TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 fighter, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 1 armour moved from French Central Africa to French Equatorial Africa 1 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis Combat - Americans Non Combat Move - Americans 2 mech_infantrys moved from French West Africa to French Equatorial Africa 3 infantry moved from French West Africa to 87 Sea Zone 2 carriers, 1 cruiser, 3 fighters, 3 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 3 transports moved from 87 Sea Zone to 89 Sea Zone 3 infantry moved from 89 Sea Zone to Southeast Mexico 2 infantry and 1 mech_infantry moved from Central United States to Southeast Mexico 1 aaGun moved from Central United States to Western United States 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 bomber moved from British Guiana to Western United States 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 86 Sea Zone to 89 Sea Zone 1 artillery and 2 infantry moved from 89 Sea Zone to Southeast Mexico 1 destroyer moved from 63 Sea Zone to 26 Sea Zone 1 destroyer moved from 106 Sea Zone to 101 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier placed in 101 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 3 infantry placed in Western United States 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from 80 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 81 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Szechwan 2 infantry moved from Shensi to Szechwan 3 infantry moved from Shensi to Hopei 4 infantry moved from Shensi to Suiyuyan 4 infantry moved from Shensi to Kansu Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Chinese attack with 4 infantry Japanese defend with 1 infantry Chinese roll dice for 4 infantry in Kansu, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 4 infantry in Kansu, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Chinese roll dice for 3 infantry in Kansu, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 6 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 6 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Kansu, round 7 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 7 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 3 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 6 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 infantry moved from Persia to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from Iraq to 80 Sea Zone 1 battleship and 1 marine moved from 80 Sea Zone to 81 Sea Zone 1 marine moved from Italian Somaliland to 76 Sea Zone 1 cruiser and 1 marine moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 armour and 3 mech_infantrys moved from Iraq to Egypt 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone 4 artilleries and 2 marines moved from 81 Sea Zone to Egypt 4 infantry moved from 81 Sea Zone to Egypt 1 bomber and 2 infantry moved from India to Burma Combat - British Battle in Egypt British attack with 2 armour, 5 artilleries, 2 fighters, 8 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber Italians defend with 1 harbour and 3 infantry British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 2 armour, 5 artilleries, 2 fighters, 8 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/24 hits, 7.83 expected hits Italians roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the British lost in Egypt 3 infantry owned by the Italians lost in Egypt British win, taking Egypt from Italians with 2 armour, 5 artilleries, 2 fighters, 6 infantry, 2 marines, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Italians: 3 infantry Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 1 bomber and 1 infantry in Burma, round 4 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma 1 infantry owned by the Japanese lost in Burma British win with 1 bomber remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Burma to Persia 2 fighters and 1 tactical_bomber moved from Egypt to Persia 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 1 fighter moved from French West Africa to French Central Africa 2 fighters moved from French West Africa to 101 Sea Zone 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 armour and 1 infantry moved from Quebec to Eastern United States 1 artillery and 1 infantry moved from Ontario to Quebec 1 aaGun and 3 infantry moved from West India to India Place Units - British 3 infantry placed in Persia 1 transport placed in 71 Sea Zone 2 infantry placed in Union of South Africa 1 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 submarine EDIT: Adding units owned by British to 101 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,3,2,2,4,1,1 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Chinese regular : 0.00 Italians regular : 1.00 Japanese regular : 0.67 British regular : -1.83