Game History
Round: 4
Purchase Units - Americans
Note to players Americans: <body><b>It is Late 1941 and the USA May Now Send Lend Lease Aid to the UK.<br><br><img src="USUKLL.png"/><b></body>
Note to players Russians: Japanese Sneak Attack! Russia May Immediately Place the Amount of PUs it Cost Japan to Declare War in Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if IF Russia ....
Americans buy 1 Escort, 2 carriers, 3 destroyers, 1 submarine, 1 transport, 1 usa_fighter and 1 usa_tactical_bomber; Remaining resources: 3 PUs;
Combat Move - Americans
Trigger Japanese DemoHarbour: has removed 1 demo_harbour owned by Japanese in Caroline Islands
Trigger RailMovementAutoPlaceAmericans: Americans has 6 Rails placed in Eastern United States
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
2 usa_fighters moved from Gibraltar to 109 Sea Zone
1 bomber moved from Eastern United States to 109 Sea Zone
1 Heavy_BB, 1 battleship, 3 carriers and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 6 infantry and 1 marine moved from Wake Island to 31 Sea Zone
1 artillery, 6 infantry, 1 marine and 4 transports moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 6 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Northern Territory to 37 Sea Zone
1 usa_fighter moved from Java to 37 Sea Zone
1 usa_fighter moved from New Guinea to Caroline Islands
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 usa_fighter
Japanese defend with 1 transport
Americans roll dice for 1 bomber and 1 usa_fighter in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 transport in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the Japanese lost in 37 Sea Zone
Americans win with 1 bomber and 1 usa_fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 2 usa_fighters
Germans defend with 3 GermanUBoats and 1 Wolfpack
Americans roll dice for 1 bomber, 1 destroyer and 2 usa_fighters in 109 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
Germans roll dice for 3 GermanUBoats in 109 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 Wolfpack in 109 Sea Zone, round 2 : 0/0 hits, 0.00 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
3 GermanUBoats owned by the Germans lost in 109 Sea Zone
1 Wolfpack owned by the Germans lost in 109 Sea Zone
Americans win with 1 bomber and 2 usa_fighters remaining. Battle score for attacker is 5
Casualties for Americans: 1 destroyer
Casualties for Germans: 3 GermanUBoats and 1 Wolfpack
Battle in Caroline Islands
Changer loiter and taunt; Americans attack with 1 artillery, 6 infantry, 1 marine and 1 usa_fighter
Changer defend; Japanese defend with 4 Fortifications, 2 aaGuns, 1 airfield and 4 infantry
Japanese roll AA dice in Caroline Islands : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Heavy_BB, 1 battleship and 2 cruisers in Caroline Islands, round 2 : 4/5 hits, 3.33 expected hits
Americans roll dice for 1 artillery, 6 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 2 : 1/9 hits, 2.33 expected hits
Japanese roll dice for 4 Fortifications, 2 aaGuns and 4 infantry in Caroline Islands, round 2 : 2/4 hits, 2.00 expected hits
2 infantry owned by the Americans lost in Caroline Islands
3 infantry owned by the Japanese and 2 aaGuns owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 3 : 0/7 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 4 : 0/7 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 artillery, 4 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 5 : 4/7 hits, 2.00 expected hits
Japanese roll dice for 4 Fortifications and 1 infantry in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans lost in Caroline Islands
1 infantry owned by the Japanese and 3 Fortifications owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 3 infantry, 1 marine and 1 usa_fighter in Caroline Islands, round 6 : 5/6 hits, 1.83 expected hits
Japanese roll dice for 1 Fortification in Caroline Islands, round 6 : 0/0 hits, 0.00 expected hits
1 Fortification owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 marine and 1 usa_fighter remaining. Battle score for attacker is 17
Casualties for Americans: 3 infantry
Casualties for Japanese: 4 Fortifications, 2 aaGuns and 4 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Americans
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveAmericans: has removed 6 Rails owned by Americans in Eastern United States
1 usa_fighter moved from Caroline Islands to 33 Sea Zone
3 usa_fighters moved from New Guinea to 33 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
2 usa_fighters moved from 31 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 22 Sea Zone
1 destroyer moved from 31 Sea Zone to 23 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 Heavy_BB, 1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 submarine moved from 101 Sea Zone to 106 Sea Zone
2 usa_fighters moved from 109 Sea Zone to United Kingdom
1 bomber moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from French West Africa to French Central Africa
1 transport moved from 83 Sea Zone to 86 Sea Zone
1 bomber moved from 37 Sea Zone to Northern Territory
1 usa_fighter moved from 37 Sea Zone to Yunnan
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
Place Units - Americans
1 Escort, 1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 usa_fighter and 1 usa_tactical_bomber placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Midway: 2 Fortifications
EDIT: Adding units owned by Americans to Wake Island: 1 Fortification
EDIT: Changing PUs for Americans from 3 to 0
EDIT: Turning off Edit Mode
Turn Complete - Americans
Trigger Americans RemoveUSAConvoySZ10Invert: has removed 1 Escort owned by Americans in 10 Sea Zone
Trigger Americans RemoveUSAConvoySZ10Invert: Americans has 1 Escort_Convoy placed in 10 Sea Zone
Americans collect 52 PUs; end with 52 PUs
Trigger Americans AdvancedProduction: Americans met a national objective for an additional 14 PUs; end with 66 PUs
Trigger USA Controls CarolineIslands Pacific Expanded: Americans met a national objective for an additional 3 PUs; end with 69 PUs
Trigger Americans Loses Philippines: Americans met a national objective for an additional -3 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger RailMovementAutoPlaceChinese: Chinese has 2 Rails placed in Kansu
4 infantry moved from Szechwan to Shensi
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - Chinese
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
Trigger RailMovementAutoPlaceRemoveChinese: has removed 2 Rails owned by Chinese in Kansu
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Objective Advanced Production 1 Infantry: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
Purchase Units - British
Trigger British LendLeaseFeeNavy: buyNavyLL added to productionBritish
Trigger British LendLeaseFeeAir: buyAirLL added to productionBritish
British repair damage of 5x factory_minor; Remaining resources: 33 PUs; 3 AirLendLease; 3 NavyLendLease;
British buy 1 UndergroundMinr, 8 infantry and 1 uk_armour; Remaining resources: 0 PUs; 3 AirLendLease; 3 NavyLendLease;
Place Units - British
Units in Persia being upgraded or consumed: 1 factory_minor
1 UndergroundMinr placed in Persia
Combat Move - British
Trigger RailMovementAutoPlaceBritish: British has 2 Rails placed in Union of South Africa
3 infantry moved from Burma to Shan State
1 mech_infantry moved from Egypt to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Egypt to Alexandria
4 uk_fighters and 1 uk_tactical_bomber moved from Egypt to Trans-Jordan
2 infantry moved from Yunnan to Kweichow
1 uk_fighter moved from India to Kweichow
1 uk_fighter and 1 uk_tactical_bomber moved from India to Shan State
Combat - British
Battle in Kweichow
British attack with 2 infantry and 1 uk_fighter
Japanese defend with 1 infantry
British roll dice for 2 infantry and 1 uk_fighter in Kweichow, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 2 infantry and 1 uk_fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
British attack with 1 bomber and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Shan State
British attack with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber
Japanese defend with 1 armour and 1 infantry
British roll dice for 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber in Shan State, round 2 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 infantry in Shan State, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 3 infantry, 1 uk_fighter and 1 uk_tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 armour and 1 infantry
Battle in Trans-Jordan
British attack with 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 infantry, 4 uk_fighters and 1 uk_tactical_bomber in Trans-Jordan, round 2 : 1/6 hits, 2.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
1 infantry owned by the Italians lost in Trans-Jordan
British win with 4 uk_fighters and 1 uk_tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Trigger Remove All JapaneseParaBoost: has removed 1 japanese_paraBoost owned by Japanese in Soviet Far East
Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone
Non Combat Move - British
Trigger RailMovementAutoPlaceRemoveBritish: has removed 2 Rails owned by British in Union of South Africa
2 uk_fighters moved from Trans-Jordan to Persia
2 uk_fighters and 1 uk_tactical_bomber moved from Trans-Jordan to Caucasus
1 bomber moved from Alexandria to Egypt
3 uk_armours moved from Belgian Congo to Egypt
2 uk_fighters moved from French Central Africa to Egypt
1 carrier, 2 cruisers and 1 transport moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from Burma to Yunnan
3 infantry moved from India to Burma
1 uk_fighter and 1 uk_tactical_bomber moved from Shan State to India
1 uk_fighter moved from Kweichow to Yunnan
Place Units - British
Trigger JapaneseParaBoost atSoviet Far East: Japanese has 1 japanese_paraBoost placed in Soviet Far East
Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone
2 infantry and 1 uk_armour placed in Persia
3 infantry placed in Egypt
3 infantry placed in India
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4
British collect 41 PUs; end with 41 PUs
Trigger British AdvancedProduction: British met a national objective for an additional 6 PUs; end with 47 PUs
Combat Hit Differential Summary :
Chinese regular : 0.83
Americans regular : 2.33
Italians regular : 0.33
Japanese regular : -2.50
Japanese AA : -0.17
Germans regular : 0.50
British regular : -0.17
Good morning. For me it’s morning. For you it’s past midnight I believe. I hope you have had a good sleep 😀
Lol I keep forgetting to build fortifications from my left-over money 😅
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