@kwaspek104 Hi, we can play this game once you are ready. My Germany bid will be 4 infantry in Romania.
#5: barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rules Expansion by The Captain
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Actually, it can probably just be removed
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Hmm testing the Moscow battle. When the flaktower fired I could only choose bomber and tactical bomber hits. Is that a rule or a bug?
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Never mind, it is exactly stated in the rules. It works completely correctly, I was just stupid lol.
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yea so you have to roll for Ftrs separate @1. Triplea will only roll @2 for Bmbrs and Tacs
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Thanks for the GitHub access :) I will work on the Takeover and upload once done. You can always revert back to a previous state if uploaded via a test branch and then merge?
How is I3 coming? No rush 😀 Just wondering if you noticed UK3.
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I missed UK3. Thanks for reminder. :)
Yea, so do your changes and test in local, then update with a PR and a comment explaining what was changed.
Then I can review it and merge if it looks ok or ask for clarification on anything.
I’m not worried about any changes, it’s just a good way to go about it. That’s basically how git does it or at least the triplea guys. If it’s something basic, then one can self merge but since were new to this, lets just do the PR and review then merge program to get the hang of it :)
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yea one can revert but you basically have to reload the old one, which isn’t quite as easy as it seems.
I find it best to keep at least one older version for that very reason, as I still have trouble navigating git
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Game History
Round: 3 Purchase Units - Italians Italians buy 1 Italian_LCV, 2 armour and 4 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Italians Trigger RailMovementAutoPlaceItalians: Italians has 1 Rail placed in Southern Italy Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour, 2 artilleries and 2 infantry moved from Romania to Eastern Poland 1 bomber moved from Alexandria to Ukraine EDIT: 1 Italian_LCV and 2 infantry moved from Greece to Ukraine Combat - Italians Battle in Eastern Poland Italians attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Eastern Poland 1 infantry owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 1 Italian_LCV, 1 bomber and 2 infantry Russians defend with 2 infantry and 1 russian_minor Italians roll dice for 1 Italian_LCV, 1 bomber and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Some non-combat units are destroyed: Italians win, taking Ukraine from Russians with 1 Italian_LCV, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Italians Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RailMovementAutoPlaceRemoveItalians: has removed 1 Rail owned by Italians in Southern Italy Trigger Remove All ItaliansParaBoost: has removed 1 italian_paraBoost owned by Italians in Syria 1 bomber moved from Ukraine to Romania 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Syria 1 italian_para moved from Syria to Iraq Italians take Iraq from Neutral_Axis 1 armour and 2 infantry moved from Trans-Jordan to Iraq 2 artilleries and 1 mech_infantry moved from Alexandria to Tobruk 3 infantry moved from Alexandria to Tobruk 1 armour moved from Alexandria to Tobruk 2 fighters moved from Alexandria to Southern Italy 1 battleship, 2 cruisers and 1 transport moved from 98 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece EDIT: 3 italian_paras moved from Southern Italy to Greece 1 armour moved from Northern Italy to Romania Place Units - Italians 1 Italian_LCV, 1 armour and 1 infantry placed in Southern Italy 1 armour and 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Italians collect 19 PUs (2 lost to blockades); end with 19 PUs Trigger Italians AdvancedProduction: Italians met a national objective for an additional 3 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 1.17 Russians regular : 0.00
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pretty sure Paras can’t fly over Friendly Neutrals until turn after they’ve been activated.
If for some reason I’m wrong, I’ll whack NW iran too lol Don’t think I am though :)
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Game History
Round: 3 Purchase Units - ANZAC Note to players Russians: Unprovoked Italian Attack! Russia May Immediately Place 10 PUs of Units in any Non Combat Russian Territory Or Add to their Treasury. Ignore if Germany has Already Attacked Turning on Edit Mode EDIT: Adding units owned by Russians to Rostov: 1 armour EDIT: Adding units owned by Russians to Kazakhstan: 1 armour EDIT: Turning off Edit Mode ANZAC buy 1 Hvy_Ind_1, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs; Place Units - ANZAC Units in New South Wales being upgraded or consumed: 1 factory_minor 1 Hvy_Ind_1 placed in New South Wales Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Northern Territory to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone 1 submarine owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is -1 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 submarine Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - ANZAC Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 2 fighters moved from 42 Sea Zone to Northern Territory Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry EDIT: Adding units owned by ANZAC to Queensland: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Combat Move - French Combat - French Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - French Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.83 ANZAC regular : 0.67
exp-game-5b-victory-A3-F3.tsvg
I put Russian tanks in Kazakhstan and Rostov
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GD russians lol
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I finally got the image figured and Elk gave ya a thumbs up :)
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oh yeayou got 10 bucks worth of free or well not free but dudes to put anywhere you want in russia.
You want to place anything before G goes ?
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Yeah I arleady placed tanks in Kazakhstan and Rostov.
Yeah I think Paras can’t fly over neutrals. Those friendly neutrals are happy if you move into them but once you start flying over them they get all uppity lol.
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ahh ok that’s what the Tanks were for :) G be up in a bit
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Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Note to players Germans: It is Late 1941 and Nations Around the World are Producing Naval Escorts to Counter the U-Boat and Submarine Threat! Transports Now Defend at 1 . Use Edit to Place and Remove Escort Conv.... Trigger TransportsD1: Setting defense to 1 for unitAttachment attached to transport Trigger RocketsUSSR: buyRussian_Rockets added to productionRussians Trigger FrenchEscortsA3: buyEscort added to productionFrench Trigger BritishEscortsA3: buyEscort added to productionBritish Trigger ANZACEscortsA3: buyEscort added to productionANZAC Trigger AmericansEscortsA3: buyEscort added to productionAmericans Trigger RussiansEscortsA3: buyEscort added to productionRussians Trigger JapaneseEscortsA3: buyEscort added to productionJapanese Trigger ItaliansEscortsA3: buyEscort added to productionItalians Trigger GermansEscortsA3: buyEscort added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionGermans Trigger GermansNavalMines: buyNavalMine added to productionJapanese Trigger GermansNavalMines: buyNavalMine added to productionAmericans Trigger GermansNavalMines: buyNavalMine added to productionBritish Trigger GermansNavalMines: buyNavalMine added to productionANZAC Trigger GermansNavalMines: buyNavalMine added to productionItalians Trigger GermansNavalMines: buyNavalMine2 added to productionGermans Trigger GermansNavalMines: buyNavalMine2 added to productionJapanese Trigger GermansNavalMines: buyNavalMine2 added to productionAmericans Trigger GermansNavalMines: buyNavalMine2 added to productionBritish Trigger GermansNavalMines: buyNavalMine2 added to productionANZAC Trigger GermansNavalMines: buyNavalMine2 added to productionItalians Trigger GermansNavalMines: buyNavalMine3 added to productionGermans Trigger GermansNavalMines: buyNavalMine3 added to productionJapanese Trigger GermansNavalMines: buyNavalMine3 added to productionAmericans Trigger GermansNavalMines: buyNavalMine3 added to productionBritish Trigger GermansNavalMines: buyNavalMine3 added to productionANZAC Trigger GermansNavalMines: buyNavalMine3 added to productionItalians triggerAttachmenLate1941Red: has removed 1 Late1941 owned by Changer in Late 1941 triggerAttachmenEarly1941: has removed 1 Early1941_red owned by Changer in Early 1941 Trigger Wolfpack at110 SeaZones: Germans has 1 Wolfpack placed in 110 Sea Zone triggerAttachmenLate1941Red: Changer has 1 Late1941_red placed in Late 1941 triggerAttachmenEarly1941: Changer has 1 Early1941 placed in Early 1941 Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans buy 3 GermanUBoats, 1 Panzer_General, 1 Waffen_Oberst, 5 armour, 1 elite, 1 german_para and 3 infantry; Remaining resources: 0 PUs; Place Units - Germans Units in Germany being upgraded or consumed: 1 waffen_infantry 1 Waffen_Oberst placed in Germany Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans Trigger RailMovementAutoPlaceGermans: Germans has 2 G_Rails placed in Germany 1 GermanUBoat moved from 110 Sea Zone to 125 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 119 Sea Zone 1 GermanUBoat moved from 110 Sea Zone to 114 Sea Zone 3 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone 1 bomber moved from Western Germany to Bessarabia 3 tactical_bombers moved from Romania to Bessarabia 3 infantry moved from Romania to Bessarabia 1 german_para moved from Romania to Western Ukraine 1 fighter moved from Romania to Bessarabia 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 2 mech_infantrys and 3 waffen_infantrys moved from Slovakia Hungary to Western Ukraine 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 bomber moved from Alexandria to Persia Combat - Germans Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Persia causes 5 damage total. Battle in Western Ukraine Germans attack with 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 1 german_para, 2 mech_infantrys and 3 waffen_infantrys Russians defend with 2 infantry Germans roll dice for 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 1 german_para, 2 mech_infantrys and 3 waffen_infantrys in Western Ukraine, round 2 : 7/20 hits, 8.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 Panzer_General, 3 Panzer_Grndrss, 1 Waffen_Arty, 1 Waffen_Oberst, 8 armour, 1 german_para, 2 mech_infantrys and 3 waffen_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in 114 Sea Zone Germans attack with 1 GermanUBoat, 3 fighters and 2 tactical_bombers Russians defend with 1 cruiser Germans roll dice for 1 GermanUBoat in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 1 GermanUBoat, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Russians: 1 cruiser Battle in Bessarabia Germans attack with 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 3 tactical_bombers in Bessarabia, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 bomber, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Eastern Poland Trigger RailMovementAutoPlaceRemoveGermans: has removed 1 G_Rail owned by Germans in Romania Trigger Remove All Wolfpack: has removed 2 Wolfpacks owned by Germans in 110 Sea Zone Trigger Remove All Wolfpack: has removed 3 Wolfpacks owned by Germans in 109 Sea Zone Trigger Urals Tank Unit: Russians has 1 armour placed in Urals 1 bomber moved from Persia to Iraq 2 fighters moved from Alexandria to Iraq 4 infantry moved from Romania to Bulgaria 4 infantry moved from Romania to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bessarabia to Bulgaria 1 bomber moved from Bessarabia to Germany 2 tactical_bombers moved from Bessarabia to Eastern Poland 1 artillery and 6 infantry moved from Poland to Baltic States 1 aaGun moved from Poland to Baltic States 1 waffen_infantry moved from Slovakia Hungary to Eastern Poland 1 Waffen_Arty, 1 Waffen_Oberst and 1 waffen_infantry moved from Germany to Baltic States 1 waffen_infantry moved from Eastern Poland to Baltic States 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 elite and 4 infantry moved from Finland to Karelia 1 armour moved from Norway to Karelia 1 infantry moved from Norway to Finland 1 infantry moved from Norway to Finland 2 fighters moved from 114 Sea Zone to Western Germany 1 fighter moved from 114 Sea Zone to Eastern Poland 1 tactical_bomber moved from 114 Sea Zone to Eastern Poland 1 tactical_bomber moved from 114 Sea Zone to Western Germany 1 G_Rail and 1 German_LCV moved from Germany to Romania 1 german_para moved from Germany to Romania 1 Panzer_Grndrs and 1 infantry moved from Western Germany to 112 Sea Zone 1 Panzer_Grndrs and 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Norway to Finland 1 infantry moved from Western Germany to France 1 Panzer_Grndrs moved from Germany to Romania 1 Panzer_Grndrs moved from Germany to Baltic States 4 infantry moved from Germany to Poland 1 G_Rail and 1 elite moved from Germany to Eastern Poland 1 infantry moved from Germany to Poland Place Units - Germans 3 GermanUBoats placed in 112 Sea Zone 1 Panzer_General, 5 armour, 1 elite, 1 german_para and 1 infantry placed in Germany 1 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Germans collect 46 PUs; end with 46 PUs Trigger Germans AdvancedProduction: Germans met a national objective for an additional 12 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
British AA : -0.17 Russians regular : -0.50 Germans regular : -3.50
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uggh forgot to move the dudes to boxes in ncm. Edit city lol
Confident it’s correct :)
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@VictoryFirst said in #5 (actual game 5): barnee (Axis) vs. VictoryFirst (Allies) | G40 House Rule Expansion by The Captain:
they get all uppity lol.
ha ha ha
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Game History
Round: 4 Purchase Units - Russians Note to players Russians: <body><b>It is Late 1941 and We have Developed Rockets !<br><br><img src="Russian_Rockets.png"/><br><br><br />Russia can Now Purchase Rockets.<b></body> Note to players Russians: It is Late 1941 and Comrade Stalin has Promoted the Best of Our Rifle Divisions to Guard Status ! Russia can purchase 3 Guard Infantry for 10 PUs. They can only be placed in Moscow. .... Note to players Russians: <body><b>It is Late 1941 and Soviet Partisan Bands are Forming !<br><br><img src="Soviet_Partisan.png"/><br><br><img src="SP.png"/><br><br><br />Russia can Now Purchase Partisans.<b></body> Trigger RussianGuards: buyGuard_Infantry added to productionRussians Trigger Soviet Partisan: buySoviet_Partisan added to productionRussians Trigger Russians LendLeaseFee: buyAirLL added to productionRussians Trigger Russians LendLeaseFeeTank: buyTankLL added to productionRussians Russians buy 1 elite, 9 guard_infantrys and 3 mine_unarmeds; Remaining resources: 32 PUs; 3 AirLendLease; 3 TankLendLease; Politics - Russians Russians spend 7 PUs on Political Action: Political Action Russians To War With JapaneseTurn4 Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Japanese and Russians from Neutrality to War Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With JapaneseTurn4: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger RailMovementAutoPlaceRussians: Russians has 1 R_Europe_Rail and 2 Russian_Rails placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 Soviet_Commisar EDIT: Adding units owned by Russians to Kazakhstan: 1 Soviet_Commisar_3 EDIT: Turning off Edit Mode 1 Soviet_Commisar_3 and 2 armour moved from Kazakhstan to Kansu 1 infantry moved from Novosibirsk to Kansu 1 mech_infantry moved from Kazakhstan to Kansu 3 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Novgorod to Ukraine 1 infantry moved from Amur to Korea Russians take Korea from Japanese Combat - Russians Battle in Kansu Russians attack with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kansu Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 3 : 0/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry in Kansu, round 4 : 1/7 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 Soviet_Commisar_3, 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Ukraine Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 Italian_LCV and 2 infantry Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 Italian_LCV and 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Ukraine Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits, 2.17 expected hits Italians roll dice for 1 Italian_LCV in Ukraine, round 3 : 0/0 hits, 0.00 expected hits 1 Italian_LCV owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Italians: 1 Italian_LCV and 2 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 109 Sea Zone Non Combat Move - Russians Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone Trigger Wolfpack at109 SeaZones: Germans has 1 Wolfpack placed in 109 Sea Zone Trigger RailMovementAutoPlaceRemoveRussians: has removed 1 R_Europe_Rail owned by Russians in Siberia Trigger RailMovementAutoPlaceRemoveRussians: has removed 2 Russian_Rails owned by Russians in Vologda 2 fighters and 1 tactical_bomber moved from Ukraine to Russia 3 mine_unarmeds moved from Bryansk to Rostov 6 mine_unarmeds moved from Russia to Bryansk 2 mine_unarmeds moved from Russia to Bryansk 1 Russian_Engineer moved from Belarus to Russia 2 mine_unarmeds moved from Russia to Vologda 1 artillery and 9 infantry moved from Novgorod to Archangel 2 aaGuns moved from Novgorod to Archangel 2 Russian_Rails moved from Russia to Novgorod 2 Russian_Rails and 1 russian_minor moved from Novgorod to Vologda 1 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Neutral_Allies 1 mech_infantry moved from Kazakhstan to Caucasus 1 armour moved from Urals to Kansu 1 Soviet_Commisar moved from Bryansk to Caucasus 1 elite moved from Rostov to Caucasus 1 elite moved from Russia to Smolensk 1 infantry moved from Bryansk to Smolensk 2 artilleries moved from Bryansk to Russia 1 Soviet_Commisar and 2 armour moved from Bryansk to Russia 2 infantry moved from Bryansk to Russia 1 Russian_Engineer moved from Caucasus to Tambov 2 aaGuns moved from Rostov to Caucasus 1 elite moved from Bryansk to Tambov 1 R_Europe_Rail moved from Russia to Buryatia 1 R_Europe_Rail and 1 infantry moved from Buryatia to Siberia 2 aaGuns and 9 infantry moved from Buryatia to Amur 1 infantry moved from Buryatia to Amur 1 armour moved from Rostov to Caucasus 1 armour moved from Russia to Tambov Place Units - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 12 mine_unarmeds EDIT: Adding units owned by Changer to Bryansk: 4 R_mine_Bryansk_Belaruss, 4 R_mine_Bryansk_UKRs and 4 R_mine_Bryansk_WUKRs EDIT: Removing units owned by Russians from Rostov: 3 mine_unarmeds EDIT: Adding units owned by Changer to Rostov: 3 R_mine_Rostov_UKRs EDIT: Turning off Edit Mode 1 elite, 9 guard_infantrys and 3 mine_unarmeds placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to 2nd Corps: 1 Soviet_Commisar_3, 1 armour, 1 mech_infantry and 1 russian_para EDIT: Removing units owned by Russians from 2nd Corps: 1 2ndCorps EDIT: Removing units owned by Russians from Caucasus: 1 Soviet_Commisar, 1 armour, 1 mech_infantry and 1 russian_para EDIT: Adding units owned by Russians to Caucasus: 1 2ndCorps EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 35 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians regular : -0.67 Japanese regular : -1.33 Russians regular : -5.83
Добрый вечер, Русские заявили войну японцами ! Они получили 7 IPCs и могут их тратить этот поворот !
Lol my Russian has deteriorated a bit, I should practice more.