@gamerman01 Scramble? If so, which planes?
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L24 BM4 Playoff Finals Adam514 (Axis) vs farmboy (Allies+22)
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from New South Wales to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from 54 Sea Zone to Queensland 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun and 1 artillery moved from South Australia to Queensland 1 infantry moved from Trans-Jordan to Iraq 1 fighter moved from Suiyuyan to Manchuria Place Units - ANZAC 1 armour and 1 fighter placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Egypt to Trans-Jordan 3 infantry moved from Libya to Tobruk 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.67
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@Adam514 each time I’ve loaded the game its defaulted to local mode and gone straight to the buy units phase rather than the opening menu. I have to open the game first, reset it to forum and then open the file. And I have second problem in taht it normally takes a day or two before the dice emails show up so I can’t rely on that confirm the mode.
Not a big deal now that I figured it out, but I expect there might be other moments where I get confused whether I’ve played in local or forum.
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If you load it from the PBF window you won’t have any issues like that. Also in local mode you won’t have the post game option under File on the top left.
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The French inf should be on what tp?
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@Adam514 US transport. And to be clear, I am playing from PBF. Its just that when I download the saved game it immediately opens to the buy units phase in local mode. In the past it would automatically load to the menu and the default would be PBF. I’m not sure why that has changed.
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but its not a big deal now that I realize its happening. I just have to close the game, switch it PBF and reload the download. Its why I was confused before on the Soviet turn as to whether I played PBF or local.
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Just ended the Holland attack and I’ll lose a fighter to keep an inf and take the territory.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 11 armour, 8 artilleries, 28 infantry and 17 mech_infantrys moved from Ukraine to Rostov 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 2 infantry moved from Western Germany to Holland Belgium 1 bomber and 3 fighters moved from Western Germany to Holland Belgium 3 mech_infantrys moved from Bessarabia to Rostov Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 3 fighters and 2 infantry British defend with 2 infantry Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Holland Belgium 2 infantry owned by the British lost in Holland Belgium Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Rostov Germans attack with 11 armour, 8 artilleries, 28 infantry and 20 mech_infantrys British defend with 1 fighter; Russians defend with 1 aaGun and 10 infantry Germans roll dice for 11 armour, 8 artilleries, 28 infantry and 20 mech_infantrys in Rostov, round 2 : 20/67 hits, 17.50 expected hits Russians roll dice for 1 aaGun, 1 fighter and 10 infantry in Rostov, round 2 : 5/11 hits, 4.00 expected hits 5 infantry owned by the Germans lost in Rostov 10 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Rostov Germans win, taking Rostov from Russians with 11 armour, 8 artilleries, 23 infantry and 20 mech_infantrys remaining. Battle score for attacker is 30 Casualties for Germans: 5 infantry Casualties for Russians: 1 aaGun and 10 infantry Casualties for British: 1 fighter Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter EDIT: Changing ownership of Holland Belgium from British to Germans EDIT: Adding units owned by Germans to Holland Belgium: 1 infantry EDIT: Turning off Edit Mode 1 bomber and 2 fighters moved from Holland Belgium to Western Germany 1 infantry moved from Germany to Greater Southern Germany 1 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Ukraine to Rostov 1 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine 1 infantry moved from Belarus to Smolensk 1 artillery moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 3 armour moved from Novgorod to Belarus 1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Novgorod to Western Germany 1 fighter moved from Bessarabia to Southern Italy 1 fighter and 2 tactical_bombers moved from Bessarabia to Western Germany 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 artillery moved from Western Germany to France 1 mech_infantry moved from Western Germany to Slovakia Hungary 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 3 infantry placed in Novgorod 3 infantry placed in France 1 fighter and 1 mech_infantry placed in Western Germany 1 artillery, 5 infantry and 1 mech_infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 4. 1 mech_infantry placed in Western Germany 1 artillery and 5 infantry placed in Germany Germans undo move 5. 1 mech_infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Norway: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Removing units owned by Germans from Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5 Germans collect 49 PUs (1 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : 1.00 Germans regular : 3.00 British regular : 1.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Russia to Shensi 1 artillery and 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 2 infantry moved from Tambov to Bryansk 2 armour and 2 mech_infantrys moved from Russia to Vologda 1 infantry moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Shensi Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Russians win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Vologda Russians attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Vologda, round 2 : 5/10 hits, 2.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 artillery moved from Tambov to Russia 1 aaGun moved from Russia to Vologda 2 infantry moved from Volgograd to Samara 1 artillery moved from Tambov to Samara 1 infantry moved from Tambov to Samara 1 aaGun, 4 artilleries and 25 infantry moved from Tambov to Samara 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 fighter moved from Shensi to Hopei 4 infantry moved from Suiyuyan to Hopei 2 infantry moved from Tambov to Samara 8 infantry moved from Tambov to Russia Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 1.00 Russians regular : 0.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 2 factory_minors, 1 fighter, 10 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Hunan to Anhwe 1 fighter moved from Korea to Chahar 1 infantry moved from Jehol to Chahar 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to India 2 bombers moved from French Indo China to India 2 fighters and 2 tactical_bombers moved from Jehol to Chahar 3 fighters moved from Jehol to Anhwe 1 tactical_bomber moved from 6 Sea Zone to Anhwe 1 fighter moved from French Indo China to India 1 fighter moved from Japan to Chahar Combat - Japanese Battle in India Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 5/9 hits, 4.50 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India 3 infantry owned by the British lost in India Japanese destroys 8PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Anhwe Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Chahar Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/7 hits, 3.50 expected hits Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Chahar 2 infantry owned by the Chinese lost in Chahar Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from India to French Indo China 2 fighters and 1 tactical_bomber moved from India to Yunnan 1 fighter and 1 tactical_bomber moved from India to Burma 1 artillery moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Yunnan 1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 carriers, 1 destroyer and 1 submarine moved from 44 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 carrier moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 6 Sea Zone 3 fighters and 1 tactical_bomber moved from Anhwe to Jehol 4 fighters and 2 tactical_bombers moved from Chahar to Jehol 1 artillery and 4 infantry moved from Japan to 6 Sea Zone 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone 1 artillery and 5 infantry moved from 19 Sea Zone to Jehol 1 fighter moved from Jehol to Korea 1 destroyer moved from 36 Sea Zone to 19 Sea Zone 1 fighter moved from 44 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 19 Sea Zone to Japan 1 marine moved from 19 Sea Zone to Jehol 1 tactical_bomber moved from 44 Sea Zone to French Indo China 1 submarine moved from 6 Sea Zone to 36 Sea Zone Place Units - Japanese 1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone 1 factory_minor placed in Kiangsu 1 factory_minor placed in Kwangtung 3 infantry placed in French Indo China 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : -0.33 UK_Pacific regular : 0.00