 1 infantry owned by the Japanese lost in Alaska Americans win, taking Aleutian Islands from Japanese, taking Alaska from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 14 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 14 Sea Zone Americans win with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 14 Sea Zone to 10 Sea Zone 2 fighters moved from Alaska to 10 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from France to United Kingdom 1 mech_infantry moved from Tunisia to Tobruk Place Units - Americans 3 fighters placed in Western United States 1 carrier and 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 destroyer moved from 39 Sea Zone to 42 Sea Zone Combat - British Battle in 42 Sea Zone British attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone British win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - British 3 aaGuns and 15 infantry moved from Burma to Shan State 1 fighter moved from India to Tsinghai 1 artillery and 1 infantry moved from Eastern Persia to West India 1 armour moved from Volgograd to Tsinghai 1 mech_infantry moved from Caucasus to Tsinghai 2 mech_infantrys moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Iraq to Caucasus 1 fighter moved from Persia to Russia 2 fighters moved from Bryansk to Russia 1 artillery and 1 infantry moved from Trans-Jordan to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 bomber moved from Egypt to India 1 fighter moved from Egypt to Caucasus 2 tactical_bombers moved from Egypt to Gibraltar 1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 96 Sea Zone 2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone 2 artilleries, 1 battleship, 2 cruisers, 1 destroyer, 4 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone 2 artilleries and 4 infantry moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Libya to Alexandria 3 fighters moved from Gibraltar to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 transport placed in 80 Sea Zone 2 mech_infantrys placed in Persia Turn Complete - British British collect 34 PUs; end with 35 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Americans regular : -2.50 Japanese regular : -0.17 Germans AA : -0.17
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@gamerman01 Accidently posted twice, but they are both identical.
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Oops! Lost track that it’s my turn, went to check.
Haven’t played anyone this week yet anyway,
Saturday now, so it will be done!
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Italians Italians buy nothing; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Belarus to Bryansk Italians take Smolensk from Russians Italians take Bryansk from Russians 2 bombers moved from Western Germany to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 2 bombers French defend with 1 destroyer Italians roll dice for 2 bombers in 98 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 98 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Non Combat Move - Italians 2 bombers moved from 98 Sea Zone to Southern Italy 2 armour moved from Eastern Poland to Bryansk 2 aaGuns, 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 mech_infantrys moved from Southern Italy to Yugoslavia 1 fighter moved from Southern Italy to Western Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,4,1,2 Italians collect 6 PUs (6 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0.33 Italians regular : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 fighter moved from Queensland to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Queensland 3 infantry moved from New South Wales to Queensland 1 destroyer and 1 submarine moved from 63 Sea Zone to 61 Sea Zone 1 submarine moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 24 Sea Zone 1 destroyer moved from 24 Sea Zone to 16 Sea Zone 1 cruiser moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Northwest Persia to Caucasus Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Tunisia to Algeria 1 infantry moved from Caucasus to Kazakhstan 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 57 PUs; Germans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 3 armour and 6 mech_infantrys moved from Belarus to Ukraine 1 fighter moved from 112 Sea Zone to 110 Sea Zone 1 bomber and 3 fighters moved from Western Germany to 110 Sea Zone 2 fighters moved from Southern Italy to 110 Sea Zone 1 bomber moved from Southern Italy to 110 Sea Zone Combat - Germans Battle in 110 Sea Zone Germans attack with 2 bombers and 6 fighters British defend with 1 destroyer Germans roll dice for 2 bombers and 6 fighters in 110 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers and 6 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Ukraine Germans attack with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Ukraine, round 2 : 1/11 hits, 3.17 expected hits Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 3 armour, 1 artillery, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 1 bomber moved from 110 Sea Zone to Western Germany 3 tactical_bombers moved from Bessarabia to Southern Italy 3 aaGuns, 7 artilleries and 33 infantry moved from Belarus to Bryansk 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 112 Sea Zone to 119 Sea Zone 1 aaGun moved from Southern France to Northern Italy 1 artillery and 6 infantry moved from Southern France to France 6 mech_infantrys moved from Southern France to Northern Italy 3 mech_infantrys moved from Western Germany to Northern Italy 1 aaGun moved from Western Germany to Northern Italy 6 armour and 14 mech_infantrys moved from Belarus to Bryansk Place Units - Germans 1 fighter and 1 mech_infantry placed in Western Germany 3 artilleries placed in France 3 infantry placed in Novgorod 1 carrier and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,5,6,6 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : -2.50 British regular : -0.33
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I assumed no scramble to 110, so if you want to scramble you may roll it or tell me to roll it, and I’ll change the noncom of my planes
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Russia to Rostov 2 infantry moved from Tambov to Rostov 1 infantry moved from Buyant-Uhaa to Chahar Chinese take Chahar from Japanese 1 infantry moved from Russia to Smolensk Russians take Smolensk from Italians Combat - Russians Battle in Rostov Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 tactical_bomber moved from Rostov to Volgograd 9 mech_infantrys moved from Tambov to Volgograd 2 mech_infantrys moved from Russia to Volgograd 1 artillery moved from Tambov to Volgograd 3 armour moved from Russia to Volgograd 1 aaGun moved from Tambov to Volgograd 2 fighters moved from Rostov to Russia 1 aaGun, 2 artilleries and 19 infantry moved from Tambov to Russia 6 infantry moved from Samara to Russia 6 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Russia 2 aaGuns and 11 infantry moved from Novosibirsk to Samara 1 infantry moved from Olgiy to Timguska 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Olgiy to Yenisey 1 infantry moved from Buyant-Uhaa to Central Mongolia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia Japanese take Ulaanbaatar from Russians 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 2 artilleries and 11 infantry moved from Kansu to Timguska 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan 2 bombers and 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 armour moved from Kansu to Central Mongolia Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 14 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 14 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British lost in 42 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Timguska Japanese attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun moved from Kansu to Timguska 1 infantry moved from Kweichow to Hunan 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from French Indo China to Sumatra 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway 1 tactical_bomber moved from Caroline Islands to Midway 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from 42 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 1 submarine and 2 transports placed in 6 Sea Zone 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 4.00 ANZAC regular : -0.33 Russians regular : -0.67 British regular : 0.67
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TripleA Manual Gamesave Post: Japanese round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 bomber, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 armour and 1 mech_infantry moved from Buryatia to Central Mongolia Japanese take Ulaanbaatar from Russians 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 2 artilleries and 11 infantry moved from Kansu to Timguska 2 infantry moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Suiyuyan to Yunnan 2 bombers and 1 fighter moved from Borneo to 42 Sea Zone 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from New Guinea to Dutch New Guinea Japanese take Dutch New Guinea from Dutch 1 submarine moved from 6 Sea Zone to 1 Sea Zone 1 submarine moved from 6 Sea Zone to 14 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 1 fighter moved from Midway to 14 Sea Zone 3 fighters moved from Midway to 16 Sea Zone 1 armour moved from Kansu to Central Mongolia Japanese take Tsagaan Olom from Russians 1 mech_infantry moved from Jehol to Chahar 1 artillery moved from Jehol to Chahar 1 mech_infantry moved from Manchuria to Chahar 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 8 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 8 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 3 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 16 Sea Zone Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 14 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in 14 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 14 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 fighter and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone 1 destroyer owned by the British lost in 42 Sea Zone Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in Yunnan Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Timguska Japanese attack with 2 artilleries and 11 infantry Russians defend with 1 infantry Japanese roll dice for 2 artilleries and 11 infantry in Timguska, round 2 : 4/13 hits, 2.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Japanese win, taking Timguska from Russians with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Central Mongolia Japanese attack with 2 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 mech_infantry in Central Mongolia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Central Mongolia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Central Mongolia Japanese win, taking Central Mongolia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 artillery and 2 mech_infantrys in Chahar, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 infantry moved from Sakha to Buryatia 1 infantry moved from Korea to Amur 1 infantry moved from Manchuria to Jehol 1 mech_infantry moved from Korea to Jehol 1 aaGun moved from Kansu to Timguska 1 infantry moved from Kweichow to Hunan 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 fighter moved from French Indo China to Sumatra 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 aaGun moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 mech_infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 mech_infantry moved from 36 Sea Zone to French Indo China 1 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 25 Sea Zone to 32 Sea Zone 3 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 14 Sea Zone to Midway 1 tactical_bomber moved from Caroline Islands to Midway 1 aaGun moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 carrier, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 aaGun moved from 33 Sea Zone to Caroline Islands 1 infantry moved from 33 Sea Zone to Caroline Islands 2 bombers moved from 42 Sea Zone to Caroline Islands 1 destroyer moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China Place Units - Japanese 1 carrier placed in 36 Sea Zone 2 infantry placed in French Indo China 1 submarine and 2 transports placed in 6 Sea Zone 1 bomber, 1 fighter and 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from 32 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.33 Japanese regular : 4.00 ANZAC regular : -0.33 Russians regular : -0.67 British regular : 0.67
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DD to Japan from Midway instead of to Marshalls,
Please disallow if you’ve started looking at the move and it messed you up
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@gamerman01 said in L24 OOB Gamerman01 (Axis) vs FlyingBadger (Allies+51) #1:
DD to Japan from Midway instead of to Marshalls,
No problem.
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@gamerman01 I have some moves cooked up, will post later. You are making it difficult in the Pacific, please withdraw to you territorial waters now!